Half-Life Console Commands and Variables
I am Half-Life
A complete tutorial on creating a custom menu for your MOD. This one covers every aspect of creating and integrating custom graphics into your own custom menu.
Res files are a very useful extra you can build for your map. They contain a list of all the 'extras' your map contains, like sounds, maps, wads, etc
Rust Entity Guide
Change the colour of your HUD.
Terms and tips for more successful mapping
Advanced Half-Life editing FAQ
An extensive guide everyone will enjoy!
General Half-Life Cmds & Cvars
Make use of the Custom Game Feature
Common errors and problems in HL mapping
2 part theory explaining detail versus design in map making
Most brush-based and model-based (monsters, etc) point entities allow you to set their rendering properties.
Half-Life Console Commands
What is in the Pak0.pak file?
Impressive movies made easy.
Modifying Game Strings
Half-Life Multiplayer Help and Tweaking
Half-Life Aliases and Scripts
This tutorial explains the use of some specific console commands mostly used for mapping and debugging.
This tutorial is made to give a starting mapper some information about compile times and ideas how to improve them.
How To Install Maps
Half-Life Console Help Index
Making your MOD name show up on Team Play games
Tips and Tricks for setting up a half-life server
Read it! Whether you've been mapping 'forever' or just starting out, there's probably something for you here.
botmans introduction to The Valve Half-Life SDK
Adding splash screens to your custom Mod
botmans article on Building the SDK
In this, the first part in the 'Where is Poppy' modding tutorial series i highlight the steps required for setting up your GoldSrc Mod for its first run.
Impress your fans with a video
Overview of Half-Life Entities on Half-Life Editing Resource Center
Accessing the Half-Life Console
Have you ever seen l33t mappers say they only map with Notepad?
How to get your mod splash screens to work in Steam HL.
Hotkeys For Worldcraft(VHE)
an indepth look at the issue of r_speeds and framerate, using two popular multiplayer maps as testing grounds. This is a must read for new level designers.
FAQ on the MOD SDK written in German
Mapping Tips from Eyeronik
The majority of email received by Worldcraft support is from people experiencing many of the same problems. The most common problems are listed here.
How to make map overviews
General Worldcraft/Hammer Tips
Confused by an editing term that you've seen? Check here for its meaning.
The skill.cfg file defines the amount of health, the weapon strength of a monster, and the player's weapon strengths.
Scroll down to uncover a list of useful tips on Half-Life Mapping
Mapping with Steam
In this tutorial I will tell you how to extract the .wad file from the .gcf files used by Steam.
This tutorial will explain how to prepare a .zip file for your map for distribution or testing.
botmans unofficial Half-Life MOD FAQ
Collection of tutorials on getting your mod working on Linux