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I explain how to prepare sounds so they loop properly in game. | ![]() | ![]() |
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This is where the file 'sentences.txt' in alvesounds comes up. | ![]() | ![]() |
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Recording and preparing sounds for use in HL. Some aspects also apply to Source. | ![]() | ![]() |
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To create atmospheric soundeffects, you need to keep several basic rules in mind. | ![]() | ![]() |
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