Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Automap Random SP map generator for Half-Life | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
DispEd Create Displacements for your maps | | | | |
Hammer The Official Editor for Valve Games | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
vmf parser A small VMF to JSON parser | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Mapster Frontend wrapper for netvis | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Map Protector Small prefab to help protect your map | | | | |
Darkulator Adjust the light levels in a map | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
GenSurf Quake2/3 map surface generator | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |