The Source engine got off to a rocky start, running on Valve time, the victim of a hacker uploading Half-Life 2 content to the internet and just being good old fashioned late, it arrived more than a whole year after it was intended. Counter-Strike: Source was the first game to be released having received the Source engine treatment, this gave gamers a taste of what was to come in one of the most (if not the most) anticipated games in gaming history.
Half-Life 2 is eventually released with the Source SDK following in suit, the official toolkit for the engine which will be used by thousands to create mods, maps, models, weapons… Because of Valve’s dedication to its community by providing an SDK to play with they gained a special place in many modders hearts.
Many argue that the engine is old, clunky and not even worth developing for when you have shiny toolsets like Unity, CryEngine and Unreal Engine. Granted Source may not be as up to date as these engines in terms of rendering, physics, AI and effects it still can throw its weight around. The engine has been constantly updated by Valve throughout the years as they developed on new titles and new IP’s such as DOTA 2, Portal 2, Left4Dead 2 and Counter-Strike:Global Offensive.
Both DOTA 2 and CS:GO have huge user bases on a daily basis. This proves that the engine can be used to create enjoyable games that run fast and are highly stable. The toolset remains relevant to this day until we see a potential updates to the toolset and underlying engine.
Whats under the hood of Source?
Since Source was originally forked from Goldsrc it should come as no surprise that Source retained many of Goldsrc’s Features and toolsets.
Notable games built on Source
|Half-Life 2 : Episode 1||Valve||2006|
|Half-Life 2 : Episode 2||Valve||2007|
|Counter-Strike: Global Offensive||Valve||2012|
|Day of Defeat: Source||Valve||2010|
|Black Mesa||Crowbar Collective||2020|
|Dear Esther||The Chinese Room||2012|
|Vampire: The Masquerade – Bloodlines||Troika Games||2004|
|Zombie Master||Zombie Master Team||2009|
|The Ship||Outerlight Ltd||2006|
|The Stanley Parable||Davey Wreden(Mod), Galactic Cafe(remake)||2013|
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