Dispgen This program will create a half-life2 displacement map from a heightmap image. | | | | |
Hammer Units Converter (HUC) Standalone units converter | | | | |
Vgroup (Auto VisGroup'er) This tool can help you by grouping the map into VisGroups based on a grid. | | | | |
lumpystuff Simple tool to dump raw data from Valve's map files. | | | | |
wc33mapconv Convert Worldcraft 3.3 Maps into the Radiant Format | | | | |
MazeGenTool Generate mazes for your level in GoldSrc | | | | |
Super Half-Life Tools Update to ZHLT | | | | |
Quake Tools Legacy Legacy compilation tools for quake | | | | |
DrawMap Create a Map using color information through 2D | | | | |
Custom Source Tools Similar to ZHLT for Goldsrc, it speeds up compilation for Source | | | | |
HLFix hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files | | | | |
Maplist Generator List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making. | | | | |
HDRVTF Tools supporting the creation of HDR Images for the Engine | | | | |
Sledge JS A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor. | | | | |
QE Radiant Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc | | | | |
UComplier Compiler and Decompiler rolled into one tool | | | | |
Revolver Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation | | | | |
Mapster Frontend wrapper for netvis | | | | |
ZPackager this will pack every custom item into your map up to and including map over views | | | | |
Nem's Mega 3D Terrain Generator Generates Terrain for Games | | | | |
BSP Source Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX | | | | |
Half-Life SpawnPointEditor This is the barebones program that GFlip uses as it's base | | | | |
Map Performance Menu Simple bindings for debugging maps | | | | |
Map Protector Small prefab to help protect your map | | | | |
Map Analyst (MAN) A GUI tool for embedding custom content | | | | |
Mapping Tools Collection of tools useful for mapping with GoldSrc | | | | |
Prop Rotate Rotates selected entity types in a map | | | | |
BSP Level Editor Alternative to Hammer | | | | |
Hammer Launcher A tool for tweaking hammer settings and using multiple texture profiles | | | | |
U Need A Unit Simple tool for converting world units into Hammer Units | | | | |
Map Backup Great little command line tool for creating a backup of your map during the compile process | | | | |
Valve Hammer Editor Compiler Standalone Compiler for GoldSrc Maps | | | | |
DispEd Create Displacements for your maps | | | | |
Nightfire BSP Decompiler Decompiles some BSP maps with most support for Nightfire 007 | | | | |
Twister Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer. | | | | |
Gear Craft Editor used for 007 Nightfire map creation | | | | |
bsparchive Identifies and archives all dependencies for bsp files. | | | | |
Vmex Mod Valve Map Extractor modified version (Successor to VMEX) | | | | |
JackHammer Alternative Map Editor for GoldSrc games | | | | |
ToolBox Editor (Quake Engine Map File Text Editor) Modify the entities of a .map file by editing its text | | | | |
Toolbox Lux RAD Editor Edit light values inside a Maps RAD file | | | | |
Color Correct Color Correct is a 3DS Max texture plug-in which alters the colors of any texture | | | | |
BSP Viewer Preview a map contained in a BSP file. | | | | |
Uncle Mike's VHLT This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31) | | | | |
Tree Planter This is a tool I made to create huge forests in Source maps (It should work with any source game!) | | | | |
Overview Description Generator makes textfiles to go with your overview pictures from Half-Life maps. | | | | |
Instant Lammer Editor Well made Russian Level Editor for GoldSrc | | | | |
Custom FGDs GoldSrc A collection of FGD's for GoldSrc | | | | |
VBSP - prop_static Fix This is a modified VBSP that does not delete prop_static entities using models with propdata | | | | |
Q2 Beaver Windows interface that frontends the compiling utilities | | | | |
Map Resource Extractor Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map. | | | | |
FGD Wikifier Create an easily readable version of an FGD (commandline) | | | | |
vmf parser A small VMF to JSON parser | | | | |
Valve Batch Compile Tool Standalone Compiler for Source Maps | | | | |
Orbital Studio Batch Compiler Batch map compiler for GoldSrc | | | | |
EntSpy Entspy is program for viewing and editing the entities of compiled map | | | | |
WorldCraft The Original official mapping utility from Valve | | | | |
VBSP h4xed A modified version of VBSP designed to greatly increase the maximum width and length of visleaves. | | | | |
Map Obfuscator (IID) Removes entity names from your map and helps prevent people from stealing your work | | | | |
VIS2VCD VSIF2VCD is a command line scenes.image extractor/decompiler. | | | | |
VMF Instance Inserter Inserts instances into a map | | | | |
GenSurf Quake2/3 map surface generator | | | | |
Source Map Generator Small tool for generating Random Source Maps | | | | |
Xash studiomdl Modified Compiler with support for large models and textures | | | | |
Textract Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite | | | | |
Map Compiler Plugin - Nightfire Displays all options for, and facilitates, compiling maps for Nightfire | | | | |
Hammer Patch Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss. | | | | |
The Compilator GUI Compiler for Half-Life Maps | | | | |
Hammer Floating Point Tool This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates. | | | | |
Random Map Creator RandMap is a random map generator for Half-Life | | | | |
Valve Batch Compile Tool Valve Batch Compile tool (VBCT) is a source map Compile tool | | | | |
BSP Unprotect Decrypt files that have been protected with BSPProtect (commandline) | | | | |
Quake Scene Builder Basic Model viewer for GoldSrc | | | | |
Badger This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa. | | | | |
Half-Life BSP Tools A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe | | | | |
EntEd Edit the entities of Source and GoldSrc games | | | | |
Transparency DLL for STEAM Half-Life Custom DLL that supports transparency in Half-Life for Steam | | | | |
Half-Life Level Compilation Controller (HLCC) Tool for compiling Maps from hammer | | | | |
Source Map compiler GUI GUI Compiler for Source Maps | | | | |
MapFool Aids in nthe process of converting GoldSrc maps into Source maps | | | | |
Half-Life Quake3 Map Converter Convert maps between Quake3 and Half-Life | | | | |
Half Life Automap Generate a random map for Half-Life based on criteria you set in the application | | | | |
Calliper The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games. | | | | |
opt_entdata Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic. | | | | |
Map Protections Small collection of obfuscation techniques for maps | | | | |
WorldCraft Color Editor Hack the colors in WorldCraft | | | | |
BSP Viewer - Solokiller This project is a prototype map renderer for Half-Life BSP files. | | | | |
HammerMate HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5. | | | | |
Cancel Compile Batch files for killing the compile processes | | | | |
WinBSPc Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files | | | | |
Vmex Valve Map Extractor, Decompile BSP maps for source (original version) | | | | |
Forest Generator Generate forests within your maps based on surface type | | | | |
VTF Version Changer Simple tool to change VTF versions from 7.5 to 7.4 | | | | |
OGLE the OpenGLExtractor OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen | | | | |
TCG - Batch Compile GUI GUI frontend for Source compiling tools | | | | |
Hammer VMF Helper Used to take source-css console commands and convert them into .vmf-compatible commands. | | | | |
Net Radiant The open source, cross platform level editor for idtech games (GTKRadiant fork) | | | | |
Darkulator Adjust the light levels in a map | | | | |
ToeTag The only native Mac OS X level editor for Quake 1 | | | | |
MicroBrush Alternative to Hammer Editor for Level design | | | | |
Mapping Dev Texture Guides Some Dev Texture guides to aid with level creation | | | | |
RES File Maker Creates .Res files for Source games running on a server | | | | |
BSP2OBJ BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes | | | | |
leakmarker This is a tool for showing leaks in a map made in WordCraft. | | | | |
Hazard Team Compile Tool A tool for compiling maps from VMF to BSP format | | | | |
Compile Tracker Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang | | | | |
Hammer unit converter integrates into Hammer and allows conversion of Source Engine units into metric or imperial units. | | | | |
HDR Targa Tools Tools to aid in creation of HDR Targa files (command line) | | | | |
RipEnt Older program used for editing entities within bsp maps | | | | |
Joiner Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config. | | | | |
WinBSPzip This program adds custom content to a BSP. It is a GUI version of Valve's bspzip. | | | | |
JPHL Map Maker Alternative Map Editor for GoldSrc games | | | | |
Custom FGDs Source A small collection of FGD's for Source | | | | |
Plan Shape a 3D Shape Generator for the Quake & Half-Life Map Format | | | | |
BSPConv Collection of various bspconv exes i have found around the net | | | | |
Vert Alert Find, display, and optionally round floating point plane coordinates in Source engine .vmf files. | | | | |
BSP Edit View and Edit the Entity information of a compiled BSP Map | | | | |
Sky Viewer Great little application for viewing skys used in game | | | | |
QUARK Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine | | | | |
Zoners Half-Life Tools (ZHLT) Modified versions of the tools used in the Map compilation process | | | | |
VNIX Map Protector Small utility for helping protect bsp maps | | | | |
Compile Pal A tool to assist in the compiling of source engine maps | | | | |
BSP Library C# Library for working with BSP files (and other similar file formats). | | | | |
Transparency DLL for WON Half-Life Custom DLL that supports transparency in Half-Life for pre Steam WON | | | | |
Map Lister Lists maps for easy maplist.txt | | | | |
Automap Random SP map generator for Half-Life | | | | |
Batch Compiler Batch compile Source and GoldSrc Maps | | | | |
Worldcraft Hammer Editor Map Compiler Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task. | | | | |
Auto Compiler automatically finds mapfiles to compile in the directory it is run | | | | |
Make VMF Q3 .map to HL2 .vmf converter | | | | |
Sledge Editor Free, Opensource, drop-in editor replacement for Hammer | | | | |
BSP2MAP Decompile GoldSrc .bsp files into Hammer .map files. | | | | |
GTK Radiant The open source, cross platform level editor for id Tech games. | | | | |
Map Parse C# library that will parse Quake/Half-Life MAP files | | | | |
Nav Fixer fixes the annoying Navigation Mesh was built using a different version of this map | | | | |
Map Viewer Small application for viewing map files, Superseded by crafty | | | | |
HL Compiled Batch compiler for automating Map Compilation | | | | |
BSP Lib Open-source library for reading and editing BSP files | | | | |
Terragen Older free for personal use version of Terragen for sculpting landscapes | | | | |
BSP Pak Extractor Simplest Pak extractor ever. Just pick a map and click the button | | | | |
Enigmas FGD Creator A graphical interface for creating and editing Half-Life FGD Files. | | | | |
GoldSrc Map Viewer Map viewer for Valve's GoldSrc engine (needs to be compiled) | | | | |
SourceCraft converts Minecraft files into vmf files | | | | |
Tread3D Multi Game Map Editor that supports Half-life | | | | |
Half Life Game Level Viewer DirectX based application to open and view Half Life 1 game files (Source Code) | | | | |
Custom Batch File Manager This program will help you to manage all your customs files, for your maps , texture, models or mods | | | | |
BrushGen This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file. | | | | |
Source Compile Analyzer Analyzes and reports on errors in the map compilation process | | | | |
Crafty Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps. | | | | |
Map Extractor Useful tool for extracting the contents of BSP files | | | | |
Custom Lightstyle Generator Create a custom light style for your goldSrc maps | | | | |
SlimBSP A slimmed down copy of the Source SDK 2013 map compile tools | | | | |
Hammer The Official Editor for Valve Games | | | | |
Mappers Pack Collection of the main tools required for mapping with GoldSrc | | | | |
BSP-Slicer A tool to generate cl_leveloverview from BSP files | | | | |
Custom ZHLT by vluzacn (VHLT) ZHLT rebuilt and up to date with latest engine build | | | | |
HL Labyrinth generator This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons. | | | | |
BSP View Preview a map contained in a BSP file. | | | | |
BSP Tools Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps | | | | |
Trimesh It is another type of solid which is perfect for creating terrain. A plugin for Hammer | | | | |