After countless rumors, Half-Life 2 is officially announced and previewed at E3. Showing off the years of work that went into the Source engine, many a jaw hits the floor as Gabe Newell previews one of the first games ever to use authentic-looking “real world” physics and lighting. If that wasn’t enough, the wait will be mere months with a September, 2003 release date. The entire industry is psyched, let alone fans the world over.

Copyright © 2020 www.sourcemodding.com
All trademarks are property of their respective owners in the US and other countries.


Sourcemodding is in no way affiliated with the Valve Corporation. This is a non-profit community driven website using content from Valve and the Community.

All files are provided as is and are simply mirrors of files that can easily be found elsewhere online.

If you dispute anything on the website or want something removed please get in touch.