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Level Creation

Name / Purpose
Engine
Half-Life SpawnPointEditor
This is the barebones program that GFlip uses as it's base
RipEnt
Older program used for editing entities within bsp maps
GTK Radiant
The open source, cross platform level editor for id Tech games.
Revolver
Allows you to create interesting 3D shapes without going through all the hassle of vertex manipulation
Uncle Mike's VHLT
This is an modified version of VHLT v34 by Uncle Mike designed for the Xash3D engine (bsp v31)
Mapster
Frontend wrapper for netvis
Hazard Team Compile Tool
A tool for compiling maps from VMF to BSP format
HLFix
hlfix is a tool that converts Worldcraft/VHE format files (.rmf) to standard .map files
Worldcraft Hammer Editor Map Compiler
Worldcraft Hammer Editor Map Compiler is a set of .bat files that make the process of compiling and developing .bsp maps from .vmf files an easy and fun task.
Joiner
Joiner is a little application that reads in a template .vmf file and produces a new .vmf filled with supports based on your template and customised settings or config.
bsparchive
Identifies and archives all dependencies for bsp files.
ZPackager
this will pack every custom item into your map up to and including map over views
Map Compiler Plugin - Nightfire
Displays all options for, and facilitates, compiling maps for Nightfire
BSP2MAP
Decompile GoldSrc .bsp files into Hammer .map files.
Map Backup
Great little command line tool for creating a backup of your map during the compile process
Transparency DLL for WON Half-Life
Custom DLL that supports transparency in Half-Life for pre Steam WON
Half-Life BSP Tools
A nice tool made in 2015 which can come in handy sometimes when a bsp file is too large and wont work in BSPtoMAP.exe
Dispgen
This program will create a half-life2 displacement map from a heightmap image.
Half-Life Level Compilation Controller (HLCC)
Tool for compiling Maps from hammer
EntEd
Edit the entities of Source and GoldSrc games
Toolbox Lux RAD Editor
Edit light values inside a Maps RAD file
Forest Generator
Generate forests within your maps based on surface type
Vert Alert
Find, display, and optionally round floating point plane coordinates in Source engine .vmf files.
Super Half-Life Tools
Update to ZHLT
Mappers Pack
Collection of the main tools required for mapping with GoldSrc
Map Protector
Small prefab to help protect your map
Trimesh
It is another type of solid which is perfect for creating terrain. A plugin for Hammer
Source Compile Analyzer
Analyzes and reports on errors in the map compilation process
Terragen
Older free for personal use version of Terragen for sculpting landscapes
VIS2VCD
VSIF2VCD is a command line scenes.image extractor/decompiler.
Mapping Tools
Collection of tools useful for mapping with GoldSrc
Source Map compiler GUI
GUI Compiler for Source Maps
Net Radiant
The open source, cross platform level editor for idtech games (GTKRadiant fork)
Hammer Floating Point Tool
This tool blocks Hammer from converting plane coordinates to integers when exporting .map file and thus enables Hammer to output the original floating point coordinates.
Calliper
The Calliper editor (formerly Crowbar) is designed to be a cross-platform, extensible level editor that accelerates the creation of computer game maps, and is targeted specifically at Source engine games.
VBSP - prop_static Fix
This is a modified VBSP that does not delete prop_static entities using models with propdata
SlimBSP
A slimmed down copy of the Source SDK 2013 map compile tools
Nav Fixer
fixes the annoying Navigation Mesh was built using a different version of this map
GenSurf
Quake2/3 map surface generator
Darkulator
Adjust the light levels in a map
Orbital Studio Batch Compiler
Batch map compiler for GoldSrc
Half Life Automap
Generate a random map for Half-Life based on criteria you set in the application
Custom Batch File Manager
This program will help you to manage all your customs files, for your maps , texture, models or mods
BSP Unprotect
Decrypt files that have been protected with BSPProtect (commandline)
BSP View
Preview a map contained in a BSP file.
The Compilator
GUI Compiler for Half-Life Maps
Sledge Editor
Free, Opensource, drop-in editor replacement for Hammer
UComplier
Compiler and Decompiler rolled into one tool
Map Analyst (MAN)
A GUI tool for embedding custom content
Xash studiomdl
Modified Compiler with support for large models and textures
Custom ZHLT by vluzacn (VHLT)
ZHLT rebuilt and up to date with latest engine build
U Need A Unit
Simple tool for converting world units into Hammer Units
Nem's Mega 3D Terrain Generator
Generates Terrain for Games
QUARK
Quake Army Knife, multi-purpose tool for games based on or similar to the Quake engine
DispEd
Create Displacements for your maps
VBSP h4xed
A modified version of VBSP designed to greatly increase the maximum width and length of visleaves.
BSPConv
Collection of various bspconv exes i have found around the net
EntSpy
Entspy is program for viewing and editing the entities of compiled map
Vgroup (Auto VisGroup'er)
This tool can help you by grouping the map into VisGroups based on a grid.
BSP Level Editor
Alternative to Hammer
Nightfire BSP Decompiler
Decompiles some BSP maps with most support for Nightfire 007
vmf parser
A small VMF to JSON parser
wc33mapconv
Convert Worldcraft 3.3 Maps into the Radiant Format
Map Lister
Lists maps for easy maplist.txt
Source Map Generator
Small tool for generating Random Source Maps
Enigmas FGD Creator
A graphical interface for creating and editing Half-Life FGD Files.
BSP Viewer - Solokiller
This project is a prototype map renderer for Half-Life BSP files.
HL Compiled
Batch compiler for automating Map Compilation
Map Parse
C# library that will parse Quake/Half-Life MAP files
BSP-Slicer
A tool to generate cl_leveloverview from BSP files
BrushGen
This tool is used to create the smallest convex brush containing all points in the input file. Input file can be .smd (use its vertexes), .map (brushes and point entities) or .pts file.
Half-Life Quake3 Map Converter
Convert maps between Quake3 and Half-Life
Custom Source Tools
Similar to ZHLT for Goldsrc, it speeds up compilation for Source
lumpystuff
Simple tool to dump raw data from Valve's map files.
Map Viewer
Small application for viewing map files, Superseded by crafty
Tread3D
Multi Game Map Editor that supports Half-life
Hammer unit converter
integrates into Hammer and allows conversion of Source Engine units into metric or imperial units.
ToolBox Editor (Quake Engine Map File Text Editor)
Modify the entities of a .map file by editing its text
BSP Tools
Contains 3 Tools, BSP_View, BSP_Tool and BSP_Slicer all of which perform useful tasks on Half-Life Maps
WinBSPc
Convert .BSP files to .MAP files & Extract files from .PAK or .SIN files
Automap
Random SP map generator for Half-Life
Map Protections
Small collection of obfuscation techniques for maps
MazeGenTool
Generate mazes for your level in GoldSrc
Mapping Dev Texture Guides
Some Dev Texture guides to aid with level creation
Textract
Small Tool for extracting Textures from BSPs and into WADs. Includes GUI Versions WinTextract & Textract Suite
opt_entdata
Optimizes the entities in compiled maps, allowing you to include more entities and also reduce network traffic.
leakmarker
This is a tool for showing leaks in a map made in WordCraft.
Overview Description Generator
makes textfiles to go with your overview pictures from Half-Life maps.
Badger
This is Badger. It's a tool to generate levels for Half-Life 2, Black Mesa.
BSP2OBJ
BSP2OBJ is a command-line utility capable of converting Quake, Quake 2 and Half-Life map files into OBJ meshes
Half Life Game Level Viewer
DirectX based application to open and view Half Life 1 game files (Source Code)
VMF Instance Inserter
Inserts instances into a map
VTF Version Changer
Simple tool to change VTF versions from 7.5 to 7.4
Quake Tools Legacy
Legacy compilation tools for quake
HL Labyrinth generator
This program is a little tool for those that like the Half-Life game, with
its amazing kind of enemies and weapons.
Maplist Generator
List Maker automatically generates your maplist.txt and mapcycle.txt, it can be further used for making lists outside of Maplist making.
ToeTag
The only native Mac OS X level editor for Quake 1
MapFool
Aids in nthe process of converting GoldSrc maps into Source maps
Valve Batch Compile Tool
Standalone Compiler for Source Maps
Crafty
Crafty is a 3D object, material, model and file browsing utility for Source & GoldSrc Maps.
JackHammer
Alternative Map Editor for GoldSrc games
RES File Maker
Creates .Res files for Source games running on a server
Auto Compiler
automatically finds mapfiles to compile in the directory it is run
Valve Batch Compile Tool
Valve Batch Compile tool (VBCT) is a source map Compile tool
Cancel Compile
Batch files for killing the compile processes
Gear Craft
Editor used for 007 Nightfire map creation
Hammer
The Official Editor for Valve Games
Tree Planter
This is a tool I made to create huge forests in Source maps (It should work with any source game!)
Twister
Generates displacements that would usually take an extremely long time, or just be impossible to do in Hammer.
BSP Pak Extractor
Simplest Pak extractor ever. Just pick a map and click the button
QE Radiant
Alternative Map Editor mainly used for Quake 2 but compatible with GoldSrc
Make VMF
Q3 .map to HL2 .vmf converter
TCG - Batch Compile GUI
GUI frontend for Source compiling tools
FGD Wikifier
Create an easily readable version of an FGD (commandline)
Hammer Patch
Modification of Source Valve Hammer Editor to fix some issues. Fixes brush vertex precision loss.
Instant Lammer Editor
Well made Russian Level Editor for GoldSrc
Quake Scene Builder
Basic Model viewer for GoldSrc
MicroBrush
Alternative to Hammer Editor for Level design
BSP Edit
View and Edit the Entity information of a compiled BSP Map
Prop Rotate
Rotates selected entity types in a map
Color Correct
Color Correct is a 3DS Max texture plug-in which alters the colors of any texture
JPHL Map Maker
Alternative Map Editor for GoldSrc games
BSP Source
Decompile Source .bsp files into Hammer .vmf files. Successor to VMEX
Custom FGDs GoldSrc
A collection of FGD's for GoldSrc
WinBSPzip
This program adds custom content to a BSP. It is a GUI version of Valve's bspzip.
DrawMap
Create a Map using color information through 2D
Batch Compiler
Batch compile Source and GoldSrc Maps
Zoners Half-Life Tools (ZHLT)
Modified versions of the tools used in the Map compilation process
Vmex
Valve Map Extractor, Decompile BSP maps for source (original version)
OGLE the OpenGLExtractor
OGLE is a rather amazing 3d tool that can extract shapes from 3d scenes being rendered on a computer screen
Random Map Creator
RandMap is a random map generator for Half-Life
Plan Shape
a 3D Shape Generator for the Quake & Half-Life Map Format
Hammer VMF Helper
Used to take source-css console commands and convert them into .vmf-compatible commands.
Custom FGDs Source
A small collection of FGD's for Source
Map Extractor
Useful tool for extracting the contents of BSP files
Custom Lightstyle Generator
Create a custom light style for your goldSrc maps
Hammer Units Converter (HUC)
Standalone units converter
SourceCraft
converts Minecraft files into vmf files
HammerMate
HammerMate is a tool I use to save and load the wad texture list for Hammer 3.4 / 3.5.
Map Obfuscator (IID)
Removes entity names from your map and helps prevent people from stealing your work
Compile Tracker
Another great tool from RedMser which tracks Hammers compilation progress even when it seems to hang
Transparency DLL for STEAM Half-Life
Custom DLL that supports transparency in Half-Life for Steam
Sky Viewer
Great little application for viewing skys used in game
Valve Hammer Editor Compiler
Standalone Compiler for GoldSrc Maps
HDRVTF
Tools supporting the creation of HDR Images for the Engine
HDR Targa Tools
Tools to aid in creation of HDR Targa files (command line)
Vmex Mod
Valve Map Extractor modified version (Successor to VMEX)
GoldSrc Map Viewer
Map viewer for Valve's GoldSrc engine (needs to be compiled)
Map Resource Extractor
Map Resource Extractor (MRE) is a small program that reads the VMF, and only copies the content that has been used in the map.
WorldCraft
The Original official mapping utility from Valve
Q2 Beaver
Windows interface that frontends the compiling utilities
BSP Viewer
Preview a map contained in a BSP file.
Hammer Launcher
A tool for tweaking hammer settings and using multiple texture profiles
BSP Library
C# Library for working with BSP files (and other similar file formats).
Map Performance Menu
Simple bindings for debugging maps
Compile Pal
A tool to assist in the compiling of source engine maps
Sledge JS
A collection of JavaScript functions to load Goldsource and Source map files and render them. Not an editor.
WorldCraft Color Editor
Hack the colors in WorldCraft
VNIX Map Protector
Small utility for helping protect bsp maps
BSP Lib
Open-source library for reading and editing BSP files