Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
Texturing weapons - part 2
Using the Decal tool
Neal White III
Creating Skies With Terragen
This beginner's tutorial will discuss how to make your own custom decals for inclusion in your maps
The see through texture.
In this tutorial i will show you how to make a sky texture for cs 1.6
The glass(es) texture(s)
'Chrome' in GoldSrc is a special texture mode that allows for a simple environment-like texture
Creating a Hand Drawn Texture
How to create transparent sprays
Changing the look of your HUD in Half-Life
Making a texture start to finish
How to make a custom spray for CS 1.6
How To Make Sprite For A Skin.
How To Recolor Texture
General Texture Tips
How to make amazing metal textures like in Natural Selection
The Color Logo Bible
Creating New Textures Using Wally
Texturing weapons - part 4
Using the Patterned Paint tool
This tutorial explains how to fix sprites' axes. Normally, a sprite will aways face the player, but using this method, the sprite can be prevented from moving on some or all axes.
Create your very own menu background
In this tutorial, I will show you how do entities in cs 1.6
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
PART3 ADDITIVE TRANSPARENT Textures
Modeling / 2D Art Frequently Asked Questions
Decals are as easy as drawing in black & white and saving it into the right directory.
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
How to re-skin model to cs 1.6
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
Texturing weapons - part 3
How to include custom texture files (.wad files) into your finished .BSP
Ever wanted to know how to add your own textures into VHE? Here you can find out!
Half-Life Full Crosshair Tutorial.
How to Create a Custom Spray - Decal
working with RES files
Using the Rivet tool
Wadfather Colour Spray Tutorials
Creating Textures and Texture WADs for Half-Life
How to use Texlights
Adding Custom Sprays
Tutorial covering how to calculate the perfect texture rotations in hammer
VERC: Creating Skys with Terragen
Camouflage/Cloth Skinning Tutorial
Blast Marks using Painter
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
his tutorial will show how to make quick and easy overviews for maps.
PART1: Normal Sprites
Slightly higher resolution Sven Co-Op spray using wally
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
A simple tutorial for fixing texture missaligments
WAD Merge Tool
Create a Simple Spray with Transparency
How to create team colored
PART5: Animated Sprites
Relic explains the techniques on how to make textures that tile seamlessly.
Creating A Fixed IndexAlpha Spray
Texturing weapons - part 1
How to Add Custom Texture on a Model in CS1.6
Making custom textures can be annoying at first, I'm here to help that process.
Wadinclude in bsp
Texture Types Info
This is a massive 16-part tutorial series on custom Map texture and Sprites
Our first tutorial is creating a Simple spray
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
Steps to creation overview
How to use detailtextures in a professional manner
PART 6 WATER Textures
Creating a custom decal texture
Spray with Hltagconverter With Transparency
Editing WAD Files
makels and qlumpy explination
A definitive list of all worthy Sprites in HL
Lifts, Moving Platform and Elevators.
Textures from Plastic Models
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
Half-Life Color Decals
Using Terragen to render and put together a custom skybox.
HALF-LIFE SPRITES LIST
The easiest way to make tileable textures with PhotoShop7 or above
Making ENV. Maps with Bryce 2
An intoduction to logos in Halflife What are logos and how can I use them?
dod texture list
How To Use Environment Maps
Creating a Hand Drawn Texture (part two)
How to make your own *.wad file
PART6: BEAM Sprites
PART4: Masked Sprites
PART 2 Masked Transparent textures
Pro Detail Textures
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
Creating a 24 Bit Texture From Scratch
Creating Textures for GoldSrc Mapping
Batch image processing transparency method
This tutorial explains how to make a basic map where there are flags to capture
Using the Bullet Hole tool
TEXTURE REDUCTION TUTORIAL
Making them, and getting them to work
Model Texturing Oldstyle Methods
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
How to make a muzzleflash in Gimp.
This is a short guide on how to do animated buttons in Half-Life
Something useful I learned over the months of mapping with VHE.
How to Make Transparent Textures with Wally
QRAD Textures and the .RAD file
If you don't know what a detail texture is, I shall explain
Excluding and embedding custom textures with ZHLT
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
A Fast and Easy way to install Custom Crosshair's in Day of Defeat !
AKA Blending Mode
tips on making hl levels
A simple guide on how to export the textures from models and modify them to your liking, and then importing it back into the model.
Making Textile textures for skinning
Making (SEMI-)Transparent Textures
PART2: ADDITIVE Sprites
mostly broken sprite guide
in this tutorial will teach you to create brilliant textures and polished like a champion
Hal-Life Wad Texture Contents List
Brief guide about realigning textures
Brief guide about realigning textures
Half-Life Deathmatch Skin files
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
This is a tutorial for skinning set out to be as easy as possible.
Learn how to incorporate your own custom textures into maps.
Logos/Decals for Half-Life
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
PART1 SIMPLE TEXTURES AND WAD PACKING
Transparent textures for Counterstrike 1.6 Maps
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
using Wally and PhotoShop
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
PART3: IndexAlpha Sprites
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such
How to make a REGULAR HL logo
Color Logos/Decals for Half-Life
Part4 ANIMATED Textures
This article explains the concept of QRAD (light emitting) Textures and their relation to the lights.rad file.
HalfLife Crosshair Tutorial. From concept to reality.
Half-Life Sprite Tutorial
So, you want to know how to edit your 'Half-Life 1' model and have them show um in your mod?
How To Make Transparent Thingy Work
How to make a model transparent
Making a custom crosshair in CS and HL
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Change the sound of your textures!