Level Design
Name / DescriptionRatingSrc / Author   
cs
snarkpit

Mor7y

hl
moddb

Peter Brev

hl
generic

lacos

hl
verc

autolycus

hl
herc

HERC

Enemy AI
hl
generic

Deraj

hl
eyeronik

Eyeronik

hl
generic

Sleepy Dragon

How to make a beach
cs
egirdk

Egir Helgrimson

sven
steam

Gunslinger_

multi
egirdk

Floydian

tfc
verc

aXon

Worldcraft2 / the interface
hl
generic

hec

cs
generic

shash7

TFC - Command Point System - Canal Zone Style
tfc
generic

Az

How to change the sky box texture
hl
actionhl

Willis

hl
vlatitude

Brian

Advanced Shadows
sven
sven

Hezus

hl
vlatitude

Vlad

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

cs
generic

tjbrosna

tfc
verc

navyfighter

Drivable objects
hl
snarkpit

unknown

hl
verc

autolycus

Scripted Sequence's for Newbies part 2
cs
generic

HLCenter

Compiling Part 1
hl
generic

mappers kingdom

Valve hammer scripted sentence tutorial
hl
yt

Bot aymen

Batch File Compiling for Beginners
hl
snarkpit

Tracer Bullet

Triangle Terrain 3: Optimising Terrain
hl
snarkpit

ReNo

tfc
doe

DrBones

Spicing up your architecture
hl
snarkpit

ReNo

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

The 'Boulder' Method
hl
snarkpit

Toast King

Water - how to make it
hl
snarkpit

unknown

cs
counter-map

FatboyTim

hl
generic

Tiger

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

cs
generic

shash7

hl
generic

Tiger

cs
generic

Blink

Resetting Entitys At The Start Of Every Round
multi
egirdk

Egir Helgrimson

tfc
generic

Izzy

dod
steam

LiveWire

hl
vlatitude

Brian

cs
egirdk

azi

hl
twhl

atom

hl
verc

unknown

tfc
hlws

Jack BloodBath Potter

Tutorial 9: The new Game_xxxx Entities
hl
wavelength

HellBringer

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

hl
generic

hec

hl
twhl

atom

The Opposing Force Opening Sequence
hlop
verc

Unquenque

cs
generic

Tiger

How to make a CTF map
tfc
gamebanana

NateTheNatyMapMaker

hl
jinx

Jinx

hlop
verc

Unquenque

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

A Guide to better Framerates
hl
generic

tjbrosna

hl
twhl

atom

cs
counter-map

Waldo

tfc
generic

SpiKeRs

cs
generic

tjbrosna

hl
snarkpit

Renegatus

hl
generic

Tiger

hl
twhl

Andy

hl
verc

autolycus

hl
doe

JoNaS

tfc
doe

evilchild

Tutorial 6: 'I have seen the light!!'
hl
wavelength

HellBringer

hl
snarkpit

Jinx

hl
generic

lunaran

hl
verc

unknown

tfc
generic

Az

hl
twhl

SlayerA

hl
rust

Andy

hl
snarkpit

KungFuSquirrel

About Invalid Brushes
hl
generic

firebinder

hl
sven

Tinman

hl
gamebanana

MarlboroMetal

Counter-Strike 1.6 Mapping
cs
gamebanana

Arman Ossi Loko

cs
generic

SuperJer

hl
generic

lacos

cs
gamebanana

Trool Face

hl
doe

snowdog

hl
herc

HERC

hl
verc

unknown

hl
verc

unknown

hl
vlatitude

GeeBee

BSP to MAP | BSPTwoMAP
cs
gamebanana

Viper1337

hl
generic

benthekuno

hl
verc

autolycus

How to make an elevator with a button in it.
cs
gamebanana

Harris

Random Event Generator
hl
verc

autolycus

How to make transparant (shiny) floor in VHE
cs
gamebanana

GalihBG

sven
sven

Hezus

How to make a grate/fence that you can shoot through
hl
generic

Oirfid

hl
generic

Mr_Deth

hl
vlatitude

Brian

cs
egirdk

Iceman

cs
generic

Blink

hl
yt

Bot aymen

Creating your first map
hl
generic

lacos

How to make a thunderstorm in cs 1.6 map
cs
gamebanana

GreenWallMapper

hl
twhl

atom

How to make a Teleport
cs
egirdk

silver

TFC Class Limits
tfc
generic

Az

hl
snarkpit

unknown

Rotating Light Effect
hl
verc

unknown

hl
twhl

pepper

LCD Display (with custom values!)
sven
sven

Hezus

cs
generic

shash7

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

How to make a swinging pendulum for use in a Grandfather clock or similar object.
hl
generic

mapmakers

Custom Textures - Use & Including
hl
snarkpit

Forceflow

hl
generic

Sleepy Dragon

multi
twhl

atom

R_speeds
hl
rust

Andy

hl
verc

Luke Haywas

hl
verc

autolycus

hl
generic

Mr_Deth

valve hammer scripted sequence
hl
yt

Bot aymen

sven
sven

Hezus

hl
vlatitude

Brian

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

Lasers for the masses
hl
snarkpit

matt

Angular Velocity and Rotating func_trains
hl
verc

Unquenque

hl
twhl

Skals

Aiscripted Sequences
hl
snarkpit

parakeet

valve hammer multimanager
hl
yt

Bot aymen

hl
moddb

lhavelund

hl
verc

unknown

Setting up VHLT for mapping
cs
generic

shash7

HALOS ON LIGHTS
cs
generic

Blink

hl
vlatitude

Vlad

cs
counter-map

Relic25

All about Levels and Speed
hl
wavelength

HellBringer

hl
moddb

GeNiaL

hl
generic

bulk70

Locked Doors
hl
generic

tjbrosna

common mapping problems/questions
sven
sven

Nih

hl
verc

unknown

Useful Mapping Commands
hl
eyeronik

Eyeronik

TFC: Capture The Flag
tfc
herc

HERC

Making a Custom Console Background
hl
rust

Merl

Embedding Textures into a Map
hl
verc

Unquenque

sven
generic

svenmanor

tfc
generic

Az

hl
verc

Yesukai

hl
vlatitude

Inanimate Carbon Rod

hl
generic

Chips

Adding and Loading Textures and Custom Textures
hl
yt

lost_acs

Texturing Your Room
cs
generic

Blink

QUAKE vs HALFLIFE MAPPING
hl
generic

lunaran

sven
generic

svenmanor

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

hl
snarkpit

Elon Yariv

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

hl
snarkpit

KungFuSquirrel

Moving Controllable Train, Rail cart ... etc
hl
yt

lost_acs

first Half-Life map with Worldcraft2
hl
generic

hec

cs
gamebanana

Kruku

hl
twhl

atom

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

Adding Holes for Doors, Windows .... etc - Clipping Tool
hl
yt

lost_acs

How to configure Valve Hammer Editor for Counter-Strike 1.6 mapping
cs
egirdk

Egir Helgrimson

hl
twhl

atom

cs
generic

HLCenter

hl
moddb

Peter Brev

cs
counter-map

stupendous_man

Pipe-Works (part 2)
hl
snarkpit

Sinner_D

hl
eyeronik

Eyeronik

cs
gamebanana

Admer456

Connecting Two Rooms
cs
generic

Blink

How to make Land mines
cs
egirdk

Iceman

hl
verc

Masahiro Sakuta

Chaincraft - Explanations - Part 2
hl
generic

Chaincraft

Clipping Brushes
hl
doe

Quakeguru

GoldSrc Map Texture Tutorial - Part 7
hl
303

TheCorp303

hl
generic

Sleepy Dragon

Setting up Worldcraft
hl
generic

hec

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

cs
counter-map

Mazy

hl
herc

HERC

Using Complex brushes (Realistic Cliffs)
hl
wavelength

TorQueMoD

hl
twhl

Stojke

hl
3rdlife

Cause of death

hl
snarkpit

amckern

cs
gamebanana

Tatu Eugen

hl
snarkpit

unknown

hl
generic

amckern

cs
generic

Rubber Ducky

hl
twhl

andy

Curved Corners and Sloping Passages
hl
generic

caleb

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

hl
generic

the spawning tank

Add water you can see through
cs
gamebanana

Trool Face

hl
rust

Andy

hl
rust

mazemaster

cs
generic

SuperJer

tfc
generic

Az

hl
herc

HERC

Map Making Basics - Part 3
dod
yt

RJ

tfc
verc

DeathWish

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

hl
eyeronik

Eyeronik

hl
twhl

Skeeve

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

hl
twhl

Andy

hl
vlatitude

Brian

cs
generic

shash7

The Texture Application
multi
egirdk

Egir Helgrimson

Creating a dark environment.
hl
rust

Andy

How to reduce polys
hl
sven

Tinman

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

hl
generic

the spawning tank

cs
generic

shash7

hl
verc

TMH

tfc
generic

Az

hl
generic

jch

hl
eyeronik

Eyeronik

Game
sven

the-middleman

cs
counter-map

Torque

Design Considerations for HLDM Part 1
hl
snarkpit

sulsa

hl
doe

Blackstein

Tutorial 2: Your first room and Worldcraft basics
hl
wavelength

HellBringer

cs
counter-map

Guy_Montag

multi
twhl

Andy

cs
generic

Blink

sven
sven

Tinman

Game
sven

the-middleman

hl
twhl

atom

Item/Weapon Placement
hl
actionhl

Willis

Texture Face and world alignment
sven
sven

Hezus

cs
gamebanana

sebamora_123

cs
generic

shash7

hl
3rdlife

Cause of death

The Basic's of world craft
hl
generic

Sleepy Dragon

Half Life 1.10 Entity list (Advanced)
hl
generic

amckern

hl
twhl

Andy

hl
twhl

Andy

hl
eyeronik

Eyeronik

hl
snarkpit

Leperous

Creating Proximity Doors
hl
rust

Gard

hl
herc

HERC

Doors for beginners
hl
snarkpit

matt

TFC - CTF map
tfc
generic

Az

hl
moddb

GeNiaL

Advanced Lighting (info_textlights & light_surface & improved sky lights)
sven
sven

Hezus

cs
counter-map

Lasalas

hl
twhl

Andy

hlop
verc

autolycus

Sky Positioning
hl
generic

Torque

cs
generic

The God

hl
hlws

Richard Benfield

sven
sven

Streamfox

tfc
doe

SnowDog

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

hl
herc

HERC

Half-Life Teamplay
hl
verc

unknown

Advanced Terrain Creation
Game
gamebanana

Admer456

hl
doe

Core

hl
vlatitude

Vlad

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
verc

Mazemaster

Tutorial 7: The Func_train possibilities
hl
wavelength

HellBringer

tfc
generic

Az

hl
verc

unknown

Design Considerations for HLDM Part 2
hl
snarkpit

sulsa

hl
snarkpit

fraggard

Changing the sky in your map
hl
wavelength

Doofus

Basic Spawn Protection for Day of Defeat Maps
dod
verc

Tim Holt

Chaincraft - Explanations - Part 1
hl
generic

Chaincraft

hl
verc

mothergoose

Compiling Terms You Should Know
hl
generic

Mithodical

func_train - how to make a train
cs
egirdk

Lars

hl
generic

Matthew

multi
egirdk

Jesper

hl
generic

Tiger

How2Map - Half-Life 1 & Sven Co-op
sven
yt

CryoKeen

hl
snarkpit

R@lph VViggum

Security Cameras
hl
verc

Yesukai

hl
twhl

38_98

hl
generic

Tiger

hl
generic

lacos

hl
generic

bulk70

Doors and windows
hl
3rdlife

Cause of death

Working Vending Machine with Round Corners
sven
yt

CryoKeen

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

hl
twhl

atom

Setting up Multiple Objectives - multisource
hl
yt

lost_acs

hl
snarkpit

xconspirisist

Game
sven

Silencer

hl
generic

Tiger

dod
verc

Tim Holt

DoD Class Limits
dod
rust

Nick

Tutorial 1: A basic intro. to levels
hl
wavelength

HellBringer

hl
jinx

Jinx

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

How to make a rotating glass door
hl
generic

Sleepy Dragon

hl
herc

Dave Johnson

hl
verc

autolycus

Simple Camera Tutorial
cs
generic

The God

dod
steam

LiveWire

Making a deathrun map
cs
generic

shash7

hl
vlatitude

Brian

How to use the multi_manager entity
cs
egirdk

Silver

hl
verc

Unquenque

The making of good grass in WC
hl
generic

Sleepy Dragon

hl
herc

Freon

hl
herc

HERC

Making See-Through Glass
cs
generic

Blink

hl
doe

Snowdog

hl
generic

Tiger

hl
vlatitude

Kabaal

hl
generic

the spawning tank

cs
counter-map

Waldo

cs
egirdk

Silver

hl
generic

Tiger

Team vs Team Balancing Tutorial
sven
sven

A1win

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

Multi_managers
hl
snarkpit

JFry

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

cs
counter-map

pilpaX

cs
counter-map

Lacos

cs
counter-map

N0TH1NG

How to use the HINT brush
cs
egirdk

Egir Helgrimson

TFC - Dustbowl Style Map
tfc
generic

Az

hl
twhl

Elon Yariv

sven
generic

svenmanor

Getting background sounds to loop
sven
sven

AdamR

hl
twhl

atom

How to make ladders
hl
actionhl

Willis

Making glass brushes
hl
generic

tjbrosna

Tutorial 10: Func_tank - Making a Controllable Turret
hl
wavelength

HellBringer

Guide To Achieving A Perfect Single Player Review Score
hl
generic

MrBunwahs

cs
gamebanana

Admer456

hl
generic

mazy

hl
generic

benthekuno

hl
verc

EsBe

Creating Custom Map Titles & Other Flash Things for Half-Life
hl
generic

Tone

cs
counter-map

Lacos

tfc
generic

Izzy

cs
gamebanana

Admer456

dod
steam

LiveWire

ITEM BALANCE
hl
generic

lunaran

hlbs
verc

Scars

hl
twhl

Andy

Forge Game Data Files (fgd)
hl
eyeronik

Eyeronik

cs
egirdk

Floydian

Sven Manor Enitity Guide
sven
generic

unknown

hl
eyeronik

Eyeronik

cs
generic

shash7

multi
generic

SpiKeRs

Leakage
hl
eyeronik

Eyeronik

hl
twhl

Andy

cs
counter-map

pilpaX

How to make a ladder
cs
generic

shash7

Configuring the Editor
hl
yt

lost_acs

hl
snarkpit

Orpheus

hl
wavelength

Bulk

cs
generic

shash7

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

hl
snarkpit

MASTERMIND

Half-Life Editing Tips
hl
verc

Dave Johnson

cs
egirdk

Egir Helgrimson

hlop
herc

HERC

hl
verc

unkbown

cs
gamebanana

Glock18

Half-Life Map Entity Editing
hl
gamebanana

Ragnarock17

How to reduce r_speeds
hl
actionhl

Willis

hl
rust

Andy

cs
counter-map

Outkast

hl
herc

HERC

cs
egirdk

Floydian

How to group objects
hl
actionhl

Willis

hl
generic

moonacre

hl
moddb

RedFog

hl
verc

autolycus

hl
twhl

atom

Hammer Beginner Tutorial 2
hl
wavelength

Hellbringer

Basic detail
hl
generic

lacos

sven
sven

JPolito

cs
generic

shash7

hl
verc

RabidMonkey

Proper Half-Life mapping - The Essentials, Leaks, and Beginner's Guide
hl
moddb

Pr0stSh0cKeR

hl
generic

SpiKeRs

cs
egirdk

Egir Helgrimson

hl
twhl

atom

hl
generic

mappers kingdom

Making realistic Trees
cs
generic

The God

hl
herc

HERC

hl
snarkpit

ReNo

hl
vlatitude

Brian

hl
twhl

BrattyLord

hl
snarkpit

Crono

cs
egirdk

Gorm

cs
generic

shash7

hl
verc

autolycus

Ăśbersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

Game
gamebanana

Admer456

hl
eyeronik

Eyeronik

hl
generic

Hunk Guerrius

hl
verc

unknown

cs
generic

shash7

Basics of Entities - Adding and Editing Entities
hl
yt

lost_acs

Using Complex Brushes
hl
generic

Torque

creating siege-like cliffs
hl
generic

N0TH1NG

cs
gamebanana

Admer456

hl
wavelength

imaculata2000

Trigger_teleport Tutorial
cs
gamebanana

sebamora_123

Firebinders - The Text Chanmer Experiments Part 3
hl
generic

firebinder

hl
actionhl

Hondo

tfc
doe

Dr_Bones

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

hl
herc

HERC

hl
moddb

lhavelund

How to make a pop machine
hl
verc

unknown

Theory - Connectivity and flow
Game
sven

Tinman

hl
twhl

atom

Map-Making Basics - Part 2
dod
yt

RJ

hl
twhl

BJ

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

hl
doe

Dyne

Leaks and how to fix them
cs
generic

shash7

hl
snarkpit

Tracer Bullet

multi
vlatitude

Vlad

hl
generic

Steven Hobbs

Mapping Guide for HL using QEradiant
hl
generic

DerekR

cs
counter-map

Mr_Deth

hl
twhl

Andy

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

multi
generic

czg

R_Speeds
hl
generic

Torque

hl
verc

Yesukai

Simple sequence of events
hl
snarkpit

Spazz

hl
verc

autolycus

multi
generic

SpiKeRs

cs
generic

shash7

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

Mappers should read:Fix the bot's bugs with ladder
cs
gamebanana

hhhhhhhh

cs
generic

shash7

sven
sven

Silencer

hl
generic

Tiger

VERC Enityi Guide
hl
verc

unknown

multi
generic

SpiKeRs

cs
counter-map

Mr_Deth

Tentacles!
sven
sven

A1win

hl
twhl

atom

hl
yt

Bot aymen

Water Trickle
hl
generic

snarfevs

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

hl
twhl

Marlborometal

tfc
doe

evilchild

cs
counter-map

Barney

hl
verc

KungFuSquirrel

cs
gamebanana

HazarD.

Combining Scripted Sequences and Sentences
hl
generic

hec

Invisible 'Use' Trigger
hl
verc

unknown

How to make Caves
generic

Thothie

hl
verc

Hugh

tfc
doe

SnowDog

Using the Technique In-game: Creating Killable Fish that Respawn Every Round (Part 2)
cs
counter-map

Lacos

hl
moddb

lhavelund

cs
counter-map

questionable.ethics

How to Make a Simple Door
hl
doe

TroZ

Setting up Worldcraft
hl
actionhl

Wills

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

cs
generic

tjbrosna

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

cs
generic

shash7

hl
verc

autolycus

hl
generic

Joe

hl
isolated

isolated-design

Elevators, Moving Platforms and Trains - Moving Level Parts
hl
yt

lost_acs

Using skys in Half-Life
hl
verc

unknown

hl
herc

HERC

cs
egirdk

Floydian

hl
generic

torque_mod

hl
rust

Mazemaster

tfc
verc

Data

Game
verc

Adam Foster

Weather Effects In Day of Defeat
dod
verc

Tim Holt

hl
doe

snowdog

hl
yt

Bot aymen

Scripted Sequence's for Newbies part 1
cs
generic

HLCenter

hl
gamebanana

NaitsirK di Fire

Difficulty levels chosen by vote and difficulty level dependant events
sven
sven

AdamR

hl
generic

Sleepy Dragon

R_SPEEDS
tfc
generic

UncleBRUCE

hl
hlws

QuickDeath

How to use !activator
sven
sven

the-middleman

sven
generic

svenmanor

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

multi
generic

SpiKeRs

hl
verc

Mazemaster

hl
herc

HERC

Firebinders - The Text Chanmer Experiments Part 4
hl
generic

firebinder

sven
generic

svenmanor

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

hl
twhl

JB

Creating Custom Skins for Models
cs
steam

BigMak

hl
yt

Bot aymen

hl
generic

Tiger

hl
generic

SpiKeRs

tfc
verc

Data

Detail versus Design
hl
generic

davej

hl
twhl

Stojke

hl
herc

Phil Daniels

How to make Sewers
cs
egirdk

Egir Helgrimson

hl
snarkpit

ReNo

cs
counter-map

Relic25

How to Control the Player Respawn Rate
tfc
doe

evilchild

hl
vlatitude

Brian

hl
generic

Mr_Deth

hl
snarkpit

Orpheus

Making a button (lightswitch)
hl
generic

mazy

Proper ropes/cables for lifts
hl
snarkpit

Andrei

hl
snarkpit

Hornpipe2

hl
moddb

the-middleman

Panel Texturing
hl
snarkpit

Ferret

hl
wavelength

HellBringer

cs
counter-map

Mr_Deth

Creating Environment Maps With Terragen
hl
rust

Gard

cs
counter-map

Waldo

hl
doe

Quakeguru

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

Map-Making Basics - Part 1
dod
yt

RJ

multi
twhl

Seventh-Monkey

cs
counter-map

Tayl0r

hl
vlatitude

Inanimate Carbon Rod

Hint Brushes
hl
twhl

Andy

hl
generic

Tiger

Custom skies
hl
snarkpit

unknown

tfc
generic

Izzy

Fences you can shoot through
hl
snarkpit

unknown

How to make a road, that dont look crappy
cs
egirdk

Silver

hl
vlatitude

Brian

How to make a curve
cs
egirdk

Naigel

dod
rust

Nick

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

hl
herc

HERC

Texturing Techniques
cs
generic

The God

hl
vlatitude

Vlad

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

Style Guide #1, Lab 1
hl
verc

Dave Johnson

Making a ladder
hl
generic

mazy

hl
vlatitude

Tal-N

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

hl
eyeronik

Eyeronik

hl
wavelength

Bulk

hl
twhl

Andy

hl
twhl

LightForce

tfc
generic

Az

Introduction To HL-CS Mapping
cs
generic

Blink

hl
generic

Tiger

cs
gamebanana

HazarD.

hl
verc

unknown

hl
actionhl

Willis

hl
generic

tommy14

hl
moddb

HughBear

cs
twhl

Andy

Entity Editing Tutorial
tfc
generic

Neurobasher

hl
verc

BadMofo

Obscure R_Speed Tweaks
hl
snarkpit

Jinx

hl
twhl

kaffikopp

Chaincraft - Explanations - Part 4
hl
generic

Chaincraft

How to make ambient noises
hl
actionhl

Willis

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

Firebinders - The Text Chanmer Experiments - Conclusions
hl
generic

firebinder

hl
herc

HERC

cs
egirdk

Gee

cs
generic

KarLi

cs
generic

shash7

Making .mat files
hl
actionhl

Ilkimys

hl
eyeronik

Eyeronik

hl
herc

HERC

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

hl
twhl

Daubster

Pretty Effects with Spirit of Half-Life
hl
verc

Teh_Freak

hl
vlatitude

Vlad

cs
counter-map

Mazy

hl
wavelength

Anubis

Scripted events for Stock Half Life Models
hl
generic

amckern

hl
verc

autolycus

Shocking the Ichthys
hl
generic

Todesangst

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

hl
generic

bulk70

Making NPCs do things - Scripted Sequences
hl
yt

lost_acs

hl
generic

Tiger

hl
generic

Tiger

multi
egirdk

silver

sven
sven

Hezus

hl
verc

archcommus

Comparing two keyvalues
hl
sven

w00tguy123

Making water that looks good
hl
sven

RNG

How to give Teams different names
tfc
doe

evilchild

Multiplayer Level design Treatise
hl
wavelength

HellBringer

Elaborate Elevators, Part #2
hl
generic

Todesangst

hl
snarkpit

Perin

Putting Sound Into Your Map
cs
generic

Blink

cs
gamebanana

timmycakes

Making Light Beams
cs
generic

The God

Setting up Hammer for Half-Life mapping
hl
steam

LiveWire

multi
twhl

rowleybob

hl
twhl

Vassy

multi
generic

SpiKeRs

Creating a Streetlight with Light Cone
cs
counter-map

Lacos

hl
generic

cagey

How to make a mirror floor
cs
egirdk

Egir Helgrimson

hl
vlatitude

Vlad

hl
verc

unknown

first Half-Life map with Worldcraft2 - Part 2
hl
generic

hec

Arches 101
hl
generic

telnets

hl
verc

autolycus

hl
herc

HERC

hl
generic

mappers kingdom

hl
herc

HERC

hl
generic

Torque

Making breakable glass
hl
generic

mazy

hl
verc

autolycus

hl
herc

HERC

hl
actionhl

Wills

cs
generic

shash7

Sizes in cstrike
cs
generic

shash7

tfc
generic

Az

hl
generic

Philip Whalen

hl
verc

autolycus

hl
eyeronik

Eyeronik

Security Scanner
hl
generic

Todesangst

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

tfc
verc

DeathWish

hl
generic

Tiger

hl
twhl

BrattyLord

sven
generic

svenmanor

"
hl
generic

Hunk Guerrius

cs
generic

tjbrosna

hl
eyeronik

Eyeronik

cs
generic

shash7

hl
snarkpit

Toast King

Three Important things/rules
cs
gamebanana

Mark Tven

The Bendy Door
hl
verc

unknown

Making water
cs
generic

shash7

hl
wavelength

HellBringer

hl
herc

HERC

hl
generic

the spawning tank

hl
generic

tjbrosna

hl
wavelength

slackiller

tfc
doe

evilchild

ARCHITECTURE & DESIGN
hl
generic

lunaran

hl
herc

HERC

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

cs
egirdk

Iceman

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

hl
verc

unknown

hl
verc

autolycus

hl
snarkpit

unknown

How to trigger something after using a button for a period of time.
sven
sven

Nih

cs
gamebanana

sebamora_123

hl
vlatitude

Vlad

HLT's 'func_detail'
generic

MS:C community

NULL Texturing and boosting performance
cs
egirdk

Souleh

cs
counter-map

Outkast

hl
generic

unknown

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

hl
verc

autolycus

The 'Healing the engineer' effect
hl
generic

bulk70

hl
generic

the spawning tank

Configure Worldcraft
hl
snarkpit

Leperous

hl
rust

Miniwood

hl
verc

Unquenque

Game Text Tutorial
hl
generic

izuno

hl
wavelength

imaculata2000

hl
generic

tjbrosna

Mapping terms definitions FAQ
hl
generic

tommy14

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

Torching a Door
hlop
verc

unknown

hl
twhl

atom

hl
twhl

atom

The fastest way to compile your maps!
cs
counter-map

Lestat

valve hammer teleport
hl
yt

Bot aymen

Frequently asked Questions and Tips
hl
actionhl

Willis

cs
counter-map

Guy_Montag

cs
egirdk

ZiMMaKo

cs
gamebanana

Admer456

Custom Words
tfc
generic

Dasyati

hl
twhl

Andy

cs
gamebanana

NvC_DmN_CH

R_SPEEDS - Part 1
cs
generic

Blink

hl
herc

HERC

Buzzybots Mapping Tutorial
hl
generic

ttj

Resetting entities at the start of every round (Counter-Strike specific method)
cs
generic

lacos

tfc
generic

grimm

cs
egirdk

Egir Helgrimson

hl
verc

autolycus

tfc
verc

DeathWish

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

tfc
herc

HERC

hl
eyeronik

Eyeronik

cs
generic

shash7

hl
generic

tjbrosna

hl
vlatitude

Brian

hl
vlatitude

Vlad

hl
vlatitude

Brian

hl
verc

autolycus

hl
snarkpit

Archaic

How to change views on join or team switch.
cs
egirdk

0ddity

TEAM FORTRESS
tfc
generic

lunaran

Barney’s Wizard Counterstrike mapping guides: Part 2 'Covering Your Ass'
cs
counter-map

Barney

Underwater Currents
hl
generic

caleb

Keypad Tutorial
sven
sven

Silencer

VHLT's 'SOLIDHINT'
hl
generic

MS:C community

Rotating Doors - the ORIGIN Brush
hl
yt

lost_acs

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

hl
yt

Bot aymen

How to make a fountain
cs
egirdk

Egir Helgrimson

hl
verc

autolycus

Introduction to Hammer Editor and Mapping
cs
gamebanana

Akshit Saklani

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

How to use the Clipping tool
multi
egirdk

Silver

How to use q2beaver
hl
generic

Tiger

hl
generic

Rage

multi
vlatitude

Vlad

Entities
hl
eyeronik

Eyeronik

multi
egirdk

Egir Helgrimson

Getting started with worldcraft by Wills
hl
actionhl

Willis

hl
generic

Mr_Deth

Setting up Hammer for counter-strike mapping
cs
steam

LiveWire

Sky Positioning
hl
generic

torque_mod

tfc
generic

TurboWorm

hl
eyeronik

Eyeronik

hl
generic

SpiKeRs

hl
verc

unknown

Rotating door with glass pane
hl
generic

caleb

cs
generic

shash7

Map Sizes in Worldcraft
hl
eyeronik

Eyeronik

Half Life Appearance Light Type List
hl
generic

Banan2288

Get Learned! Step 7 - Finish Line
cs
generic

SuperJer

Detail textures in Half-Life
hl
verc

Philip Searle

hl
vlatitude

George Duckett

How to do complex brushwork with no errors
cs
gamebanana

Glock18

cs
egirdk

Egir Helgrimson

hl
herc

HERC

Half-Life Rain Tutorial
hl
verc

Freon

How to make a clip brush
hl
generic

Oirfid

Ladders, stairs, ropes
sven
generic

svenmanor

hl
verc

Bryce Fitzsimons

cs
counter-map

Lacos

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

Window lighting trick
hl
snarkpit

Andrei

Introduction to Counter-Strike mapping
cs
twhl

pepper

Save/load keyvalues between levels
hl
sven

w00tguy123

QERadiant Editor Manual
Game
generic

Paul Jaquays

Compiling maps using ZHLT
cs
gamebanana

Danial Afridi

hlop
verc

autolycus

Adding and Changing Sky - 2D Skybox and Global Lighting
hl
yt

lost_acs

hl
vlatitude

Inanimate Carbon Rod

hl
eyeronik

Eyeronik

Making Glass
hl
verc

unknown

Scripted Events - Using multi_manager
hl
yt

lost_acs

hl
twhl

Skeeve

hl
twhl

twhl

Firebinders - The Text Chanmer Experiments Part 2
hl
generic

firebinder

How To Make Arches (The Good Way)
cs
generic

Blink

hl
verc

autolycus

cs
generic

Blink

Design Considerations for HLDM Part 3
hl
snarkpit

sulsa

Making New Buttons for Your MOD
hl
rust

Cheesemonster

cs
gamebanana

Glock18

Style Guide #2, Lab 2
hl
verc

Dave Johnson

Condition Zero - Advanced navmesh editing guide
cscz
gamebanana

Tigre11ify

hl
verc

autolycus

hl
twhl

SiI_3nC3

cs
counter-map

Lacos

hl
herc

HERC

hl
3rdlife

Cause of death

hl
verc

unknown

how to make rail in valve hammer
hl
yt

Bot aymen

hl
generic

Tiger

hl
generic

hec

Curved Walls - Rounded Walls
hl
yt

lost_acs

hl
vlatitude

Vlad

How To Make Stairs
cs
generic

Blink

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

tfc
verc

DeathWish

cs
eyeronik

Eyeronik

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

cs
generic

HLCenter

hl
verc

autolycus

hl
generic

Mr_Deth

hl
generic

Tiger

How to make ammo bags in TFC
tfc
gamebanana

NateTheNatyMapMaker

dod
steam

LiveWire

Rising water
hl
generic

Oirfid

hl
herc

HERC

hl
twhl

atom

Team Fortress Classic Survival Guide
tfc
generic

guidePF

hl
generic

Tiger

Climbing a wall ledge
hl
snarkpit

Wild Card

69th Vlatitude Tips
multi
vlatitude

Customizing the lights.rad File
hl
generic

Mithodical

tfc
generic

Az

hl
steam

executλble

hl
moddb

GeNiaL

hl
generic

bulk70

hl
generic

Tiger

Trigger at round start
cs
gamebanana

danielmarcu

Physical Logic – Half-Life
hl
generic

snarfevs

cs
generic

shash7

hl
snarkpit

unknown

hl
rust

Gard

cs
generic

Blink

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

cs
counter-map

Zaphod_Beeblebrox

hlop
verc

unknown

hl
snarkpit

unknown

Creating Environment Maps With Terragen
hl
generic

Mithodical

How to make a curve - the next step!
cs
egirdk

Naigel

hl
moddb

Peter Brev

See-through and Shoot-through Brush - the CLIP Brush
hl
yt

lost_acs

How to find leaks easily
hl
actionhl

Willis

hl
twhl

pepper

valve hammer audio tutoiral
hl
yt

Bot aymen

cs
egirdk

jonas_dk

The Ladder Tutorial
hl
wavelength

HellBringer

hl
snarkpit

unknown

cs
counter-map

Nemesis

hl
generic

Ryan Greg

hl
moddb

Blowball

How to copy-paste things (grass, trees etc.)
hl
gamebanana

Admer456

How to make a nice terrain using the triangle method
cs
egirdk

Iceman

cs
generic

Blink

hl
verc

Andy Wynne