Level Design
Name / DescriptionRatingSrc / Author   
hl
vlatitude

Brian

Shocking the Ichthys
hl
generic

Todesangst

Add water you can see through
cs
gamebanana

Trool Face

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

hl
snarkpit

Jinx

Changing the sky in your map
hl
wavelength

Doofus

hl
generic

unknown

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

Tutorial 2: Your first room and Worldcraft basics
hl
wavelength

HellBringer

hl
herc

HERC

Lighting your map
tfc
generic

Az

VERC Enityi Guide
hl
verc

unknown

cs
generic

shash7

hl
steam

executλble

hl
vlatitude

Vlad

hl
verc

Luke Haywas

cs
generic

Blink

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

Resetting entities at the start of every round (Counter-Strike specific method)
cs
generic

lacos

hl
moddb

lhavelund

hl
twhl

atom

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

Another way to create rocks
cs
gamebanana

Mr.Rampage

cs
counter-map

Waldo

Batch File Compiling for Beginners
hl
snarkpit

Tracer Bullet

hl
snarkpit

ReNo

Overviews für Counter-Strike (German)
cs
generic

HLTV

Creating a streetlight with light cone
hl
generic

lacos

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
hlws

various

How to use the multi_manager entity
cs
egirdk

Silver

An alternative way to find map leaks easily
cs
gamebanana

Harris

Half Life 1.10 Entity list (Advanced)
hl
generic

amckern

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

hl
snarkpit

Leperous

cs
egirdk

Egir Helgrimson

hl
herc

HERC

How to add sound in your map
cs
generic

shash7

hl
twhl

Elon Yariv

The Ladder Tutorial
hl
wavelength

HellBringer

Creating a dark environment.
hl
rust

Andy

hl
eyeronik

Eyeronik

How to make a clip brush
hl
generic

Oirfid

Hint Brushes
hl
twhl

Andy

Using the Technique In-game: Creating Killable Fish that Respawn Every Round (Part 2)
cs
counter-map

Lacos

tfc
verc

navyfighter

verc

c4

How to make a beach
cs
egirdk

Egir Helgrimson

hl
isolated

isolated-design

cs
egirdk

Naigel

The Mysteries of the Pak File...
multi
wavelength

Bored_technician

Using the item_nuclearbomb
hlop
snarkpit

unknown

hl
vlatitude

Vlad

hlop
verc

unknown

first Half-Life map with Worldcraft2
hl
generic

hec

Game
gamebanana

Admer456

hl
vlatitude

Inanimate Carbon Rod

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

hl
herc

HERC

hl
vlatitude

Brian

sven
generic

svenmanor

To new mappers - Tips
cs
egirdk

Brammer

NPC and Item Placement Theory
hl
snarkpit

Hugh

NPC and Item Placement Theory
Game
verc

Hugh

tfc
herc

HERC

hl
generic

bulk70

hl
verc

unkbown

hl
verc

unknown

How to make Rain/Snow
hl
actionhl

Willis

hl
twhl

atom

hl
rust

Andy

How to make a curve
cs
egirdk

Naigel

hl
snarkpit

unknown

cs
counter-map

Mr_Deth

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

How to make realistic water
hl
actionhl

Willis

hl
herc

HERC

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

hl
generic

Sleepy Dragon

cs
generic

Tiger

cs
generic

shash7

hl
vlatitude

Brian

TFC: Capture The Flag
tfc
herc

HERC

General Level Building Tips and Suggestions
hl
generic

annihilator

cs
generic

shash7

How to make a fountain
cs
egirdk

Egir Helgrimson

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

hl
vlatitude

Vlad

cs
twhl

Andy

Compiling in Quark
hl
generic

Ryan Greg

hl
generic

Tiger

tfc
generic

Az

Aiscripted Sequences
hl
snarkpit

parakeet

LCD Display (with custom values!)
sven
sven

Hezus

hl
verc

unknown

hl
verc

Masahiro Sakuta

hl
snarkpit

Tracer Bullet

hl
eyeronik

Eyeronik

hl
herc

HERC

Counter-Strike Camera Views Tutorial
cs
generic

izuno

Rising water
hl
generic

Oirfid

tfc
generic

Az

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

tfc
verc

DeathWish

hl
snarkpit

Elon Yariv

hl
rust

Mithodiel

hl
snarkpit

chryosis

hl
verc

autolycus

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

Your First Map - Basics and Controls
hl
yt

lost_acs

hl
snarkpit

Leperous

hl
vlatitude

Brian

hl
verc

autolycus

How to make Usable Camera
hl
actionhl

Willis

cs
gamebanana

sebamora_123

hl
herc

HERC

Creating a streetlight with light cone
hl
generic

lacos

Theory - Connectivity and flow
Game
sven

Tinman

Windows and Transparent Objects
hl
doe

Dyne

QUAKE vs HALFLIFE MAPPING
hl
generic

lunaran

hl
snarkpit

Orpheus

tfc
verc

Professional Victim

tfc
generic

Izzy

Tutorial 3: Adding a second room and a door
hl
wavelength

HellBringer

hl
herc

HERC

hl
verc

unknown

multi
generic

czg

How to layout a map
cs
egirdk

Egir Helgrimson

hl
twhl

BrattyLord

Configuring the Editor
hl
yt

lost_acs

Texture Face and world alignment
sven
sven

Hezus

Making A Curved Corridor - Part 2
cs
generic

Blink

How to make a grate/fence that you can shoot through
hl
generic

Oirfid

hl
gamebanana

NaitsirK di Fire

Clipping Brushes
tfc
generic

Deraj

hl
generic

bulk70

multi
generic

SpiKeRs

hl
twhl

kaffikopp

hl
verc

autolycus

hl
twhl

Andy

cs
egirdk

Iceman

hl
doe

Blackstein

hl
verc

autolycus

Multi-textured surface
hl
generic

Zip

hl
moddb

Peter Brev

hl
herc

HERC

cs
egirdk

Zeon

Counter-Strike 1.6 Mapping
cs
gamebanana

Arman Ossi Loko

hl
vlatitude

Vlad

cs
gamebanana

xCuDi

hl
twhl

atom

Comparing two keyvalues
hl
sven

w00tguy123

hl
eyeronik

Eyeronik

Trigger at round start
cs
gamebanana

danielmarcu

multi
generic

SpiKeRs

hl
twhl

Zappy_2x2

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

Setting up Worldcraft
hl
actionhl

Wills

hl
herc

HERC

multi
generic

SpiKeRs

Tutorial 11: Seamless Level Transitions
hl
wavelength

AK-47

Tutorial 9: The new Game_xxxx Entities
hl
wavelength

HellBringer

How to make Caves
generic

Thothie

hl
twhl

kol

cs
counter-map

Lasalas

hl
snarkpit

Renegatus

hl
snarkpit

Hornpipe2

hl
doe

Quakeguru

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

Hollow spheres
hl
snarkpit

mazemaster

21 Golden Tips for mapping with Half-Life
hl
generic

Orpheus

hl
twhl

Vassy

hl
generic

the spawning tank

hl
hlws

Jack BloodBath Potter

Using the Multi_Manager
hl
eyeronik

Eyeronik

Sky Positioning
hl
generic

Torque

Basic detail
hl
generic

lacos

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

hl
generic

Sleepy Dragon

hl
twhl

atom

hl
eyeronik

Eyeronik

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

hl
twhl

Andy

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

multi
twhl

Andy

hl
verc

Mazemaster

hl
verc

Merl

cs
generic

shash7

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

ZHLT RAD compile flag options -and the results
hl
generic

amckern

How to give Teams different names
tfc
doe

evilchild

cs
counter-map

Waldo

Underwater Currents
hl
generic

caleb

hl
snarkpit

unknown

tfc
doe

SnowDog

hl
actionhl

Hondo

cs
egirdk

Egir Helgrimson

Introduction to R-Speeds
hl
jinx

Jinx

hl
verc

mothergoose

cs
generic

Blink

hl
verc

archcommus

cs
gamebanana

sebamora_123

TFC Entity Reference
tfc
verc

unknown

Detail versus Design
hl
generic

davej

hl
vlatitude

Brian

hl
verc

unknown

tfc
generic

Az

cs
egirdk

Floydian

hl
rust

Gard

cs
egirdk

Egir Helgrimson

hl
twhl

Rebel Shuttle

sven
sven

Hezus

Adding and Changing Sky - 2D Skybox and Global Lighting
hl
yt

lost_acs

Volumetric lighting
hl
generic

snarfevs

cs
egirdk

azi

hl
generic

3D Construction

sven
generic

svenmanor

cs
counter-map

stupendous_man

Mapping tips and tricks #1
cs
gamebanana

shash7

hl
verc

autolycus

cs
gamebanana

sebamora_123

dod
rust

Nick

hl
generic

SpiKeRs

multi
twhl

Seventh-Monkey

tfc
verc

DeathWish

How to use the vertex editing button
hl
actionhl

Willis

All scripted sequences for all models.
hl
hlws

otis

Clipping Brushes
hl
doe

Quakeguru

hl
twhl

Andy

tfc
verc

DeathWish

The 'Boulder' Method
hl
snarkpit

Toast King

sven
generic

svenmanor

Scripted Events - Using multi_manager
hl
yt

lost_acs

https://web.archive.org/web/20021219134831/http://valve-erc.com/resources/?page=tut_torchcut
hl
verc

unknown

hl
generic

Sleepy Dragon

hl
rust

Andy

R_SPEEDS - PART 2
cs
generic

Blink

hlop
herc

HERC

Advanced Shadows
sven
sven

Hezus

cs
counter-map

Nemesis

Configuring func_trains - func_tracktrains
hl
snarkpit

Andrei

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

hl
moddb

lhavelund

Tutorial 7: The Func_train possibilities
hl
wavelength

HellBringer

Creating Custom Skins for Models
cs
steam

BigMak

Multi_managers
hl
snarkpit

JFry

Trigger_teleport Tutorial
cs
gamebanana

sebamora_123

sven
sven

Tinman

sven
generic

svenmanor

hl
herc

HERC

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

Vending Machines
hl
snarkpit

Leperous

How to make a road, that dont look crappy
cs
egirdk

Silver

How to make effective lighting
hl
actionhl

Willis

cs
generic

shash7

hl
verc

unknown

hl
generic

Tiger

hl
yt

Archie_SnC

Making A Curved Corridor
cs
generic

Blink

cs
gamebanana

Glock18

Condition Zero - Advanced navmesh editing guide
cscz
gamebanana

Tigre11ify

hl
isolated

isolated-design

cs
counter-map

Mr_Deth

How to make great looking natural terrain by using gensurf
hl
generic

ttj

hl
herc

HERC

hl
rust

Andy

hl
verc

autolycus

tfc
doe

SnowDog

hl
generic

Sleepy Dragon

Lighting And Compiling
cs
generic

Blink

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

tfc
generic

Az

How to make an Airstrike
hl
generic

hec

Get Learned! Step 3 - Buildin' Blocks
cs
generic

SuperJer

hl
generic

Sleepy Dragon

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

valve hammer teleport
hl
yt

Bot aymen

tfc
herc

HERC

hl
generic

Tiger

cs
generic

Blink

hl
generic

the spawning tank

cs
generic

tjbrosna

cs
generic

SuperJer

hl
verc

autolycus

cs
generic

shash7

Elaborate Elevators, Part #1
hl
generic

Todesangst

BSP to MAP | WinBSPC
cs
gamebanana

Viper1337

hl
snarkpit

unknown

hl
generic

tjbrosna

A beginners guide to mapping: Part 2
cs
gamebanana

natko

hl
generic

Tiger

hl
generic

lunaran

hl
rust

mazemaster

cs
egirdk

Marcus

Carving/Clipping
hl
actionhl

Willis

cs
generic

Blink

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

hl
doe

Core

hl
vlatitude

Vlad

hl
actionhl

Willis

cs
generic

shash7

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

hl
verc

autolycus

Advanced Terrain Creation
Game
gamebanana

Admer456

cs
generic

tjbrosna

hl
generic

3D Construction

How to create Awesome Lamps/Lights
sven
sven

TrEmPlEr

Entities (old SnarkPit)
hl
snarkpit

unknown

cs
counter-map

Mr_Deth

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

Team vs Team Balancing Tutorial
sven
sven

A1win

hl
generic

caleb

sven
generic

svenmanor

cs
egirdk

Floydian

tfc
verc

Data

hl
vlatitude

Inanimate Carbon Rod

hl
generic

the spawning tank

Problems and solutions then compiling map
cs
gamebanana

:: ISOBIT ::

Vertex Manipulation 4 - Realistic Cliffs
cs
generic

The God

hl
vlatitude

Tal-N

sven
sven

Hezus

hl
snarkpit

unknown

cs
gamebanana

Admer456

Leakage
hl
eyeronik

Eyeronik

hl
generic

Tiger

cs
counter-map

Lacos

multi
egirdk

Jesper

hl
verc

autolycus

hl
verc

Yesukai

hl
rust

Koga73

tfc
verc

Data

Doors and windows
hl
3rdlife

Cause of death

Scripted Sentences
hl
twhl

TheGrimReafer

Mapping terms definitions FAQ
hl
generic

tommy14

How to make a curve - the next step!
cs
egirdk

Naigel

hl
twhl

Daubster

cs
gamebanana

HazarD.

hl
rust

Andy

tfc
doe

evilchild

cs
generic

Blink

hl
rust

Andy

hl
generic

moonacre

cs
gamebanana

Admer456

How To Make Stairs
cs
generic

Blink

How to make a nice looking house!
cs
egirdk

Iceman

cs
gamebanana

Trool Face

Creating Proximity Doors
hl
generic

Mithodical

hl
verc

unknown

hlop
verc

autolycus

hl
twhl

SlayerA

cs
generic

shash7

hl
twhl

twhl

tfc
verc

DeathWish

hl
twhl

Andy

hl
moddb

HughBear

Get Learned! Step 5 - Plumbing
cs
generic

SuperJer

hl
generic

Tiger

multi
twhl

atom

MAP BALANCE
hl
generic

lunaran

Rotating Cameras
cs
generic

The GOD

hl
herc

HERC

cs
generic

shash7

hl
herc

Dave Johnson

How to add a sky to a map
cs
egirdk

Slowhand

hl
generic

Tiger

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

HOW2MAP part1
sven
yt

CryoKeen

Making a deathrun map
cs
generic

shash7

hl
yt

Bot aymen

Map-Making Basics - Part 2
dod
yt

RJ

The making of good grass in WC
hl
generic

Sleepy Dragon

multi
egirdk

polooffer

cs
gamebanana

Skals

cs
generic

tjbrosna

Making a destroyable active tank turret (realistic)
hl
snarkpit

Andrei

cs
generic

shash7

TEAM FORTRESS
tfc
generic

lunaran

sven
generic

svenmanor

hl
twhl

Vassy

How to make ambient noises
hl
actionhl

Willis

Setting up Worldcraft
hl
generic

hec

cs
counter-map

Lacos

hl
generic

Rage

Doors for beginners
hl
snarkpit

matt

multi
twhl

rowleybob

dod
steam

LiveWire

Making water
cs
generic

shash7

How to make breakable windows
hl
actionhl

Willis

hl
generic

jch

cs
gamebanana

HazarD.

Getting started with worldcraft by Wills
hl
actionhl

Willis

cs
generic

KarLi

hl
snarkpit

Leperous

hl
herc

HERC

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

hl
wavelength

HellBringer

hl
generic

lunaran

func_wall - how to make {blue transparrent
cs
egirdk

Egir Helgrimson

tfc
doe

DrBones

hl
twhl

atom

hl
doe

9InNail

hl
twhl

Andy

trigger_teleport - Teleportation
cs
gamebanana

Tatu Eugen

hl
twhl

atom

hl
herc

Dave Johnson

hl
generic

Tiger

cs
generic

shash7

A Guide to better Framerates
hl
generic

tjbrosna

hl
generic

Tiger

TFC Class Limits
tfc
generic

Az

hl
generic

Tiger

R_Speeds
hl
generic

Torque

dod
steam

LiveWire

How to make ladder
hl
verc

unknown

hl
generic

bulk70

hl
herc

HERC

sven
steam

Gunslinger_

dod
steam

LiveWire

hl
generic

the spawning tank

hl
yt

Bot aymen

cs
generic

shash7

cs
counter-map

Outkast

cs
twhl

Peace and LOve

Creating Environment Maps With Terragen
hl
rust

Gard

Lighting
hl
generic

Todesangst

hl
gamebanana

NaitsirK di Fire

hl
generic

moonacre

Making Shoot-trough-able grate
hl
generic

mazy

Design Considerations for HLDM Part 3
hl
snarkpit

sulsa

hl
snarkpit

Sinner_D

cs
generic

shash7

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

hl
moddb

GeNiaL

hl
generic

Tiger

hl
generic

Joe

TFC - Hide & Seek Maps
tfc
generic

Az

hl
generic

hec

Lightvalues
multi
egirdk

Egir Helgrimson

hl
eyeronik

Eyeronik

tfc
verc

navyfighter

Style Guide #2, Lab 2
hl
verc

Dave Johnson

hl
generic

Steven Hobbs

hl
verc

unknown

hl
snarkpit

xconspirisist

hl
verc

autolycus

hl
generic

tjbrosna

Common errors and problems in HL mapping
hl
generic

lacos

Angular Velocity and Rotating func_trains
hl
verc

Unquenque

sven
sven

Hezus

hl
wavelength

Anubis

How to make a Teleport
cs
egirdk

silver

cs
gamebanana

HazarD.

how to make rail in valve hammer
hl
yt

Bot aymen

hl
twhl

38_98

cs
generic

shash7

func_train - how to make a train
cs
egirdk

Lars

hl
twhl

Iruyun

About Invalid Brushes
hl
generic

firebinder

Sven Manor Enitity Guide
sven
generic

unknown

tfc
verc

DeathWish

hl
vlatitude

Brian

hl
generic

Ryan Greg

Drivable objects
hl
snarkpit

unknown

Security Cameras
hl
verc

Yesukai

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

hl
verc

Andy Wynne

hl
generic

lacos

hl
generic

SpiKeRs

Mapping Guide for HL using QEradiant
hl
generic

DerekR

Rock2-Style Map Tutorial
tfc
verc

DeathWish

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

hl
vlatitude

Brian

hl
wavelength

AK-47

Creating Custom Map Titles & Other Flash Things for Half-Life
hl
generic

Tone

cs
egirdk

Egir Helgrimson

hl
verc

unknown

cs
egirdk

Egir Helgrimson

How To Make A Map With WorldPad (aka: WordPad)
hl
generic

Ryan Greg

hlbs
verc

Scars

cs
counter-map

pilpaX

hl
vlatitude

Vlad

hl
verc

autolycus

hl
vlatitude

Tal-N

hl
eyeronik

Eyeronik

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

How to Control the Player Respawn Rate
tfc
doe

evilchild

hl
vlatitude

Brian

hl
snarkpit

Leperous

hl
twhl

Andy

hl
verc

unknown

hl
generic

hec

hl
snarkpit

unknown

hl
twhl

andy

R_Speeds
hl
generic

torque_mod

cs
gamebanana

Tatu Eugen

cs
egirdk

Egir Helgrimson

How to use !activator
sven
sven

the-middleman

hl
twhl

Andy

A comprehensive guide to func_detail
Game
generic

Slartibarty

hl
isolated

isolated-design

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

hl
generic

Mr_Deth

hl
generic

Tiger

cs
counter-map

pilpaX

hl
verc

unknown

hl
snarkpit

Mor7y

cs
egirdk

Silver

hl
eyeronik

Eyeronik

hl
herc

HERC

Making glass brushes
cs
generic

tjbrosna

tfc
generic

TurboWorm

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

common mapping problems/questions
sven
sven

Nih

DoD Spawn Protection
dod
rust

Nick

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

tfc
generic

Izzy

hl
vlatitude

Brian

hl
moddb

GeNiaL

cs
counter-map

FatboyTim

hl
verc

autolycus

In-Depth: Getting started in Mapping
hl
3rdlife

linkoraclehero

hl
verc

Unquenque

Game
sven

the-middleman

hl
rust

Cheat_McSlick

TFC - Command Point System - Warpath Style
tfc
generic

Az

Rotating Light Effect
hl
verc

unknown

hl
doe

Blackstein

How to make a nice terrain using the triangle method
cs
egirdk

Iceman

Map Overviews
cs
generic

The GOD

Firebinders - The Text Chanmer Experiments Part 4
hl
generic

firebinder

How to make an elevator with a button in it.
cs
gamebanana

Harris

Rotating Door
cs
generic

Blink

hl
wavelength

Bulk

hl
gamebanana

MarlboroMetal

cs
egirdk

Iceman

hl
generic

benthekuno

hl
doe

Dyne

Scripted Sequence's for Newbies part 1
cs
generic

HLCenter

How to reduce r_speeds
hl
actionhl

Willis

hl
herc

HERC

How to trigger something after using a button for a period of time.
sven
sven

Nih

hl
twhl

atom

hl
generic

lacos

hl
verc

autolycus

Sky Positioning
hl
generic

torque_mod

hl
verc

James Parkwood

Custom skies
hl
snarkpit

unknown

hl
vlatitude

ArchVile

sven
generic

svenmanor

How to make a thunderstorm in cs 1.6 map
cs
gamebanana

GreenWallMapper

Using Valve Hammer Editor to Create Worlds for Natural Selection
Game
generic

amckern

cs
counter-map

Waldo

How to make a pop machine
hl
verc

unknown

hl
verc

unknown

How to change views on join or team switch.
cs
egirdk

0ddity

hl
hlws

Jack BloodBath Potter

How to Install Valve Hammer Editor 3.5 for Counter-Strike mapping
cs
egirdk

Egir Helgrimson

hl
twhl

atom

hlop
verc

autolycus

cs
generic

Blink

hl
generic

Mr_Deth

hl
verc

RabidMonkey

hl
generic

cagey

R_SPEEDS
tfc
generic

UncleBRUCE

cs
generic

HLCenter

Map optimization part 1
cs
generic

shash7

cs
counter-map

Sam

cs
counter-map

questionable.ethics

Texturing Techniques
cs
generic

The God

Destroyable Cameras
cs
generic

The GOD

hl
verc

unknown

Water - how to make it
hl
snarkpit

unknown

Scripted events for Stock Half Life Models
hl
generic

amckern

hl
snarkpit

KungFuSquirrel

cs
generic

tjbrosna

See-through and Shoot-through Brush - the CLIP Brush
hl
yt

lost_acs

cs
counter-map

Mazy

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

Compiling Terms You Should Know
hl
generic

Mithodical

cs
gamebanana

Glock18

Detail textures in Half-Life
hl
verc

Philip Searle

hl
snarkpit

KungFuSquirrel

hl
twhl

AJ

hl
eyeronik

Eyeronik

multi
generic

SpiKeRs

Decals: All You Need To Know
hl
twhl

SlayerA

How to Port a Part Of a Source Map To Goldsrc
hl
gamebanana

guest3444307

Three Important things/rules
cs
gamebanana

Mark Tven

Adding Models to action hl and other mods
hl
eyeronik

Eyeronik

hl
verc

EsBe

Basics of Entities - Adding and Editing Entities
hl
yt

lost_acs

Useful Mapping Commands
hl
eyeronik

Eyeronik

Using The Clip Tool
Game
verc

unknown

hl
yt

Bot aymen

hl
generic

torque_mod

hl
snarkpit

Cash Car Star

Map-Making Basics - Part 1
dod
yt

RJ

hl
verc

autolycus

hl
generic

Tiger

hl
verc

Unquenque

hl
snarkpit

Ferret

cs
egirdk

Gorm

Keypad Tutorial
sven
sven

Silencer

func_teleport
cs
egirdk

jonas_dk

hl
generic

Mr_Deth

cs
counter-map

Outkast

tfc
hlws

Jack BloodBath Potter

hl
generic

SpiKeRs

cs
gamebanana

Admer456

Invisible 'Use' Trigger
hl
verc

unknown

hl
herc

HERC

hl
rust

Gard

hl
verc

autolycus

Forge Game Data Files (fgd)
hl
eyeronik

Eyeronik

hl
generic

mazy

Making NPCs do things - Scripted Sequences
hl
yt

lost_acs

Creating a simple camera
hl
generic

lacos

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

hl
sven

Tinman

hl
snarkpit

MASTERMIND

hl
generic

Tiger

hl
snarkpit

Cash Car Star

generic

TheOysterHippopotami

hl
eyeronik

Eyeronik

hl
vlatitude

Inanimate Carbon Rod

hl
generic

HLCRAZY

hl
verc

unknown

Custom Textures - Use & Including
hl
snarkpit

Forceflow

Configure Worldcraft
hl
snarkpit

Leperous

hl
twhl

BJ

Glass and Moving Doors
hl
rust

Andy

cs
generic

shash7

hl
verc

autolycus

hl
snarkpit

ReNo

tfc
verc

DeathWish

hl
yt

Bot aymen

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

hl
twhl

Skeeve

hl
vlatitude

Vlad

hl
eyeronik

Eyeronik

Making glass brushes
hl
generic

tjbrosna

hl
verc

unknown

hl
twhl

Seventh-Monkey

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

tfc
generic

grimm

hl
twhl

ZombieLoffe

Chaincraft - Explanations - Part 1
hl
generic

Chaincraft

R_speeds
hl
rust

Andy

hl
doe

Quakeguru

hl
generic

bulk70

hl
snarkpit

Perin

How to use the Clipping tool
multi
egirdk

Silver

cs
generic

tjbrosna

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

hl
twhl

Andy

Creating a simple camera
hl
generic

lacos

TFC - Dustbowl Style Map
tfc
generic

Az

How to make rotating doors with glass
hl
actionhl

Willis

WorldCraft 3.3 from the beginning
hl
generic

lacos

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

How to loop sounds
hl
actionhl

Willis

Setting up VHLT for mapping
cs
generic

shash7

Map Sizes in Worldcraft
hl
eyeronik

Eyeronik

valve hammer audio tutoiral
hl
yt

Bot aymen

tfc
generic

Az

hl
generic

bulk70

valve hammer multimanager
hl
yt

Bot aymen

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

hl
snarkpit

Xen

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

hl
vlatitude

Brian

hl
generic

kaffikopp

cs
generic

Blink

hl
verc

Yesukai

TFC - Command Point System - Canal Zone Style
tfc
generic

Az

How To Make Arches (The Good Way)
cs
generic

Blink

A Brief Look at R-Speeds
hl
generic

firebinder

tfc
doe

Dr_Bones

tfc
verc

Firegod

hl
moddb

lhavelund

hl
snarkpit

Niborius

hl
verc

unknown

hl
twhl

pepper

Making a skybox
cs
generic

shash7

hl
jinx

Jinx

How to make your own credits
cs
egirdk

silver

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

cs
gamebanana

Glock18

Game
generic

amckern

The Bendy Door
hl
verc

unknown

Basic Spawn Protection for Day of Defeat Maps
dod
verc

Tim Holt

hl
generic

Mr_Deth

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

cs
counter-map

Guy_Montag

hl
twhl

atom

hl
twhl

atom

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
generic

Sleepy Dragon

hl
generic

lacos

Entities in Quark
hl
generic

Ryan Greg

hl
eyeronik

Eyeronik

hl
vlatitude

Vlad

Half-Life Editing Tips
hl
verc

Dave Johnson

hl
wavelength

HellBringer

cs
egirdk

Egir Helgrimson

cs
moddb

lhavelund

cs
generic

Blink

cs
generic

Rubber Ducky

hl
vlatitude

Kabaal

hl
generic

Tiger

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

Compiling maps using ZHLT
cs
gamebanana

Danial Afridi

'Glowing' Texture Lights
hl
verc

Yesukai

Half-Life Teamplay
hl
verc

unknown

hl
doe

Dyne

How to make scary 'ghost' monsters
hl
snarkpit

Necromancer

Tutorial 8: Controllable trams: The Func_tracktrain entity
hl
wavelength

HellBringer

Hammer Beginner Tutorial 3
hl
wavelength

Hellbringer

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

cs
counter-map

Zaphod_Beeblebrox

hl
vlatitude

Kabaal

How to Make a Simple Door
hl
doe

TroZ

hl
vlatitude

Brian

How to make ammo bags in TFC
tfc
gamebanana

NateTheNatyMapMaker

QERadiant Editor Manual
Game
generic

Paul Jaquays

hl
snarkpit

unknown

Physical Logic – Half-Life
hl
generic

snarfevs

Making a symmetrical map
tfc
gamebanana

Squeezit

tfc
doe

evilchild

multi
twhl

Andy

hl
moddb

GeNiaL

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

hl
generic

Mr_Deth

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

hl
doe

snowdog

hl
snarkpit

SpiKeRs

Lifts (aka elevators)
hl
snarkpit

Wild Card

hl
snarkpit

Archaic

cs
gamebanana

Glock18

hl
herc

HERC

hl
generic

Hunk Guerrius

Making a Useable Machine Gun
cs
generic

The God

hl
verc

Ghoul

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

cs
generic

Tiger

hl
vlatitude

George Duckett

verc

KungFuSquirrel

hl
doe

snowdog

hl
generic

lacos

Making See-Through Glass
cs
generic

Blink

Making a proper sky for your map.
cs
gamebanana

Harris

hl
eyeronik

Eyeronik

sven
sven

the-middleman

cs
generic

shash7

Moving doors with transparent glass
cs
gamebanana

Takatalvi

cs
generic

shash7

HLT's 'func_detail'
generic

MS:C community

hl
twhl

Instant Mix

hl
herc

HERC

The Opposing Force Opening Sequence
hlop
verc

Unquenque

How to find leaks easily
hl
actionhl

Willis

cs
generic

SuperJer

cs
generic

shash7

hl
rust

Mazemaster

tfc
generic

Az

hl
verc

unknown

ARCHITECTURE & DESIGN
hl
generic

lunaran

cs
generic

shash7

multi
twhl

Andy

hl
twhl

Marlborometal

cs
egirdk

Silver

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

hl
jinx

Jinx

hl
doe

snowdog

Multiplayer Level design Treatise
hl
wavelength

HellBringer

hl
generic

nemesis

hl
generic

unknown

hl
rust

Andy

hl
jinx

Jinx

cs
generic

HLCenter

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

hl
yt

Bot aymen

hl
eyeronik

Eyeronik

Customizing the lights.rad File
hl
rust

Mithodiel

sven
sven

Streamfox

Sizes in cstrike
cs
generic

shash7

About CLIP Texture
cs
gamebanana

Tatu Eugen

hl
twhl

Loque

hl
twhl

Andy

cs
generic

Blink

Rules for the Novice Mapper
hl
generic

firebinder

hl
twhl

JB

hl
verc

autolycus

SKIES
cs
generic

Blink

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

hl
snarkpit

Leperous

hl
verc

autolycus

Weather Effects In Day of Defeat
dod
verc

Tim Holt

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

How to do complex brushwork with no errors
cs
gamebanana

Glock18

cs
counter-map

Lacos

hl
twhl

Andy

BSP to MAP | BSPTwoMAP
cs
gamebanana

Viper1337

cs
egirdk

Egir Helgrimson

hl
moddb

Peter Brev

hl
herc

HERC

hl
snarkpit

amckern

hl
snarkpit

thursday-

Some tips on styling your maps
hl
snarkpit

LAzerMANiac

How to use q2beaver
hl
generic

Tiger

How to group objects
hl
actionhl

Willis

Guide To Achieving A Perfect Single Player Review Score
hl
generic

MrBunwahs

Making New Buttons for Your MOD
hl
rust

Cheesemonster

hl
generic

Mr_Deth

ITEM BALANCE
hl
generic

lunaran

hl
3rdlife

Cause of death

Making realistic Trees
cs
generic

The God

hl
wavelength

imaculata2000

tfc
snarkpit

SpiKeRs

hl
generic

lunaran

Design Considerations for HLDM Part 2
hl
snarkpit

sulsa

hl
eyeronik

Eyeronik

hl
twhl

atom

Simple sequence of events
hl
snarkpit

Spazz

hl
verc

autolycus

Configuring Worldcraft 3.3
hl
snarkpit

unknown

cs
counter-map

Mazy

hl
generic

mappers kingdom

hl
doe

TroZ

Apache Delivering an APC
hl
generic

Todesangst

Frequently asked Questions and Tips
hl
actionhl

Willis

Setting up Hammer for counter-strike mapping
cs
steam

LiveWire

Security Scanner
hl
generic

Todesangst

hl
isolated

isolated-design

hl
vlatitude

Foddex

Embedding Textures into a Map