Level Design
Name / DescriptionRatingSrc / Author
How to make Rain/Snow
hl
actionhl

Willis

Making a ladder
hl
generic

mazy

Forge Game Data Files (fgd)
hl
eyeronik

Eyeronik

How to make a door
hl
generic

Oirfid

hl
doe

snowdog

Destroyable Cameras
cs
generic

The GOD

How to use q2beaver
hl
generic

Tiger

cs
generic

shash7

How to use the Clipping tool
multi
egirdk

Silver

hl
vlatitude

Inanimate Carbon Rod

hl
vlatitude

Brian

Multi_managers
hl
snarkpit

JFry

Making a symmetrical map
tfc
gamebanana

Squeezit

cs
generic

Blink

hl
generic

mazy

hl
snarkpit

Dietz

Sizes in cstrike
cs
generic

shash7

Entities in Quark
hl
generic

Ryan Greg

hl
generic

Steven Hobbs

hl
herc

Dave Johnson

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

hl
vlatitude

Foddex

Creating a simple camera
hl
generic

lacos

69th Vlatitude Tips
multi
vlatitude

hl
3rdlife

Cause of death

hl
rust

Andy

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

Curved Corners and Sloping Passages
hl
generic

caleb

Creating Proximity Doors
hl
generic

Mithodical

cs
generic

shash7

Game
sven

Puchi

hl
generic

Tiger

hl
generic

Mr_Deth

Custom Textures - Use & Including
hl
snarkpit

Forceflow

Get Learned! Step 5 - Plumbing
cs
generic

SuperJer

hl
generic

Sleepy Dragon

hl
doe

Dyne

R_speeds
hl
rust

Andy

Making and Dealing with Sky
hl
eyeronik

Eyeronik

How to do complex brushwork with no errors
cs
gamebanana

Glock18

hl
snarkpit

Campaignjunkie

cs
generic

Rubber Ducky

hl
snarkpit

unknown

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
generic

Tiger

GoldSrc Map Texture Tutorial - Part 7
hl
303

TheCorp303

cs
egirdk

Floydian

hl
rust

Koga73

hl
snarkpit

Gollum

multi
twhl

Seventh-Monkey

cs
gamebanana

Glock18

hl
snarkpit

Archaic

hl
generic

Tiger

Elaborate Elevators, Part #2
hl
generic

Todesangst

sven
sven

Streamfox

How to use !activator
sven
sven

the-middleman

hl
wavelength

HellBringer

cs
eyeronik

Eyeronik

hl
generic

Tiger

cs
egirdk

Iceman

Theory - Connectivity and flow
Game
sven

Tinman

hl
vlatitude

Vlad

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

hl
3rdlife

Cause of death

cs
generic

shash7

Half Life 1.10 Entity list (Advanced)
hl
generic

amckern

How to reduce polys
hl
sven

Tinman

How to reduce r_speeds
hl
actionhl

Willis

About CLIP Texture
cs
gamebanana

Tatu Eugen

hl
doe

snowdog

hl
snarkpit

Orpheus

hl
generic

Tiger

How to make effective lighting
hl
actionhl

Willis

cs
counter-map

Mr_Deth

Aiscripted Sequences
hl
snarkpit

parakeet

On textures and wpoly (128, 256 or 240, which is the best?)
sven
sven

Hezus

Atmosphere in your map (Part 1 - Horror)
cs
gamebanana

Glock18

Scripted Sequence's for Newbies part 2
cs
generic

HLCenter

hl
generic

bulk70

hl
vlatitude

Brian

hl
snarkpit

chryosis

hl
twhl

Stojke

cs
egirdk

Egir Helgrimson

hl
eyeronik

Eyeronik

hl
twhl

Seventh-Monkey

cs
generic

Blink

hl
herc

HERC

sven
sven

Silencer

hl
eyeronik

Eyeronik

Making realistic Trees
cs
generic

The God

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

hl
vlatitude

Brian

Connecting Two Rooms
cs
generic

Blink

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

Einführung in den Hammer Editor 3.5
hl
isolated

isolated-design

Lightvalues
multi
egirdk

Egir Helgrimson

Rope, Water and Waterfalls
hl
rust

Andy

Team vs Team Balancing Tutorial
sven
sven

A1win

hl
sven

Tinman

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

hl
jinx

Jinx

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

The Mysteries of the Pak File...
multi
wavelength

Bored_technician

TEAM FORTRESS
tfc
generic

lunaran

hl
generic

Tiger

hl
herc

HERC

How to make a switch to turn lights on and off.
cs
gamebanana

Harris

hl
vlatitude

Brian

cs
generic

tjbrosna

hl
vlatitude

Kabaal

cs
egirdk

Floydian

hl
eyeronik

Eyeronik

How to make a nice looking house!
cs
egirdk

Iceman

How to change the sky box texture
hl
actionhl

Willis

How to make a nice terrain using the triangle method
cs
egirdk

Iceman

cs
snarkpit

Mor7y

tfc
herc

HERC

hl
twhl

atom

Chaincraft - Explanations - Part 1
hl
generic

Chaincraft

How to trigger something after using a button for a period of time.
sven
sven

Nih

tfc
doe

evilchild

hl
generic

nemesis

The Clip Brush Tutorial
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

hl
hlws

QuickDeath

Another way to create rocks
cs
gamebanana

Mr.Rampage

hl
vlatitude

Vlad

multi
generic

SpiKeRs

tfc
generic

grimm

Design Considerations for HLDM Part 2
hl
snarkpit

sulsa

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

hl
eyeronik

Eyeronik

cs
counter-map

Mazy

DoD Class Limits
dod
rust

Nick

cs
counter-map

Mr_Deth

Making a Custom Console Background
hl
rust

Merl

hl
generic

Tiger

hl
snarkpit

Leperous

cs
generic

shash7

hl
generic

tommy14

cs
generic

Blink

hl
generic

tommy14

hl
twhl

Stojke

Making A Curved Corridor
cs
generic

Blink

cs
counter-map

Mazy

hl
twhl

AJ

hl
vlatitude

Vlad

MAP BALANCE
hl
generic

lunaran

tfc
generic

Az

hl
generic

bulk70

multi
egirdk

Floydian

hl
doe

Snowdog

hl
rust

Gard

ITEM BALANCE
hl
generic

lunaran

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

hl
herc

HERC

Hammer Beginner Tutorial 3
hl
wavelength

Hellbringer

hl
generic

moonacre

How to make Land mines
cs
egirdk

Iceman

Combining Scripted Sequences and Sentences
hl
generic

hec

cs
egirdk

Egir Helgrimson

cs
gamebanana

Admer456

hl
twhl

atom

hl
vlatitude

Vlad

All scripted sequences for all models.
hl
hlws

otis

hl
twhl

kaffikopp

cs
generic

shash7

Using the item_nuclearbomb
hlop
snarkpit

unknown

hl
twhl

Andy

Barney’s Wizard Counterstrike mapping guides: Part 2 'Covering Your Ass'
cs
counter-map

Barney

multi
twhl

Andy

hl
generic

benthekuno

cs
gamebanana

Admer456

hl
herc

HERC

The 'Healing the engineer' effect
hl
generic

bulk70

QERadiant Editor Manual
Game
generic

Paul Jaquays

Sky Positioning
hl
generic

torque_mod

first Half-Life map with Worldcraft2
hl
generic

hec

hl
herc

HERC

WorldCraft 3.3 from the beginning
hl
generic

lacos

hl
generic

Philip Whalen

Compiling maps using ZHLT
cs
gamebanana

Danial Afridi

How to use the HINT brush
cs
egirdk

Egir Helgrimson

cs
generic

KarLi

func_train - how to make a train
cs
egirdk

Lars

hl
herc

HERC

hl
eyeronik

Eyeronik

hl
generic

cagey

tfc
doe

Dr_Bones

Triangle Terrain 3: Optimising Terrain
hl
snarkpit

ReNo

hl
twhl

kol

How to use the multi_manager entity
cs
egirdk

Silver

Simple sequence of events
hl
snarkpit

Spazz

hl
generic

Tiger

hl
vlatitude

Vlad

Making a deathrun map
cs
generic

shash7

sven
sven

Hezus

Add water you can see through
cs
gamebanana

Trool Face

How to make a CTF map
tfc
gamebanana

NateTheNatyMapMaker

Item/Weapon Placement
hl
actionhl

Willis

Creating Proximity Doors
hl
rust

Gard

How to make breakable wall
cs
gamebanana

Lamk0^

cs
counter-map

questionable.ethics

ZHLT RAD compile flag options -and the results
hl
generic

amckern

hl
herc

HERC

cs
generic

shash7

How to make a static rotating crane.
cs
gamebanana

Harris

Resetting entities at the start of every round (Counter-Strike specific method)
cs
generic

lacos

Making a destroyable active tank turret (realistic)
hl
snarkpit

Andrei

hl
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

How to use the vertex editing button
hl
actionhl

Willis

Introduction to R-Speeds
hl
jinx

Jinx

How to make ammo bags in TFC
tfc
gamebanana

NateTheNatyMapMaker

How To Make A Map With WorldPad (aka: WordPad)
hl
generic

Ryan Greg

Obscure R_Speed Tweaks
hl
snarkpit

Jinx

hl
wavelength

slackiller

cs
generic

shash7

Scripted events for Stock Half Life Models
hl
generic

amckern

hl
generic

unknown

hl
vlatitude

Vlad

Mapping terms definitions FAQ
hl
generic

tommy14

How to make breakable windows
hl
actionhl

Willis

Lighting your map
tfc
generic

Az

Compiling Terms You Should Know
hl
generic

Mithodical

hl
generic

Tiger

hl
3rdlife

Cause of death

Moving doors with transparent glass
cs
gamebanana

Takatalvi

hl
generic

tjbrosna

Introduction to QERadiant
hl
generic

hec

hl
generic

mappers kingdom

cs
gamebanana

xCuDi

Custom skies
hl
snarkpit

unknown

multi
generic

SpiKeRs

hl
vlatitude

Vlad

Hint Brushes
hl
twhl

Andy

DoD Spawn Protection
dod
rust

Nick

Compiling in Quark
hl
generic

Ryan Greg

hl
snarkpit

ReNo

multi
twhl

Andy

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

Making Steam
cs
generic

The God

cs
generic

Blink

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

hl
twhl

LightForce

Game
sven

Aurora

cs
egirdk

Silver

Elaborate Elevators, Part #1
hl
generic

Todesangst

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

Using Complex Brushes
hl
generic

Torque

Game
sven

the-middleman

hl
generic

tjbrosna

LEAKS EXPLAINED
cs
generic

Blink

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

Resetting Entitys At The Start Of Every Round
multi
egirdk

Egir Helgrimson

cs
twhl

Andy

hl
vlatitude

Vlad

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

hl
generic

Mr_Deth

hl
herc

HERC

hl
generic

lunaran

cs
egirdk

Egir Helgrimson

cs
counter-map

Mr_Deth

tfc
doe

SnowDog

cs
generic

Tiger

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

How to make a fountain
cs
egirdk

Egir Helgrimson

cs
egirdk

Gorm

cs
generic

Rubber Ducky

Making A Curved Corridor - Part 2
cs
generic

Blink

tfc
generic

Az

hl
vlatitude

Brian

tfc
generic

Az

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

hl
twhl

Iruyun

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

hl
herc

HERC

GoldSrc Sprite Tutorial - PART6: BEAM Sprites
hl
303

TheCorp303

hl
herc

HERC

Overviews für Counter-Strike (German)
cs
generic

HLTV

Tutorial 2: Your first room and Worldcraft basics
hl
wavelength

HellBringer

cs
counter-map

Lacos

hl
generic

Tiger

Some tips on styling your maps
hl
snarkpit

LAzerMANiac

cs
generic

shash7

tfc
doe

SnowDog

Shocking the Ichthys
hl
generic

Todesangst

hl
herc

HERC

hl
vlatitude

Tal-N

BSP to MAP | WinBSPC
cs
gamebanana

Viper1337

hl
snarkpit

KungFuSquirrel

Chaincraft - Explanations - Part 3
hl
generic

Chaincraft

Drivable objects
hl
snarkpit

unknown

How to make a swinging pendulum for use in a Grandfather clock or similar object.
hl
generic

mapmakers

creating elevator(not func_door)
hl
gamebanana

face_crusher

hl
eyeronik

Eyeronik

cs
counter-map

Tayl0r

tfc
generic

TurboWorm

Making Shoot-trough-able grate
hl
generic

mazy

Making a Useable Machine Gun
cs
generic

The God

The Basic's of world craft
hl
generic

Sleepy Dragon

Creating Environment Maps With Terragen
hl
generic

Mithodical

multi
generic

czg

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

To new mappers - Tips
cs
egirdk

Brammer

hl
generic

bulk70

The Ladder Tutorial
hl
wavelength

HellBringer

tfc
generic

Az

cs
generic

Blink

Worldcraft2 / the interface
hl
generic

hec

Leakage
hl
eyeronik

Eyeronik

cs
gamebanana

Tatu Eugen

cs
generic

shash7

hl
generic

Tiger

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

hl
eyeronik

Eyeronik

hl
gamebanana

SpiritVII

hl
generic

bulk70

Tutorial 9: The new Game_xxxx Entities
hl
wavelength

HellBringer

Texturing Techniques
cs
generic

The God

hl
generic

tjbrosna

multi
generic

SpiKeRs

hl
snarkpit

unknown

How to make glass
hl
generic

Oirfid

hl
wavelength

Barney99

hl
snarkpit

unknown

cs
generic

shash7

hl
generic

Mr_Deth

All about Levels and Speed
hl
wavelength

HellBringer

hl
twhl

TheGrimReafer

Save/load keyvalues between levels
hl
sven

w00tguy123

hl
snarkpit

Crono

hl
generic

Tiger

Enemy AI
hl
generic

Deraj

multi
vlatitude

Vlad

Setting up Worldcraft
hl
generic

hec

cs
generic

shash7

hl
generic

Tiger

hl
vlatitude

Brian

hl
snarkpit

thursday-

hl
snarkpit

Niborius

hl
snarkpit

Leperous

cs
generic

shash7

hl
twhl

Marlborometal

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

hl
twhl

Andy

Common errors and problems in HL mapping
hl
generic

lacos

multi
egirdk

Jesper

hl
generic

tjbrosna

hl
twhl

BJ

multi
egirdk

silver

hl
twhl

Andy

hl
rust

Andy

cs
counter-map

Mr_Deth

How to make an elevator with a button in it.
cs
gamebanana

Harris

hl
twhl

Bruce

hl
vlatitude

ArchVile

hl
doe

Core

hl
snarkpit

fraggard

Making a skybox
cs
generic

shash7

hl
twhl

SlayerA

cs
counter-map

Sam

hl
vlatitude

Kabaal

hl
snarkpit

Perin

hl
hlws

various

How to make a rotating glass door
hl
generic

Sleepy Dragon

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

Map optimization part 1
cs
generic

shash7

Doors and windows
hl
3rdlife

Cause of death

cs
generic

shash7

cs
counter-map

Sam

cs
gamebanana

taurus

Physical Logic – Half-Life
hl
generic

snarfevs

hl
eyeronik

Eyeronik

hl
snarkpit

Cash Car Star

hl
twhl

SiI_3nC3

hl
doe

9InNail

Leaks and how to fix them
cs
generic

shash7

Making water
cs
generic

shash7

cs
generic

Blink

cs
egirdk

Egir Helgrimson

hl
snarkpit

ReNo

Prefabs and Monsters
hl
rust

Andy

Entities
hl
eyeronik

Eyeronik

hl
snarkpit

Toast King

cs
egirdk

jonas_dk

hl
jinx

Jinx

cs
counter-map

Lacos

How to use game_player_equip
cs
egirdk

Egir Helgrimson

Tutorial 10: Func_tank - Making a Controllable Turret
hl
wavelength

HellBringer

hl
generic

Sleepy Dragon

hl
generic

mazy

hl
twhl

SlayerA

hl
isolated

isolated-design

Scripted Sentences
hl
twhl

TheGrimReafer

hl
generic

the spawning tank

tfc
doe

evilchild

Mapping help Tutorials for Half-Life & Mods
hl
generic

tommy14

multi
twhl

atom

Setting up Worldcraft
hl
actionhl

Wills

hl
generic

lacos

Glass and Moving Doors
hl
rust

Andy

Get Learned! Step 7 - Finish Line
cs
generic

SuperJer

cs
gamebanana

Glock18

hl
gamebanana

MarlboroMetal

hl
generic

Tiger

cs
generic

shash7

hl
generic

Torque

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

hl
wavelength

AK-47

common mapping problems/questions
sven
sven

Nih

func_doors
hl
snarkpit

unknown

cs
counter-map

Mr_Deth

hl
twhl

Instant Mix

Complex cliff faces
hl
snarkpit

ReNo

hl
generic

3D Construction

hl
twhl

Andy

A Guide to better Framerates
hl
generic

tjbrosna

tfc
generic

UncleBRUCE

cs
egirdk

Floydian

cs
counter-map

Waldo

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

hl
doe

snowdog

Configure Worldcraft
hl
snarkpit

Leperous

Guide To Achieving A Perfect Single Player Review Score
hl
generic

MrBunwahs

cs
egirdk

Egir Helgrimson

hl
generic

the spawning tank

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

hl
generic

SpiKeRs

How to layout a map
cs
egirdk

Egir Helgrimson

hl
twhl

Andy

hl
eyeronik

Eyeronik

hl
twhl

atom

TFC - Hide & Seek Maps
tfc
generic

Az

Proper ropes/cables for lifts
hl
snarkpit

Andrei

hl
herc

HERC

Game
generic

amckern

multi
twhl

rowleybob

Volumetric lighting
hl
generic

snarfevs

cs
counter-map

Waldo

hl
snarkpit

Mor7y

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

hl
vlatitude

George Duckett

hl
vlatitude

Vlad

hl
twhl

Andy

cs
eyeronik

Eyeronik

cs
gamebanana

Glock18

hl
rust

Miniwood

hl
hlws

Jack BloodBath Potter

hl
snarkpit

Elon Yariv

Lighting And Compiling
cs
generic

Blink

Decals: All You Need To Know
hl
twhl

SlayerA

Making breakable glass
hl
generic

mazy

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

cs
counter-map

Zaphod_Beeblebrox

hl
generic

Sleepy Dragon

hl
vlatitude

Brian

cs
generic

shash7

cs
counter-map

Nemesis

Rotating Door
cs
gamebanana

Tatu Eugen

sven
sven

Hezus

Rotating Cameras
cs
generic

The GOD

tfc
doe

evilchild

hl
snarkpit

SpiKeRs

DecalsAbziehbilder
cs
egirdk

Kookas

Sky Positioning
hl
generic

Torque

Creating a dark environment.
hl
rust

Andy

Getting started with worldcraft by Wills
hl
actionhl

Willis

Arches 101
hl
generic

telnets

hl
herc

HERC

hl
herc

HERC

Doors for beginners
hl
snarkpit

matt

HALOS ON LIGHTS
cs
generic

Blink

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

hl
generic

hec

cs
gamebanana

sebamora_123

hl
twhl

pepper

cs
generic

shash7

cs
generic

SuperJer

TFC - CTF map
tfc
generic

Az

cs
gamebanana

sebamora_123

How to make ambient noises
hl
actionhl

Willis

Making glass brushes
cs
generic

tjbrosna

hl
doe

Blackstein

hl
generic

tjbrosna

cs
generic

SuperJer

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

hl
twhl

BrattyLord

multi
generic

SpiKeRs

cs
gamebanana

timmycakes

Making Glass
hl
eyeronik

Eyeronik

hl
generic

the spawning tank

hl
rust

Andy

first Half-Life map with Worldcraft2 - Part 2
hl
generic

hec

hl
generic

bulk70

hl
snarkpit

Xen

hl
twhl

Andy

cs
egirdk

Iceman

hl
snarkpit

Ferret

hlop
herc

HERC

hl
generic

Tiger

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

hl
generic

Tiger

hl
isolated

isolated-design

hl
generic

SpiKeRs

cs
generic

HLCenter

hl
snarkpit

R@lph VViggum

cs
gamebanana

HazarD.

cs
gamebanana

Admer456

hl
snarkpit

Leperous

hl
generic

Tiger

Using Complex brushes (Realistic Cliffs)
hl
wavelength

TorQueMoD

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

cs
gamebanana

Glock18

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

hl
actionhl

Hondo

How to Install Valve Hammer Editor 3.5 for Counter-Strike mapping
cs
egirdk

Egir Helgrimson

hl
herc

HERC

hl
herc

HERC

hl
vlatitude

Inanimate Carbon Rod

Custom Words
tfc
generic

Dasyati

tfc
generic

Az

hl
twhl

andy

hl
vlatitude

Brian

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

cs
counter-map

pilpaX

TFC - Command Point System - Canal Zone Style
tfc
generic

Az

Design Considerations for HLDM Part 3
hl
snarkpit

sulsa

hl
snarkpit

Ferret

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

Using Valve Hammer Editor to Create Worlds for Natural Selection
Game
generic

amckern

Making Light Beams
cs
generic

The God

hl
rust

Andy

Map Layout Theory for Counter Strike
cs
twhl

Skals

How to find leaks easily
hl
actionhl

Willis

hl
herc

Freon

Multi-textured surface
hl
generic

Zip

hl
generic

the spawning tank

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

creating siege-like cliffs
hl
generic

N0TH1NG

Team Fortress Classic Survival Guide
tfc
generic

guidePF

hl
twhl

Rebel Shuttle

func_wall - how to make {blue transparrent
cs
egirdk

Egir Helgrimson

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

hl
snarkpit

xconspirisist

hl
rust

Mazemaster

R_SPEEDS
tfc
generic

UncleBRUCE

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

ARCHITECTURE & DESIGN
hl
generic

lunaran

hl
rust

Andy

hl
eyeronik

Eyeronik

hl
vlatitude

Vlad

Security Scanner
hl
generic

Todesangst

hl
twhl

atom

Game
sven

the-middleman

How to make a ladder
hl
generic

Oirfid

func_tracktrain
hl
generic

Greg Silva

hl
generic

benthekuno

hl
generic

kaffikopp

hl
generic

benthekuno

How to group objects
hl
actionhl

Willis

hl
generic

nemesis

cs
egirdk

Floydian

multi
generic

SpiKeRs

Reusing/duplicating complex entity systems
Game
sven

w00tguy123

Design Considerations for HLDM Part 1
hl
snarkpit

sulsa

hl
generic

hec

cs
gamebanana

Skals

cs
counter-map

Waldo

hl
twhl

atom

GoldSrc Sprite Tutorial - PART3: IndexAlpha Sprites
hl
303

TheCorp303

cs
counter-map

Sam

Underwater Currents
hl
generic

caleb

hl
doe

Dyne

hl
wavelength

HellBringer

hl
herc

HERC

Getting Started with Hammer
hl
rust

Andy

Advanced Camera Tricks
hl
generic

Todesangst

TFC - Command Point System - Warpath Style
tfc
generic

Az

hl
generic

Mr_Deth

Mapping Guide for HL using QEradiant
hl
generic

DerekR

cs
generic

shash7

Map Sizes in Worldcraft
hl
eyeronik

Eyeronik

hl
snarkpit

unknown

multi
generic

SpiKeRs

The making of good grass in WC
hl
generic

Sleepy Dragon

tfc
generic

Az

hl
generic

3D Construction

hl
generic

Mr_Deth

cs
egirdk

Iceman

cs
egirdk

Egir Helgrimson

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

hl
twhl

Daubster

hl
actionhl

Hondo

Trigger at round start
cs
gamebanana

danielmarcu

Introduction To HL-CS Mapping
cs
generic

Blink

Creating a simple camera
hl
generic

lacos

hl
snarkpit

unknown

hl
twhl

atom

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

NULL Texturing and boosting performance
cs
egirdk

Souleh

hl
vlatitude

ArchVile

Half-Life Deathmatch Mapping
hl
twhl

ministeve

multi
egirdk

silver

hl
generic

Tiger

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

hl
generic

bulk70

hl
twhl

Andy

cs
generic

shash7

hl
generic

jch

multi
generic

SpiKeRs

cs
counter-map

Lasalas

How to make a ladder
cs
generic

shash7

Texturing Your Room
cs
generic

Blink

Difficulty levels chosen by vote and difficulty level dependant events
sven
sven

AdamR

hl
twhl

atom

Game Text Tutorial
hl
generic

izuno

DoD Object Objectives
dod
rust

Nick

hl
twhl

atom

hl
eyeronik

Eyeronik

Rope, Waterfalls and Dripping Water.
hl
twhl

Andy

hl
eyeronik

Eyeronik

hl
twhl

Andy

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

Putting Sound Into Your Map
cs
generic

Blink

multi
egirdk

polooffer

cs
egirdk

Egir Helgrimson

Multiplayer Level design Treatise
hl
wavelength

HellBringer

hl
generic

bulk70

hl
generic

Rage

cs
generic

Blink

hl
twhl

atom

hl
twhl

Andy

cs
gamebanana

timmycakes

hl
twhl

JB

Creating a streetlight with light cone
hl
generic

lacos

Introduction to Counter-Strike mapping
cs
twhl

pepper

R_SPEEDS - PART 2
cs
generic

Blink

hl
twhl

ZombieLoffe

hl
hlws

QuickDeath

cs
egirdk

Marcus

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

cs
generic

Blink

How to reduce r_speeds with rafters
cs
egirdk

Egir Helgrimson

Entity Editing Tutorial
tfc
generic

Neurobasher

Useful Mapping Commands
hl
eyeronik

Eyeronik

How To Make Arches (The Good Way)
cs
generic

Blink

hl
twhl

atom

How to make a curve
cs
egirdk

Naigel

tfc
hlws

Jack BloodBath Potter

cs
gamebanana

HazarD.

Finding & fixing leaks
hl
egirdk

Iceman

How to get (almost) perfect texture rotations
hl
gamebanana

ToTac

Vending Machines
hl
snarkpit

Leperous

Water - how to make it
hl
snarkpit

unknown

hl
snarkpit

Hornpipe2

Entities (old SnarkPit)
hl
snarkpit

unknown

hl
snarkpit

Sinner_D

hl
twhl

Vassy

hl
generic

Sleepy Dragon

cs
egirdk

Egir Helgrimson

hl
twhl

atom

hl
snarkpit

Tracer Bullet

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

cs
counter-map

Torque

cs
counter-map

Mr_Deth

tfc
generic

Izzy

hl
vlatitude

Brian

How to add sound in your map
cs
generic

shash7

How to make scary 'ghost' monsters
hl
snarkpit

Necromancer

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

hl
twhl

Skals

hl
herc

HERC

hlop
herc

HERC

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

hl
isolated

isolated-design

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

hl
rust

Cheat_McSlick

hl
generic

moonacre

cs
gamebanana

HazarD.

hl
vlatitude

Inanimate Carbon Rod

cs
counter-map

Mazy

hl
snarkpit

Forceflow

Vertex Manipulation 4 - Realistic Cliffs
cs
generic

The God

How To Make Stairs
cs
generic

Blink

hl
doe

Evilchild

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

cs
egirdk

Silver

cs
generic

shash7

hl
wavelength

Anubis

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

hl
eyeronik

Eyeronik

cs
egirdk

Naigel

cs
generic

Tiger

cs
generic

tjbrosna

hl
herc

HERC

hl
generic

mappers kingdom

Lighting
hl
generic

Todesangst

Hollow spheres
hl
snarkpit

mazemaster

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

hl
snarkpit

unknown

How to create Awesome Lamps/Lights
sven
sven

TrEmPlEr

hl
snarkpit

unknown

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

hl
vlatitude

Brian

Textured Lighting
hl
generic

tjbrosna

hl
generic

Sleepy Dragon

Tutorial 1: A basic intro. to levels
hl
wavelength

HellBringer

hl
herc

HERC

Fences you can shoot through
hl
snarkpit

unknown

hl
twhl

Seventh-Monkey

hl
twhl

atom

hl
generic

Tiger

How to make a mirror floor
cs
egirdk

Egir Helgrimson

hl
twhl

38_98

cs
counter-map

Lacos

General Level Building Tips and Suggestions
hl
generic

annihilator

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

The 'Boulder' Method
hl
snarkpit

Toast King

How to create your map type
cs
gamebanana

Seb_Mercenary

How to make your own credits
cs
egirdk

silver

hl
twhl

atom

Tutorial 3: Adding a second room and a door
hl
wavelength

HellBringer

Tutorial 5: Lifts, and more lifts...
hl
wavelength

HellBringer

Rising water
hl
generic

Oirfid

How to give Teams different names
tfc
doe

evilchild

Changing the sky in your map
hl
wavelength

Doofus

hl
jinx

Jinx

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

Customizing the lights.rad File
hl
rust

Mithodiel

How to Make a Simple Door
hl
doe

TroZ

hl
doe

JoNaS

Using the Technique In-game: Creating Killable Fish that Respawn Every Round (Part 2)
cs
counter-map

Lacos

Tutorial 6: 'I have seen the light!!'
hl
wavelength

HellBringer

hl
twhl

atom

hl
generic

hec

hl
twhl

Andy

tfc
doe

SnowDog

cs
counter-map

FatboyTim

In-Depth: Getting started in Mapping
hl
3rdlife

linkoraclehero

hl
twhl

atom

cs
gamebanana

Admer456

cs
generic

Blink

hl
doe

Blackstein

hl
twhl

atom

Tutorial 7: The Func_train possibilities
hl
wavelength

HellBringer

GoldSrc Sprite Tutorial - PART2: ADDITIVE Sprites
hl
303

TheCorp303

hl
generic

Chips

Making Ladders and Glass
hl
sven

Mr.Hankey

tfc
doe

evilchild

hl
vlatitude

Brian

tfc
generic

Az

Map Overviews
cs
generic

The GOD

cs
gamebanana

Trool Face

cs
counter-map

pilpaX

hl
generic

Joe

tfc
herc

HERC

hl
generic

Mr_Deth

hl
generic

the spawning tank

hl
generic

caleb

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

hl
twhl

atom

hl
eyeronik

Eyeronik

Advanced Shadows
sven
sven

Hezus

hl
vlatitude

GeeBee

NPC and Item Placement Theory
hl
snarkpit

Hugh

hl
wavelength

imaculata2000

hl
wavelength

imaculata2000

cs
generic

tjbrosna

cs
gamebanana

Admer456

hl
generic

lunaran

Using the Multi_Manager
hl
eyeronik

Eyeronik

cs
gamebanana

Admer456

hl
generic

lacos

cs
counter-map

Outkast

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

How to make rotating doors with glass
hl
actionhl

Willis

tfc
doe

evilchild

hl
generic

Tiger

hl
herc

HERC

tfc
generic

Izzy

hl
doe

Quakeguru

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

hl
generic

SpiKeRs

hl
generic

Tiger

Using prop models in SC
sven
sven

Hezus

How to make ladders
hl
actionhl

Willis

hl
actionhl

Wills

Tentacles!
sven
sven

A1win

tfc
generic

Izzy

Carving/Clipping
hl
actionhl

Willis

hl
snarkpit

Cash Car Star

tfc
doe

DrBones

Mappers should read:Fix the bot's bugs with ladder
cs
gamebanana

hhhhhhhh

cs
generic

shash7

hl
vlatitude

Vlad

TFC - Dustbowl Style Map
tfc
generic

Az

cs
generic

tjbrosna

cs
generic

The God

Spicing up your architecture
hl
snarkpit

ReNo

Chaincraft - Explanations - Part 4
hl
generic

Chaincraft

hl
isolated

isolated-design

Setting up VHLT for mapping
cs
generic

shash7

hl
snarkpit

unknown

Batch File Compiling for Beginners
hl
snarkpit

Tracer Bullet

Making See-Through Glass
cs
generic

Blink

Get Learned! Step 3 - Buildin' Blocks
cs
generic

SuperJer

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

cs
counter-map

pilpaX

hl
generic

Sleepy Dragon

R_Speeds
hl
generic

torque_mod

hl
generic

lacos

hl
generic

Tiger

hl
twhl

BrattyLord

hl
vlatitude

Tal-N

tfc
doe

evilchild

Making glass brushes
hl
generic

tjbrosna

hl
snarkpit

Renegatus

multi
twhl

Andy

hl
generic

unknown

tfc
generic

Az

Making a button (lightswitch)
hl
generic

mazy

hl
generic

Sleepy Dragon

TFC: Capture The Flag
tfc
herc

HERC

hl
vlatitude

Brian

hl
snarkpit

Gwil

hl
doe

snowdog

hl
snarkpit

KungFuSquirrel

cs
egirdk

azi

hl
wavelength

-+Arcadian+-

cs
generic

SuperJer

sven
sven

Hezus

hl
rust

Andy

Lasers for the masses
hl
snarkpit

matt

Vertex Manipulation 3 - Creating Realistic
cs
generic

The God

hl
eyeronik

Eyeronik

Pipe-Works (part 2)
hl
snarkpit

Sinner_D

cs
counter-map

Guy_Montag

hl
generic

the spawning tank

hl
generic

caleb

hl
vlatitude

Brian

hl
herc

Phil Daniels

cs
counter-map

N0TH1NG

Basic detail
hl
generic

lacos

hl
wavelength

Bulk

trigger_teleport - Teleportation
cs
gamebanana

Tatu Eugen

Rotating Door
cs
generic

Blink

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

Clipping Brushes
hl
doe

Quakeguru

hl
doe

Quakeguru

hl
eyeronik

Eyeronik

How to make an Airstrike
hl
generic

hec

cs
generic

Blink

hl
snarkpit

unknown

cs
gamebanana

Skals

Three Important things/rules
cs
gamebanana

Mark Tven

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

dod
rust

Nick

cs
generic

shash7

Resetting entities at the start of every round (Counter-Strike specific method)
hl
generic

lacos

Taming the Speaker Entity
hl
generic

Mithodical

hl
herc

HERC

hl
snarkpit

Leperous

cs
generic

shash7

cs
twhl

Peace and LOve

hl
generic

SpiKeRs

Capture The Flag Tutorial
tfc
doe

snowdog

hl
twhl

atom

hl
generic

Tiger

Xen bounce pads
hl
generic

unknown

Tutorial 8: Controllable trams: The Func_tracktrain entity
hl
wavelength

HellBringer

Getting background sounds to loop
sven
sven

AdamR

hl
twhl

Vassy

Water Trickle
hl
generic

snarfevs

hl
herc

HERC

hl
vlatitude

Vlad

cs
generic

HLCenter

cs
generic

shash7

cs
egirdk

Egir Helgrimson

cs
counter-map

Lacos

How to make great looking natural terrain by using gensurf
hl
generic

ttj

hl
generic

Sleepy Dragon

How to add a sky to a map
cs
egirdk

Slowhand

hl
rust

Andy

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

tfc
generic

Az

hl
3rdlife

Cause of death

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
snarkpit

ReNo

Problems and solutions then compiling map