Level Design
Name / DescriptionRatingSrc / Author
hl
snarkpit

Niborius

hl
twhl

Andy

hl
generic

nemesis

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

hl
generic

Sleepy Dragon

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

Introduction To HL-CS Mapping
cs
generic

Blink

cs
egirdk

Egir Helgrimson

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

Custom Words
tfc
generic

Dasyati

How to Use the env_render entity
hl
doe

Razor

hl
generic

hec

hl
snarkpit

Xen

cs
gamebanana

Takatalvi

hl
twhl

JB

hl
generic

mappers kingdom

hl
herc

HERC

Get Learned! Step 3 - Buildin' Blocks
cs
generic

SuperJer

Entity Editing Tutorial
tfc
generic

Neurobasher

hl
wavelength

Bulk

cs
counter-map

Lacos

hl
twhl

BrattyLord

hl
herc

HERC

hl
generic

lunaran

hl
hlws

Jack BloodBath Potter

hl
snarkpit

Gwil

hl
generic

Tiger

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

cs
egirdk

Egir Helgrimson

cs
generic

shash7

cs
egirdk

Iceman

Proper ropes/cables for lifts
hl
snarkpit

Andrei

cs
eyeronik

Eyeronik

How to make realistic water
hl
actionhl

Willis

cs
generic

shash7

Destroyable Cameras
cs
generic

The GOD

Sizes in cstrike
cs
generic

shash7

hl
herc

HERC

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

How to make breakable wall
cs
gamebanana

Lamk0^

hl
twhl

Zappy_2x2

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

GoldSrc Map Texture Tutorial - Part 7
hl
303

TheCorp303

cs
twhl

Andy

Barney’s Wizard Counterstrike mapping guides: Part 2 'Covering Your Ass'
cs
counter-map

Barney

hl
eyeronik

Eyeronik

cs
generic

shash7

hl
hlws

Richard Benfield

hl
snarkpit

Archaic

The Ladder Tutorial
hl
wavelength

HellBringer

How to trigger something after using a button for a period of time.
sven
sven

Nih

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

cs
generic

SuperJer

Game
generic

amckern

cs
egirdk

Iceman

The Clip Brush Tutorial
hl
wavelength

HellBringer

cs
generic

tjbrosna

hl
wavelength

HellBringer

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

How to Control the Player Respawn Rate
tfc
doe

evilchild

Volumetric lighting
hl
generic

snarfevs

Making a Useable Machine Gun
cs
generic

The God

multi
egirdk

Floydian

General Level Building Tips and Suggestions
hl
generic

annihilator

cs
eyeronik

Eyeronik

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

hl
gamebanana

MarlboroMetal

Using the Technique In-game: Creating Killable Fish that Respawn Every Round (Part 2)
cs
counter-map

Lacos

multi
generic

SpiKeRs

hl
wavelength

imaculata2000

hl
generic

SpiKeRs

cs
gamebanana

HazarD.

func_train - how to make a train
cs
egirdk

Lars

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

hl
herc

HERC

hl
wavelength

AK-47

cs
gamebanana

Skals

hl
actionhl

Hondo

hl
snarkpit

Leperous

Forge Game Data Files (fgd)
hl
eyeronik

Eyeronik

hl
snarkpit

Orpheus

hl
generic

Sleepy Dragon

R_SPEEDS
tfc
generic

UncleBRUCE

How to layout a map
cs
egirdk

Egir Helgrimson

Counterstrike Mapping
cs
generic

hec

hl
generic

amckern

cs
generic

HLCenter

Rope, Waterfalls and Dripping Water.
hl
twhl

Andy

cs
counter-map

N0TH1NG

Creating a simple camera
hl
generic

lacos

hl
generic

Tiger

hl
snarkpit

unknown

Curved Corners and Sloping Passages
hl
generic

caleb

How to reduce r_speeds
hl
actionhl

Willis

hl
vlatitude

Vlad

hl
eyeronik

Eyeronik

hl
generic

kaffikopp

hl
rust

Miniwood

Making a skybox
cs
generic

shash7

Water - how to make it
hl
snarkpit

unknown

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
doe

Dyne

How to make great looking natural terrain by using gensurf
hl
generic

ttj

cs
generic

KarLi

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

cs
generic

shash7

first Half-Life map with Worldcraft2 - Part 2
hl
generic

hec

hl
vlatitude

Brian

Vertex Manipulation 3 - Creating Realistic
cs
generic

The God

tfc
doe

evilchild

hl
generic

the spawning tank

hl
vlatitude

Vlad

hlop
herc

HERC

hl
generic

SpiKeRs

hl
generic

Rage

hl
vlatitude

George Duckett

hl
herc

Dave Johnson

hl
twhl

Bruce

hl
jinx

Jinx

hl
actionhl

Hondo

hl
rust

Andy

How to make a switch to turn lights on and off.
cs
gamebanana

Harris

About CLIP Texture
cs
gamebanana

Tatu Eugen

How to make a CTF map
tfc
gamebanana

NateTheNatyMapMaker

hl
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

hl
generic

bulk70

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

multi
generic

SpiKeRs

Setting up VHLT for mapping
cs
generic

shash7

Tentacles!
sven
sven

A1win

hl
doe

JoNaS

Making a ladder
hl
generic

mazy

cs
generic

shash7

How to make a thunderstorm in cs 1.6 map
cs
gamebanana

GreenWallMapper

hl
generic

lacos

hl
snarkpit

unknown

hl
3rdlife

Cause of death

How to make a rotating glass door
hl
generic

Sleepy Dragon

How to add a sky to a map
cs
egirdk

Slowhand

hl
rust

Mazemaster

cs
gamebanana

Admer456

hl
twhl

atom

hl
generic

Tiger

hl
twhl

Andy

cs
generic

shash7

hl
generic

benthekuno

func_wall - how to make {blue transparrent
cs
egirdk

Egir Helgrimson

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

multi
generic

SpiKeRs

Entities (old SnarkPit)
hl
snarkpit

unknown

hl
snarkpit

Leperous

hl
generic

Mr_Deth

Using Complex brushes (Realistic Cliffs)
hl
wavelength

TorQueMoD

hl
generic

Tiger

tfc
generic

Az

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

hl
doe

Evilchild

hl
snarkpit

Renegatus

hl
eyeronik

Eyeronik

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

hl
vlatitude

Foddex

hl
twhl

atom

Custom Textures - Use & Including
hl
snarkpit

Forceflow

cs
counter-map

Relic25

TFC - Command Point System - Warpath Style
tfc
generic

Az

hl
twhl

Andy

hl
twhl

atom

hl
twhl

Rebel Shuttle

hl
generic

Tiger

Arches 101
hl
generic

telnets

multi
egirdk

Egir Helgrimson

Batch File Compiling for Beginners
hl
snarkpit

Tracer Bullet

hl
sven

Tinman

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

hl
vlatitude

Tal-N

hl
vlatitude

Inanimate Carbon Rod

cs
gamebanana

Kruku

sven
sven

Streamfox

How to make a mirror floor
cs
egirdk

Egir Helgrimson

hl
generic

Mr_Deth

How to give Teams different names
tfc
doe

evilchild

Creating a streetlight with light cone
hl
generic

lacos

Keypad Tutorial
sven
sven

Silencer

tfc
generic

Izzy

hl
rust

Andy

Apache Delivering an APC
hl
generic

Todesangst

TEAM FORTRESS
tfc
generic

lunaran

hl
generic

3D Construction

hl
vlatitude

Brian

hl
generic

Tiger

multi
generic

SpiKeRs

hl
rust

Gard

hl
generic

moonacre

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

cs
counter-map

pilpaX

Vending Machines
hl
snarkpit

Leperous

R_speeds
hl
rust

Andy

Mapping tips and tricks #1
cs
gamebanana

shash7

How to group objects
hl
actionhl

Willis

Panel Texturing
hl
snarkpit

Ferret

cs
egirdk

Egir Helgrimson

LEAKS EXPLAINED
cs
generic

Blink

hl
vlatitude

Brian

hl
generic

Sleepy Dragon

Changing the sky in your map
hl
wavelength

Doofus

hl
snarkpit

fraggard

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

Half-Life Deathmatch Mapping
hl
twhl

ministeve

hl
generic

caleb

TFC - Command Point System - Canal Zone Style
tfc
generic

Az

Guide To Achieving A Perfect Single Player Review Score
hl
generic

MrBunwahs

hl
vlatitude

ArchVile

hl
snarkpit

KungFuSquirrel

hl
eyeronik

Eyeronik

cs
egirdk

jonas_dk

hl
herc

Freon

cs
generic

SuperJer

hl
snarkpit

R@lph VViggum

cs
egirdk

Floydian

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

hl
twhl

kaffikopp

tfc
generic

Az

hl
snarkpit

chryosis

tfc
generic

SpiKeRs

sven
sven

JPolito

Making a button (lightswitch)
hl
generic

mazy

sven
sven

Hezus

hl
3rdlife

Cause of death

Making New Buttons for Your MOD
hl
rust

Cheesemonster

multi
generic

SpiKeRs

Lighting
hl
generic

Todesangst

hl
generic

Tiger

hl
herc

Dave Johnson

hl
3rdlife

Cause of death

hl
generic

Steven Hobbs

hl
generic

Sleepy Dragon

Half Life 1.10 Entity list (Advanced)
hl
generic

amckern

How to make a curve
cs
egirdk

Naigel

multi
twhl

Andy

cs
counter-map

questionable.ethics

hl
eyeronik

Eyeronik

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

cs
generic

Blink

Hollow spheres
hl
snarkpit

mazemaster

tfc
generic

UncleBRUCE

Another way to create rocks
cs
gamebanana

Mr.Rampage

All scripted sequences for all models.
hl
hlws

otis

hl
rust

Gard

How to change views on join or team switch.
cs
egirdk

0ddity

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

hl
twhl

andy

hl
eyeronik

Eyeronik

Three Important things/rules
cs
gamebanana

Mark Tven

hl
generic

bulk70

hl
isolated

isolated-design

The 'Boulder' Method
hl
snarkpit

Toast King

How to make Land mines
cs
egirdk

Iceman

hl
vlatitude

Vlad

hl
snarkpit

Gollum

hl
herc

HERC

hl
vlatitude

Brian

hl
twhl

Skeeve

Configuring func_trains - func_tracktrains
hl
snarkpit

Andrei

hl
generic

caleb

How to reduce r_speeds with rafters
cs
egirdk

Egir Helgrimson

How to use q2beaver
hl
generic

Tiger

Tutorial 9: The new Game_xxxx Entities
hl
wavelength

HellBringer

How to loop sounds
hl
actionhl

Willis

cs
generic

shash7

hl
eyeronik

Eyeronik

Mapping terms definitions FAQ
hl
generic

tommy14

hl
generic

Tiger

hl
twhl

atom

How to create your map type
cs
gamebanana

Seb_Mercenary

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

cs
generic

shash7

hl
generic

the spawning tank

hl
eyeronik

Eyeronik

hl
snarkpit

Leperous

hl
vlatitude

Brian

hl
twhl

Skeeve

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

Rising water
hl
generic

Oirfid

Resetting entities at the start of every round (Counter-Strike specific method)
cs
generic

lacos

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

hl
doe

Snowdog

cs
generic

tjbrosna

Complex cliff faces
hl
snarkpit

ReNo

tfc
generic

Izzy

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

hl
generic

Tiger

How to set up a multi_manager
hl
generic

Oirfid

tfc
herc

HERC

hl
generic

SpiKeRs

Decals: All You Need To Know
hl
twhl

SlayerA

Using the Multi_Manager
hl
eyeronik

Eyeronik

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

cs
counter-map

Guy_Montag

cs
generic

Blink

Triangle Terrain 3: Optimising Terrain
hl
snarkpit

ReNo

hl
vlatitude

Vlad

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

Atmosphere in your map (Part 1 - Horror)
cs
gamebanana

Glock18

hl
twhl

Marlborometal

Clipping Brushes
hl
doe

Quakeguru

Getting background sounds to loop
sven
sven

AdamR

hl
twhl

Elon Yariv

How To Make Stairs
cs
generic

Blink

How to reduce polys
hl
sven

Tinman

hl
twhl

Stojke

hl
generic

Philip Whalen

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

tfc
doe

DrBones

hl
generic

Sleepy Dragon

sven
sven

Hezus

hl
eyeronik

Eyeronik

hl
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

multi
egirdk

polooffer

hl
generic

Sleepy Dragon

hl
snarkpit

unknown

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

hl
twhl

Andy

tfc
generic

Az

Customizing the lights.rad File
hl
generic

Mithodical

cs
egirdk

Silver

Multi-textured surface
hl
generic

Zip

Making A Curved Corridor - Part 2
cs
generic

Blink

Difficulty levels chosen by vote and difficulty level dependant events
sven
sven

AdamR

hl
generic

hec

Game
sven

the-middleman

Sky Positioning
hl
generic

Torque

21 Golden Tips for mapping with Half-Life
hl
generic

Orpheus

hl
generic

mappers kingdom

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

hl
rust

Andy

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

hl
twhl

atom

cs
twhl

Peace and LOve

cs
gamebanana

sebamora_123

hl
herc

HERC

Advanced Camera Tricks
hl
generic

Todesangst

cs
generic

shash7

hl
generic

Tiger

hl
herc

HERC

hl
generic

Tiger

hl
generic

Tiger

Reusing/duplicating complex entity systems
Game
sven

w00tguy123

An alternative way to find map leaks easily
cs
gamebanana

Harris

hl
snarkpit

unknown

cs
gamebanana

timmycakes

Doors and windows
hl
3rdlife

Cause of death

Drivable objects
hl
snarkpit

unknown

hl
snarkpit

unknown

cs
generic

SuperJer

hl
generic

lacos

multi
generic

SpiKeRs

cs
counter-map

Lacos

How to make a road, that dont look crappy
cs
egirdk

Silver

TFC Class Limits
tfc
generic

Az

tfc
generic

grimm

hl
snarkpit

Sinner_D

hl
generic

Tiger

cs
generic

Blink

hl
snarkpit

Cash Car Star

Common errors and problems in HL mapping
hl
generic

lacos

hl
rust

Koga73

The 'Healing the engineer' effect
hl
generic

bulk70

Tutorial 5: Lifts, and more lifts...
hl
wavelength

HellBringer

Fences you can shoot through
hl
snarkpit

unknown

Chaincraft - Explanations - Part 1
hl
generic

Chaincraft

Tutorial 8: Controllable trams: The Func_tracktrain entity
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

cs
generic

shash7

cs
generic

tjbrosna

hl
doe

TroZ

cs
generic

Blink

Theory - Connectivity and flow
Game
sven

Tinman

General level design theory
cs
generic

shash7

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

Grunts and Gun's
hl
rust

Andy

Making Light Beams
cs
generic

The God

hl
twhl

Andy

Using Valve Hammer Editor to Create Worlds for Natural Selection
Game
generic

amckern

hl
hlws

QuickDeath

Xen bounce pads
hl
generic

unknown

Creating a streetlight with light cone
hl
generic

lacos

hl
generic

unknown

hl
snarkpit

unknown

cs
egirdk

ZiMMaKo

hl
generic

Tiger

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

tfc
doe

evilchild

cs
generic

shash7

hl
generic

tjbrosna

hl
snarkpit

Forceflow

multi
twhl

Andy

hl
rust

Andy

hl
herc

HERC

hl
vlatitude

Vlad

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

Multi_managers
hl
snarkpit

JFry

hlop
herc

HERC

hl
herc

HERC

Introduction to Hammer Editor and Mapping
cs
gamebanana

Akshit Saklani

hl
twhl

38_98

sven
sven

Silencer

How to make a ladder
hl
generic

Oirfid

Leaks and how to fix them
cs
generic

shash7

How to make Sewers
cs
egirdk

Egir Helgrimson

How to use game_player_equip
cs
egirdk

Egir Helgrimson

hl
wavelength

Barney99

Making Steam
cs
generic

The God

Carving/Clipping
hl
actionhl

Willis

Lasers for the masses
hl
snarkpit

matt

hl
generic

Tiger

Tutorial 1: A basic intro. to levels
hl
wavelength

HellBringer

cs
counter-map

Mr_Deth

Putting Sound Into Your Map
cs
generic

Blink

Trigger at round start
cs
gamebanana

danielmarcu

cs
counter-map

Waldo

hl
generic

mazy

hl
generic

Tiger

hl
generic

Tiger

How to make scary 'ghost' monsters
hl
snarkpit

Necromancer

Using the item_nuclearbomb
hlop
snarkpit

unknown

hl
twhl

atom

hl
twhl

atom

hl
herc

HERC

cs
generic

shash7

cs
generic

HLCenter

hl
generic

cagey

Counter-Strike Camera Views Tutorial
cs
generic

izuno

hl
generic

tjbrosna

hl
generic

bulk70

cs
egirdk

Egir Helgrimson

Making glass brushes
cs
generic

tjbrosna

cs
gamebanana

Skals

hl
generic

nemesis

How To Make Arches (The Good Way)
cs
generic

Blink

hl
vlatitude

ArchVile

hl
vlatitude

Brian

Get Learned! Step 5 - Plumbing
cs
generic

SuperJer

cs
counter-map

Waldo

multi
generic

SpiKeRs

Making a Custom Console Background
hl
rust

Merl

multi
egirdk

silver

hl
doe

Quakeguru

hl
twhl

Andy

cs
generic

Tiger

hl
generic

Tiger

How to use the HINT brush
cs
egirdk

Egir Helgrimson

multi
twhl

rowleybob

hl
generic

Sleepy Dragon

hl
herc

HERC

cs
gamebanana

Admer456

cs
generic

shash7

Lighting your map
tfc
generic

Az

tfc
doe

SnowDog

HALOS ON LIGHTS
cs
generic

Blink

cs
generic

shash7

hl
generic

Tiger

cs
counter-map

Nemesis

How to make transparant (shiny) floor in VHE
cs
gamebanana

GalihBG

hl
snarkpit

ReNo

hl
vlatitude

Tal-N

Resetting entities at the start of every round (Counter-Strike specific method)
hl
generic

lacos

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

hl
twhl

Seventh-Monkey

hl
jinx

Jinx

hl
twhl

SiI_3nC3

hl
generic

lunaran

hl
eyeronik

Eyeronik

creating siege-like cliffs
hl
generic

N0TH1NG

cs
generic

Blink

hl
generic

benthekuno

hl
snarkpit

amckern

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

hl
herc

HERC

hl
generic

Tiger

hl
generic

Tiger

hl
generic

SpiKeRs

hl
twhl

atom

Getting started with worldcraft by Wills
hl
actionhl

Willis

hl
generic

the spawning tank

How to make Usable Camera
hl
actionhl

Willis

cs
gamebanana

sebamora_123

hl
vlatitude

Inanimate Carbon Rod

Overviews für Counter-Strike (German)
cs
generic

HLTV

How to use the Clipping tool
multi
egirdk

Silver

hl
twhl

LightForce

cs
gamebanana

Admer456

tfc
hlws

Jack BloodBath Potter

How to make a tip over pylon
cs
egirdk

Egir Helgrimson

hl
doe

snowdog

trigger_teleport - Teleportation
cs
gamebanana

Tatu Eugen

R_SPEEDS - PART 2
cs
generic

Blink

Item/Weapon Placement
hl
actionhl

Willis

cs
generic

shash7

hl
generic

the spawning tank

Rotating door with glass pane
hl
generic

caleb

hl
generic

unknown

hl
rust

Andy

Connecting Two Rooms
cs
generic

Blink

Physical Logic – Half-Life
hl
generic

snarfevs

hl
generic

tommy14

Creating Proximity Doors
hl
rust

Gard

Making A Curved Corridor
cs
generic

Blink

hl
herc

Phil Daniels

cs
egirdk

Floydian

QUAKE vs HALFLIFE MAPPING
hl
generic

lunaran

hl
snarkpit

Mor7y

cs
counter-map

Outkast

Detail versus Design
hl
generic

davej

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

hl
generic

Tiger

cs
gamebanana

xCuDi

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

tfc
generic

Az

hl
vlatitude

Vlad

hl
generic

lunaran

Trigger_teleport Tutorial
cs
gamebanana

sebamora_123

hl
twhl

BJ

hl
vlatitude

Inanimate Carbon Rod

Basic detail
hl
generic

lacos

Hammer Beginner Tutorial 2
hl
wavelength

Hellbringer

cs
egirdk

Egir Helgrimson

TFC - CTF map
tfc
generic

Az

hl
snarkpit

Hornpipe2

Resetting Entitys At The Start Of Every Round
multi
egirdk

Egir Helgrimson

hl
twhl

Iruyun

Map optimization part 1
cs
generic

shash7

hl
snarkpit

MASTERMIND

hl
snarkpit

ReNo

cs
gamebanana

Admer456

Rotating Door
cs
gamebanana

Tatu Eugen

multi
egirdk

Jesper

hl
twhl

AJ

hl
vlatitude

Brian

hl
eyeronik

Eyeronik

Chaincraft - Explanations - Part 3
hl
generic

Chaincraft

hl
snarkpit

Ferret

cs
counter-map

Mr_Deth

hl
eyeronik

Eyeronik

Creating a dark environment.
hl
rust

Andy

hl
snarkpit

unknown

hl
hlws

Jack BloodBath Potter

GoldSrc Sprite Tutorial - PART2: ADDITIVE Sprites
hl
303

TheCorp303

cs
counter-map

Relic25

cs
gamebanana

Glock18

tfc
generic

Az

tfc
generic

Az

Creating a Streetlight with Light Cone
cs
counter-map

Lacos

hl
twhl

Andy

cs
egirdk

Floydian

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

cs
generic

shash7

hl
twhl

kol

hl
doe

Blackstein

Tutorial 11: Seamless Level Transitions
hl
wavelength

AK-47

How to use the multi_manager entity
cs
egirdk

Silver

How to do complex brushwork with no errors
cs
gamebanana

Glock18

Lighting And Compiling
cs
generic

Blink

hl
generic

Torque

hl
vlatitude

Brian

cs
generic

shash7

hl
vlatitude

Brian

hl
hlws

various

Configuring Worldcraft 3.3
hl
snarkpit

unknown

Some tips on styling your maps
hl
snarkpit

LAzerMANiac

cs
counter-map

Sam

hl
eyeronik

Eyeronik

tfc
generic

Izzy

cs
counter-map

Lacos

All about Levels and Speed
hl
wavelength

HellBringer

hl
twhl

atom

hl
generic

torque_mod

CHANGING LEVELS IN HALF-LIFE
hl
generic

Phil Daniels

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

hl
generic

bulk70

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

hl
rust

Cheat_McSlick

hl
vlatitude

Brian

hl
twhl

TheGrimReafer

How to make an Airstrike
hl
generic

hec

cs
generic

tjbrosna

hl
generic

Mr_Deth

The Basic's of world craft
hl
generic

Sleepy Dragon

hl
generic

jch

hl
eyeronik

Eyeronik

Creating Custom Map Titles & Other Flash Things for Half-Life
hl
generic

Tone

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

Glass and Moving Doors
hl
rust

Andy

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

multi
twhl

Andy

hl
wavelength

-+Arcadian+-

hl
vlatitude

Vlad

Elaborate Elevators, Part #2
hl
generic

Todesangst

Elaborate Elevators, Part #1
hl
generic

Todesangst

hl
twhl

Andy

A Guide to better Framerates
hl
generic

tjbrosna

SKIES
cs
generic

Blink

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

hl
twhl

Instant Mix

hl
generic

Sleepy Dragon

hl
rust

Mithodiel

tfc
generic

Az

hl
herc

HERC

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

How to make rotating doors with glass
hl
actionhl

Willis

Game
sven

Aurora

tfc
snarkpit

SpiKeRs

Chaincraft - Explanations - Part 2
hl
generic

Chaincraft

hl
herc

HERC

hl
snarkpit

KungFuSquirrel

cs
gamebanana

natko

Enemy AI
hl
generic

Deraj

hl
rust

Andy

hl
generic

Chips

hl
herc

HERC

hl
herc

HERC

cs
gamebanana

HazarD.

hl
generic

hec

Making .mat files
hl
actionhl

Ilkimys

hl
herc

HERC

How to make ladders
hl
actionhl

Willis

Multiplayer Level design Treatise
hl
wavelength

HellBringer

hl
rust

Andy

hl
twhl

ZombieLoffe

Setting up Worldcraft
hl
generic

hec

hl
vlatitude

Vlad

hl
vlatitude

Kabaal

hl
herc

HERC

hl
twhl

atom

How to make a static rotating crane.
cs
gamebanana

Harris

hl
snarkpit

unknown

cs
counter-map

pilpaX

cs
counter-map

Mazy

Comparing two keyvalues
hl
sven

w00tguy123

cs
counter-map

Waldo

cs
counter-map

Torque

hl
twhl

Loque

hl
twhl

atom

Doors for beginners
hl
snarkpit

matt

hl
snarkpit

unknown

Texturing Techniques
cs
generic

The God

hl
snarkpit

Dietz

Getting Started with Hammer
hl
rust

Andy

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

hl
vlatitude

Tal-N

hl
generic

the spawning tank

GoldSrc Sprite Tutorial - PART6: BEAM Sprites
hl
303

TheCorp303

hl
twhl

Andy

multi
twhl

Seventh-Monkey

hl
wavelength

slackiller

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

hl
generic

Tiger

Entities
hl
eyeronik

Eyeronik

hl
snarkpit

Leperous

func_tracktrain
hl
generic

Greg Silva

Making Glass
hl
eyeronik

Eyeronik

hl
vlatitude

Vlad

Moving doors with transparent glass
cs
gamebanana

Takatalvi

Using Complex Brushes
hl
generic

Torque

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

TFC - Hide & Seek Maps
tfc
generic

Az

sven
sven

Hezus

How to make ammo bags in TFC
tfc
gamebanana

NateTheNatyMapMaker

hl
twhl

Andy

Windows and Transparent Objects
hl
doe

Dyne

cs
counter-map

Outkast

cs
generic

SuperJer

Texturing Your Room
cs
generic

Blink

first Half-Life map with Worldcraft2
hl
generic

hec

cs
generic

shash7

hl
twhl

SlayerA

hl
herc

HERC

Frequently asked Questions and Tips
hl
actionhl

Willis

hl
doe

Blackstein

hl
vlatitude

Brian

Custom skies
hl
snarkpit

unknown

cs
counter-map

Lacos

cs
counter-map

Sam

cs
egirdk

Zeon

cs
generic

Tiger

Save/load keyvalues between levels
hl
sven

w00tguy123

hl
snarkpit

Orpheus

cs
gamebanana

taurus

hl
isolated

isolated-design

Creating Environment Maps With Terragen
hl
rust

Gard

hl
snarkpit

Cash Car Star

A beginners guide to mapping: Part 2
cs
gamebanana

natko

hl
snarkpit

unknown

Compiling in Quark
hl
generic

Ryan Greg

On textures and wpoly (128, 256 or 240, which is the best?)
sven
sven

Hezus

To new mappers - Tips
cs
egirdk

Brammer

Compiling Terms You Should Know
hl
generic

Mithodical

hl
wavelength

Bulk

cs
generic

Rubber Ducky

hl
herc

HERC

hl
twhl

atom

hl
twhl

atom

cs
gamebanana

Trool Face

hl
doe

snowdog

DoD Advancing Spawns
dod
rust

Nick

Game Text Tutorial
hl
generic

izuno

69th Vlatitude Tips
multi
vlatitude

cs
counter-map

Mr_Deth

cs
gamebanana

Admer456

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

Worldcraft2 / the interface
hl
generic

hec

Tutorial 3: Adding a second room and a door
hl
wavelength

HellBringer

Lightvalues
multi
egirdk

Egir Helgrimson

hl
vlatitude

Brian

hl
snarkpit

ReNo

hl
vlatitude

Brian

multi
vlatitude

Vlad

cs
generic

shash7

hl
generic

Tiger

hl
herc

HERC

DoD Class Limits
dod
rust

Nick

Tutorial 10: Func_tank - Making a Controllable Turret
hl
wavelength

HellBringer

Making a proper sky for your map.
cs
gamebanana

Harris

Tutorial 7: The Func_train possibilities
hl
wavelength

HellBringer

How to make a swinging pendulum for use in a Grandfather clock or similar object.
hl
generic

mapmakers

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

cs
generic

shash7

Get Learned! Step 7 - Finish Line
cs
generic

SuperJer

hl
twhl

Andy

func_teleport
cs
egirdk

jonas_dk

cs
counter-map

Lasalas

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

How to find leaks easily
hl
actionhl

Willis

tfc
generic

Az

Taming the Speaker Entity
hl
generic

Mithodical

How to create Awesome Lamps/Lights
sven
sven

TrEmPlEr

hl
eyeronik

Eyeronik

Making breakable glass
hl
generic

mazy

hl
snarkpit

Leperous

BSP to MAP | BSPTwoMAP
cs
gamebanana

Viper1337

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

cs
counter-map

Mazy

How to change the sky box texture
hl
actionhl

Willis

Configure Worldcraft
hl
snarkpit

Leperous

hl
generic

Sleepy Dragon

hl
snarkpit

Jinx

tfc
doe

SnowDog

Finding & fixing leaks
hl
egirdk

Iceman

cs
generic

Blink

hl
twhl

BrattyLord

Team Fortress Classic Survival Guide
tfc
generic

guidePF

The Mysteries of the Pak File...
multi
wavelength

Bored_technician

The making of good grass in WC
hl
generic

Sleepy Dragon

cs
gamebanana

Glock18

How to use the vertex editing button
hl
actionhl

Willis

sven
sven

the-middleman

cs
generic

shash7

hl
generic

tjbrosna

Making glass brushes
hl
generic

tjbrosna

hl
rust

Andy

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

Climbing a wall ledge
hl
snarkpit

Wild Card

multi
twhl

atom

cs
counter-map

Tayl0r

Scaleing: Why it works.
hl
generic

Ryan Greg

Spicing up your architecture
hl
snarkpit

ReNo

multi
generic

czg

hl
3rdlife

Cause of death

How to make Rain/Snow
hl
actionhl

Willis

hl
twhl

atom

cs
generic

Blink

Team vs Team Balancing Tutorial
sven
sven

A1win

Rotating Door
cs
generic

Blink

cs
counter-map

Mazy

Creating Environment Maps With Terragen
hl
generic

Mithodical

hl
generic

Tiger

hl
isolated

isolated-design

Mapping help Tutorials for Half-Life & Mods
hl
generic

tommy14

Game
sven

the-middleman

cs
counter-map

Lacos

cs
gamebanana

Glock18

hl
eyeronik

Eyeronik

Window lighting trick
hl
snarkpit

Andrei

cs
generic

HLCenter

In-Depth: Getting started in Mapping
hl
3rdlife

linkoraclehero

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

The fastest way to compile your maps!
cs
counter-map

Lestat

tfc
doe

evilchild

cs
gamebanana

Tatu Eugen

hl
generic

3D Construction

ITEM BALANCE
hl
generic

lunaran

cs
egirdk

Marcus

func_doors
hl
snarkpit

unknown

How to make ambient noises
hl
actionhl

Willis

cs
snarkpit

Mor7y

hl
snarkpit

Tracer Bullet

hl
vlatitude

Brian

cs
generic

shash7

hl
herc

HERC

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

hl
vlatitude

Brian

How to make a ladder
cs
generic

shash7

hl
eyeronik

Eyeronik

cs
generic

shash7

cs
counter-map

Mr_Deth

hl
generic

Tiger

cs
gamebanana

Admer456

Prefabs and Monsters
hl
rust

Andy

cs
counter-map

pilpaX

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

How to use !activator
sven
sven

the-middleman

Mapping Guide for HL using QEradiant
hl
generic

DerekR

cs
counter-map

Mazy

hl
twhl

atom

hl
snarkpit

Elon Yariv

Setting up Worldcraft
hl
actionhl

Wills

hl
generic

SpiKeRs

hl
twhl

atom

Scripted Sequence's for Newbies part 2
cs
generic

HLCenter

cs
counter-map

Sam

cs
egirdk

Iceman

hl
generic

bulk70

cs
counter-map

Mr_Deth

hl
generic

the spawning tank

How to add sound in your map
cs
generic

shash7

Mappers should read:Fix the bot's bugs with ladder
cs
gamebanana

hhhhhhhh

Compiling Part 1
hl
generic

mappers kingdom

Scripted events for Stock Half Life Models
hl
generic

amckern

hl
vlatitude

Vlad

hl
jinx

Jinx

hl
twhl

atom

cs
counter-map

Guy_Montag

cs
egirdk

Gee

cs
generic

Blink

hl
twhl

pepper

DecalsAbziehbilder
cs
egirdk

Kookas

hl
snarkpit

unknown

How to make effective lighting
hl
actionhl

Willis

hl
vlatitude

Brian

Sky Positioning
hl
generic

torque_mod

Advanced Shadows
sven
sven

Hezus

Counter-Strike 1.6 Mapping
cs
gamebanana

Arman Ossi Loko

cs
generic

shash7

Introduction to R-Speeds
hl
jinx

Jinx

How To Make A Map With WorldPad (aka: WordPad)
hl
generic

Ryan Greg

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

hl
herc

HERC

Game
sven

Puchi

hl
actionhl

Wills

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

hl
snarkpit

Crono

hl
twhl

Daubster

Making a symmetrical map
tfc
gamebanana

Squeezit

hl
isolated

isolated-design

tfc
generic

TurboWorm

hl
generic

Ryan Greg

Making realistic Trees
cs
generic

The God

sven
sven

Tinman

hl
twhl

SlayerA

Introduction to Counter-Strike mapping
cs
twhl

pepper

Security Scanner
hl
generic

Todesangst

Leakage
hl
eyeronik

Eyeronik

hl
snarkpit

unknown

hl
herc

HERC

Making water
cs
generic

shash7

GoldSrc Sprite Tutorial - PART3: IndexAlpha Sprites
hl
303

TheCorp303

How to make breakable windows
hl
actionhl

Willis

hl
generic

Sleepy Dragon

Obscure R_Speed Tweaks
hl
snarkpit

Jinx

cs
egirdk

Egir Helgrimson

hl
generic

Tiger

hl
generic

benthekuno

tfc
doe

Dr_Bones

NULL Texturing and boosting performance
cs
egirdk

Souleh

cs
egirdk

Silver

hl
snarkpit

Campaignjunkie

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

The Texture Application
multi
egirdk

Egir Helgrimson

cs
egirdk

Floydian

multi
egirdk

silver

hl
herc

HERC

Lifts (aka elevators)
hl
snarkpit

Wild Card

How to make a beach
cs
egirdk

Egir Helgrimson

Making and Dealing with Sky
hl
eyeronik

Eyeronik

How to make an elevator with a button in it.
cs
gamebanana

Harris

Making Shoot-trough-able grate
hl
generic

mazy

cs
generic

Rubber Ducky

Scripted Sequence's for Newbies part 1
cs