Level Design
Name / DescriptionRatingSrc / Author   
How to reduce polys
hl
sven

Tinman

hl
verc

Luke Haywas

How to make Usable Camera
hl
actionhl

Willis

hl
hlws

Jack BloodBath Potter

hl
twhl

atom

func_tracktrain
hl
generic

Greg Silva

hl
verc

unknown

hl
generic

unknown

Advanced Terrain Creation
Game
gamebanana

Admer456

hl
eyeronik

Eyeronik

hl
verc

autolycus

hl
eyeronik

Eyeronik

cs
generic

shash7

hl
herc

HERC

hl
vlatitude

Vlad

cs
counter-map

Zaphod_Beeblebrox

Setting up Hammer for counter-strike mapping
cs
steam

LiveWire

DoD Advancing Spawns
dod
rust

Nick

Making a ladder
hl
generic

mazy

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

hl
eyeronik

Eyeronik

hl
twhl

andy

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

cs
generic

SuperJer

hl
yt

Bot aymen

Simple Camera Tutorial
cs
generic

The God

Advanced Shadows
sven
sven

Hezus

hl
yt

Bot aymen

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

hl
generic

Tiger

cs
generic

shash7

Firebinders - The Text Chanmer Experiments - Conclusions
hl
generic

firebinder

Manipulating skies - with unendless maps without changelevels
sven
sven

SourceSkyBoxer

Half-Life Map Entity Editing
hl
gamebanana

Ragnarock17

cs
counter-map

Waldo

hl
doe

snowdog

69th Vlatitude Tips
multi
vlatitude

hl
generic

Tiger

sven
generic

svenmanor

cs
generic

HLCenter

Textured Lighting
hl
generic

tjbrosna

Customizing the lights.rad File
hl
rust

Mithodiel

How to make a curve
cs
egirdk

Naigel

Fixing Fullbright and Black Void Glitches - How to fix Leaks
hl
yt

lost_acs

cs
egirdk

Egir Helgrimson

hl
eyeronik

Eyeronik

Making water that looks good
hl
sven

RNG

Map optimization part 1
cs
generic

shash7

hl
vlatitude

Tal-N

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

BSP to MAP | BSPTwoMAP
cs
gamebanana

Viper1337

DecalsAbziehbilder
cs
egirdk

Kookas

cs
counter-map

Mazy

tfc
doe

evilchild

hl
snarkpit

Gwil

hlop
herc

HERC

Half-Life Deathmatch Mapping
hl
twhl

ministeve

Obscure R_Speed Tweaks
hl
snarkpit

Jinx

Introduction to Counter-Strike mapping
cs
twhl

pepper

How to change the sky box texture
hl
actionhl

Willis

The Mysteries of the Pak File...
multi
wavelength

Bored_technician

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

Creating Environment Maps With Terragen
hl
rust

Gard

hl
twhl

atom

cs
egirdk

Floydian

How to make a clip brush
hl
generic

Oirfid

hl
verc

autolycus

LCD Display (with custom values!)
sven
sven

Hezus

hl
verc

unknown

hl
herc

Phil Daniels

cs
egirdk

Gee

sven
sven

Hezus

hl
snarkpit

Dietz

Capture The Flag Tutorial
tfc
doe

snowdog

cs
gamebanana

Admer456

hl
generic

Tiger

hl
snarkpit

chryosis

hl
twhl

twhl

cs
gamebanana

Skals

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

Compiling maps using ZHLT
cs
gamebanana

Danial Afridi

Pipe-Works (part 2)
hl
snarkpit

Sinner_D

hl
generic

the spawning tank

hl
twhl

Stojke

Curved Corners and Sloping Passages
hl
generic

caleb

cs
counter-map

pilpaX

hl
vlatitude

Brian

Making A Curved Corridor - Part 2
cs
generic

Blink

hl
twhl

atom

hl
snarkpit

unknown

Configure Worldcraft
hl
snarkpit

Leperous

Creating a simple camera
hl
generic

lacos

hl
wavelength

imaculata2000

How to make your own credits
cs
egirdk

silver

hl
twhl

atom

hl
moddb

altercuca

Sizes in cstrike
cs
generic

shash7

cs
counter-map

Guy_Montag

Random Event Generator
hl
verc

autolycus

tfc
generic

TurboWorm

hl
snarkpit

unknown

HALOS ON LIGHTS
cs
generic

Blink

hl
twhl

BrattyLord

tfc
doe

evilchild

hl
verc

Mazemaster

hl
herc

HERC

Leaks and how to fix them
cs
generic

shash7

hl
generic

Tiger

cs
generic

shash7

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

hl
verc

EsBe

How to add a sky to a map
cs
egirdk

Slowhand

hl
generic

Tiger

hl
snarkpit

unknown

Setting up Worldcraft
hl
actionhl

Wills

multi
generic

SpiKeRs

hl
rust

Miniwood

Add water you can see through
cs
gamebanana

Trool Face

hl
generic

Tiger

cs
counter-map

questionable.ethics

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

hl
generic

Tiger

Advanced Lighting (info_textlights & light_surface & improved sky lights)
sven
sven

Hezus

sven
sven

Hezus

Basic detail
hl
generic

lacos

hl
rust

mazemaster

Tentacles!
sven
sven

A1win

cs
generic

shash7

hl
verc

autolycus

Moving Controllable Train, Rail cart ... etc
hl
yt

lost_acs

Embedding Textures into a Map
hl
verc

Unquenque

hl
twhl

Rebel Shuttle

hl
yt

Bot aymen

tfc
herc

HERC

hl
vlatitude

Kabaal

hl
vlatitude

Kabaal

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
verc

TMH

hl
generic

Tiger

Creating a streetlight with light cone
hl
generic

lacos

Sky Positioning
hl
generic

Torque

Lighting your map
tfc
generic

Az

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

NPC and Item Placement Theory
hl
snarkpit

Hugh

hl
3rdlife

Cause of death

hl
generic

bulk70

cs
generic

Blink

hl
twhl

LightForce

hl
vlatitude

Tal-N

TEAM FORTRESS
tfc
generic

lunaran

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

GoldSrc Map Texture Tutorial - Part 7
hl
303

TheCorp303

DoD Class Limits
dod
rust

Nick

hl
generic

Tiger

cs
egirdk

Marcus

cs
egirdk

Egir Helgrimson

tfc
verc

aXon

multi
twhl

Seventh-Monkey

hl
generic

the spawning tank

hlbs
verc

Scars

Texturing Techniques
cs
generic

The God

hl
verc

unknown

Texturing Your Room
cs
generic

Blink

verc

c4

cs
generic

Rubber Ducky

cs
generic

Blink

Barney’s Wizard Counterstrike mapping guides: Part 2 'Covering Your Ass'
cs
counter-map

Barney

TFC: Capture The Flag
tfc
herc

HERC

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

hl
verc

autolycus

hl
doe

Quakeguru

cs
twhl

Andy

Game
generic

amckern

cs
counter-map

Mr_Deth

Three Important things/rules
cs
gamebanana

Mark Tven

multi
generic

czg

cs
counter-map

FatboyTim

Proper Half-Life mapping - The Essentials, Leaks, and Beginner's Guide
hl
moddb

Pr0stSh0cKeR

tfc
verc

DeathWish

Using Complex Brushes
hl
generic

Torque

hl
eyeronik

Eyeronik

hl
isolated

isolated-design

Introduction to Hammer Editor and Mapping
cs
gamebanana

Akshit Saklani

hl
herc

HERC

Customizing the lights.rad File
hl
generic

Mithodical

hl
generic

bulk70

cs
generic

shash7

hl
verc

Andy Wynne

Tutorial 2: Your first room and Worldcraft basics
hl
wavelength

HellBringer

Water Trickle
hl
generic

snarfevs

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

hl
twhl

SlayerA

hl
snarkpit

Leperous

hl
generic

Tiger

TFC Entity Reference
tfc
verc

unknown

hl
wavelength

HellBringer

How to make a nice looking house!
cs
egirdk

Iceman

hl
generic

SpiKeRs

hl
snarkpit

SpiKeRs

hl
verc

autolycus

hl
generic

Tiger

Sky Positioning
hl
generic

torque_mod

Making a deathrun map
cs
generic

shash7

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

Reusing/duplicating complex entity systems
Game
sven

w00tguy123

hl
twhl

atom

hl
verc

autolycus

tfc
generic

UncleBRUCE

Hint Brushes
hl
twhl

Andy

https://web.archive.org/web/20021219134831/http://valve-erc.com/resources/?page=tut_torchcut
hl
verc

unknown

The 'Boulder' Method
hl
snarkpit

Toast King

Elaborate Elevators, Part #1
hl
generic

Todesangst

tfc
generic

Az

hl
generic

cagey

Proper ropes/cables for lifts
hl
snarkpit

Andrei

hl
twhl

Zappy_2x2

Curved Walls - Rounded Walls
hl
yt

lost_acs

valve hammer audio tutoiral
hl
yt

Bot aymen

cs
counter-map

Torque

hl
herc

HERC

hl
3rdlife

Cause of death

hl
vlatitude

ArchVile

cs
generic

SuperJer

hl
verc

autolycus

hl
twhl

atom

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

multi
egirdk

Floydian

cs
moddb

HazarD.

Scripted Sequence's for Newbies part 1
cs
generic

HLCenter

hl
moddb

lhavelund

Tutorial 5: Lifts, and more lifts...
hl
wavelength

HellBringer

hl
verc

autolycus

About Invalid Brushes
hl
generic

firebinder

hl
snarkpit

KungFuSquirrel

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

hl
eyeronik

Eyeronik

cs
egirdk

Zeon

hl
twhl

atom

hl
verc

unknown

hl
jinx

Jinx

cs
generic

shash7

hl
generic

mazy

Scaleing: Why it works.
hl
generic

Ryan Greg

Adding Models to action hl and other mods
hl
eyeronik

Eyeronik

hl
wavelength

Bulk

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

How to make an elevator with a button in it.
cs
gamebanana

Harris

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

Using the Multi_Manager
hl
eyeronik

Eyeronik

TFC - CTF map
tfc
generic

Az

Setting up Hammer for Half-Life mapping
hl
steam

LiveWire

cs
generic

tjbrosna

cs
generic

shash7

Making See-Through Glass
cs
generic

Blink

tfc
doe

DrBones

Half-Life Teamplay
hl
verc

unknown

hl
herc

HERC

Game Text Tutorial
hl
generic

izuno

hl
generic

Sleepy Dragon

cs
gamebanana

Admer456

Making .mat files
hl
actionhl

Ilkimys

hl
generic

SpiKeRs

hl
vlatitude

Brian

dod
steam

LiveWire

cs
counter-map

Mazy

cs
counter-map

Mazy

Triangle Terrain 3: Optimising Terrain
hl
snarkpit

ReNo

hl
vlatitude

Brian

hl
twhl

Skeeve

cs
generic

Blink

hl
generic

Rage

hl
eyeronik

Eyeronik

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

Half Life Appearance Light Type List
hl
generic

Banan2288

Combining Scripted Sequences and Sentences
hl
generic

hec

hl
generic

Tiger

hl
doe

Blackstein

multi
generic

SpiKeRs

hl
verc

KungFuSquirrel

Rules for the Novice Mapper
hl
generic

firebinder

Prefabs and Monsters
hl
rust

Andy

sven
sven

Hezus

hl
verc

autolycus

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

hl
generic

Tiger

hl
rust

Gard

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

hl
wavelength

HellBringer

hl
gamebanana

SpiritVII

hl
twhl

SiI_3nC3

cs
generic

SuperJer

hl
eyeronik

Eyeronik

Game
sven

the-middleman

cs
generic

shash7

hl
verc

unknown

hl
vlatitude

GeeBee

hl
snarkpit

Leperous

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

tfc
generic

SpiKeRs

hl
twhl

Iruyun

hl
twhl

38_98

hl
generic

torque_mod

hl
verc

archcommus

hl
eyeronik

Eyeronik

hl
rust

Andy

tfc
generic

Izzy

hl
verc

unknown

cs
gamebanana

Admer456

hl
rust

Cheat_McSlick

hl
isolated

isolated-design

hl
verc

unknown

hl
twhl

Marlborometal

Decals: All You Need To Know
hl
twhl

SlayerA

hl
herc

HERC

hl
twhl

Andy

multi
generic

SpiKeRs

Pretty Effects with Spirit of Half-Life
hl
verc

Teh_Freak

hl
twhl

Andy

The making of good grass in WC
hl
generic

Sleepy Dragon

cs
gamebanana

HazarD.

tfc
generic

Az

cs
gamebanana

Takatalvi

hl
verc

unknown

hl
rust

Koga73

hl
herc

HERC

Window lighting trick
hl
snarkpit

Andrei

Game
sven

Silencer

multi
egirdk

Egir Helgrimson

hl
generic

Sleepy Dragon

Making a destroyable active tank turret (realistic)
hl
snarkpit

Andrei

Tutorial 3: Adding a second room and a door
hl
wavelength

HellBringer

hlop
verc

Unquenque

The Opposing Force Opening Sequence
hlop
verc

Unquenque

hl
snarkpit

ReNo

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

tfc
hlws

Jack BloodBath Potter

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

hl
generic

tjbrosna

hl
verc

Mazemaster

hl
generic

the spawning tank

dod
rust

Nick

hl
yt

Archie_SnC

hl
generic

Tiger

hl
hlws

QuickDeath

An alternative way to find map leaks easily
cs
gamebanana

Harris

How To Make A Map With WorldPad (aka: WordPad)
hl
generic

Ryan Greg

How to use the Clipping tool
multi
egirdk

Silver

How to Port a Part Of a Source Map To Goldsrc
hl
gamebanana

guest3444307

tfc
doe

SnowDog

hl
vlatitude

Brian

hl
twhl

Andy

hl
herc

HERC

All about Levels and Speed
hl
wavelength

HellBringer

The Ladder Tutorial
hl
wavelength

HellBringer

hl
twhl

atom

Theory - Connectivity and flow
Game
sven

Tinman

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

A comprehensive guide to func_detail
Game
generic

Slartibarty

hl
generic

Tiger

hl
moddb

Peter Brev

Resetting entities at the start of every round (Counter-Strike specific method)
hl
generic

lacos

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

Making a symmetrical map
tfc
gamebanana

Squeezit

hl
twhl

AJ

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

hl
generic

Hunk Guerrius

DoD Object Objectives
dod
rust

Nick

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

cs
counter-map

Nemesis

hl
snarkpit

Perin

hl
gamebanana

MarlboroMetal

hl
snarkpit

unknown

cs
counter-map

Outkast

cs
eyeronik

Eyeronik

Making Light Beams
cs
generic

The God

cs
generic

shash7

hl
generic

tommy14

Chaincraft - Explanations - Part 2
hl
generic

Chaincraft

Lasers for the masses
hl
snarkpit

matt

tfc
herc

HERC

Elaborate Elevators, Part #2
hl
generic

Todesangst

cs
counter-map

Mr_Deth

hl
verc

autolycus

hl
generic

tjbrosna

hl
moddb

lhavelund

hl
generic

bulk70

tfc
verc

navyfighter

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

Doors for beginners
hl
snarkpit

matt

multi
twhl

rowleybob

Configuring Worldcraft 3.3
hl
snarkpit

unknown

hl
twhl

Andy

hlop
verc

autolycus

How to configure Valve Hammer Editor for Counter-Strike 1.6 mapping
cs
egirdk

Egir Helgrimson

cs
generic

shash7

cs
generic

shash7

tfc
doe

Dr_Bones

hl
twhl

Andy

Game
gamebanana

Admer456

hl
rust

Andy

hl
rust

Gard

cs
generic

shash7

cs
egirdk

Egir Helgrimson

hl
twhl

Seventh-Monkey

hl
verc

autolycus

hl
eyeronik

Eyeronik

hl
snarkpit

unknown

hl
snarkpit

Leperous

cs
counter-map

Lacos

hl
generic

Sleepy Dragon

tfc
verc

DeathWish

hl
twhl

atom

hl
eyeronik

Eyeronik

How to do complex brushwork with no errors
cs
gamebanana

Glock18

hl
verc

autolycus

Making glass brushes
hl
generic

tjbrosna

cs
counter-map

Mr_Deth

hl
verc

autolycus

hl
snarkpit

unknown

hl
snarkpit

ReNo

hl
verc

unknown

How to make rotating doors with glass
hl
actionhl

Willis

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

hl
eyeronik

Eyeronik

hl
snarkpit

unknown

How to change views on join or team switch.
cs
egirdk

0ddity

cs
counter-map

Sam

hl
vlatitude

Vlad

Scripted events for Stock Half Life Models
hl
generic

amckern

Func_button
hl
snarkpit

unknown

cs
generic

Tiger

cs
gamebanana

Glock18

hl
verc

autolycus

How to Control the Player Respawn Rate
tfc
doe

evilchild

Rotating Light Effect
hl
verc

unknown

hl
snarkpit

Leperous

Valve hammer scripted sentence tutorial
hl
yt

Bot aymen

hl
gamebanana

NaitsirK di Fire

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

Making water
cs
generic

shash7

In-Depth: Getting started in Mapping
hl
3rdlife

linkoraclehero

Making NPCs do things - Scripted Sequences
hl
yt

lost_acs

Chaincraft - Explanations - Part 3
hl
generic

Chaincraft

Making a Custom Console Background
hl
rust

Merl

multi
vlatitude

Vlad

hl
vlatitude

Vlad

hl
twhl

pepper

Scripted Events - Using multi_manager
hl
yt

lost_acs

How to set up a multi_manager
hl
generic

Oirfid

How to make transparant (shiny) floor in VHE
cs
gamebanana

GalihBG

Team vs Team Balancing Tutorial
sven
sven

A1win

cs
moddb

lhavelund

hl
verc

Loc

The Clip Brush Tutorial
hl
wavelength

HellBringer

hl
verc

Arbron Issarooth

cs
gamebanana

Trool Face

About CLIP Texture
cs
gamebanana

Tatu Eugen

Apache Delivering an APC
hl
generic

Todesangst

tfc
doe

evilchild

hl
twhl

kaffikopp

first Half-Life map with Worldcraft2
hl
generic

hec

cs
egirdk

Egir Helgrimson

How to make a grate/fence that you can shoot through
hl
generic

Oirfid

hl
vlatitude

Brian

hl
generic

nemesis

cs
generic

tjbrosna

hl
verc

RabidMonkey

cs
gamebanana

Glock18

Rising water
hl
generic

Oirfid

Making breakable glass
hl
generic

mazy

cs
egirdk

jonas_dk

hl
twhl

pepper

The Texture Application
multi
egirdk

Egir Helgrimson

hl
generic

Tiger

Creating a Streetlight with Light Cone
cs
counter-map

Lacos

Making glass brushes
cs
generic

tjbrosna

hl
eyeronik

Eyeronik

hl
verc

Yesukai

cs
eyeronik

Eyeronik

Enemy AI
hl
generic

Deraj

hl
snarkpit

Archaic

cs
counter-map

Mazy

cs
egirdk

Silver

hl
snarkpit

thursday-

cs
generic

shash7

Making and Dealing with Sky
hl
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

hl
doe

snowdog

hl
verc

unknown

hl
herc

HERC

DoD Spawn Protection
dod
rust

Nick

hl
snarkpit

Elon Yariv

hl
generic

tommy14

hl
generic

Tiger

cs
generic

SuperJer

hl
jinx

Jinx

How to make a ladder
hl
generic

Oirfid

cs
snarkpit

Mor7y

hl
vlatitude

Vlad

cs
generic

The God

hl
herc

HERC

hl
verc

unknown

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

cs
counter-map

Sam

hl
generic

Tiger

hl
twhl

Instant Mix

hl
doe

Evilchild

Using skys in Half-Life
hl
verc

unknown

hl
generic

kaffikopp

hl
generic

lacos

hl
generic

Tiger

hl
generic

Sleepy Dragon

HLT's 'func_detail'
generic

MS:C community

hl
snarkpit

unknown

hl
twhl

atom

hl
yt

Bot aymen

VERC Enityi Guide
hl
verc

unknown

Rotating Doors - the ORIGIN Brush
hl
yt

lost_acs

hl
generic

Sleepy Dragon

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

hl
generic

bulk70

hl
verc

autolycus

cs
generic

tjbrosna

hl
twhl

Elon Yariv

cs
gamebanana

Skals

hl
verc

Ghoul

hl
moddb

Blowball

hl
herc

HERC

hl
twhl

Skeeve

hl
snarkpit

Hornpipe2

hl
vlatitude

Vlad

'Glowing' Texture Lights
hl
verc

Yesukai

Counterstrike Mapping
cs
generic

hec

Firebinders - The Text Chanmer Experiments Part 2
hl
generic

firebinder

hl
snarkpit

Orpheus

Half-Life Editing Tips
hl
verc

Dave Johnson

sven
generic

svenmanor

hl
snarkpit

Jinx

NULL Texturing and boosting performance
cs
egirdk

Souleh

valve hammer teleport
hl
yt

Bot aymen

cs
egirdk

Floydian

Making Glass
hl
verc

unknown

hl
herc

HERC

hl
generic

Tiger

hl
wavelength

Barney99

Custom skies
hl
snarkpit

unknown

multi
egirdk

silver

VHLT's 'SOLIDHINT'
hl
generic

MS:C community

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

Volumetric lighting
hl
generic

snarfevs

hl
twhl

atom

cs
counter-map

Mr_Deth

cs
gamebanana

HazarD.

hl
twhl

Bruce

Fences you can shoot through
hl
snarkpit

unknown

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

Using Complex brushes (Realistic Cliffs)
hl
wavelength

TorQueMoD

hl
generic

Philip Whalen

Style Guide #2, Lab 2
hl
verc

Dave Johnson

R_SPEEDS - Part 1
cs
generic

Blink

hl
generic

Mr_Deth

hl
eyeronik

Eyeronik

hl
snarkpit

Xen

hl
herc

HERC

Pitch Yaw Roll Demystified
hl
verc

Mr. Yuk

cs
generic

tjbrosna

To new mappers - Tips
cs
egirdk

Brammer

Condition Zero - Advanced navmesh editing guide
cscz
gamebanana

Tigre11ify

How to Install Valve Hammer Editor 3.5 for Counter-Strike mapping
cs
egirdk

Egir Helgrimson

cs
generic

Blink

hl
twhl

Vassy

hl
snarkpit

unknown

hl
wavelength

slackiller

hl
verc

autolycus

hl
generic

amckern

hl
generic

the spawning tank

tfc
verc

aXon

multi
vlatitude

Vlad

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

Detail textures in Half-Life
hl
verc

Philip Searle

hl
generic

tjbrosna

Tutorial 10: Func_tank - Making a Controllable Turret
hl
wavelength

HellBringer

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

How to make ladder
hl
verc

unknown

Setting up VHLT for mapping
cs
generic

shash7

Hammer Beginner Tutorial 3
hl
wavelength

Hellbringer

Moving doors with transparent glass
cs
gamebanana

Takatalvi

Lifts (aka elevators)
hl
snarkpit

Wild Card

hl
twhl

atom

Entities in Quark
hl
generic

Ryan Greg

Comparing two keyvalues
hl
sven

w00tguy123

hl
generic

moonacre

hl
vlatitude

Brian

hl
herc

Freon

TFC - Dustbowl Style Map
tfc
generic

Az

Simple sequence of events
hl
snarkpit

Spazz

hl
herc

HERC

Panel Texturing
hl
snarkpit

Ferret

hl
snarkpit

unknown

hl
rust

Andy

Sven Manor Enitity Guide
sven
generic

unknown

hl
snarkpit

Crono

Clipping Brushes
hl
doe

Quakeguru

Rotating door with glass pane
hl
generic

caleb

Half-Life Rain Tutorial
hl
verc

Freon

How to make Rain/Snow
hl
actionhl

Willis

NPC and Item Placement Theory
Game
verc

Hugh

How to create your map type
cs
gamebanana

Seb_Mercenary

hl
doe

Blackstein

cs
generic

shash7

sven
sven

Streamfox

Security Scanner
hl
generic

Todesangst

Map-Making Basics - Part 1
dod
yt

RJ

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

multi
generic

SpiKeRs

hl
twhl

Andy

Problems and solutions then compiling map
cs
gamebanana

:: ISOBIT ::

hl
gamebanana

Scorpy

hl
generic

Mr_Deth

Creating Custom Map Titles & Other Flash Things for Half-Life
hl
generic

Tone

Multi_managers
hl
snarkpit

JFry

hl
rust

Andy

cs
generic

Rubber Ducky

hl
verc

James Parkwood

hl
doe

JoNaS

hl
eyeronik

Eyeronik

hl
verc

autolycus

How to make a rotating glass door
hl
generic

Sleepy Dragon

sven
generic

svenmanor

General level design theory
cs
generic

shash7

hl
verc

unkbown

hl
generic

Tiger

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
herc

HERC

hl
eyeronik

Eyeronik

hl
generic

lunaran

cs
counter-map

Sam

Making New Buttons for Your MOD
hl
rust

Cheesemonster

Changing the sky in your map
hl
wavelength

Doofus

Vertex Manipulation 3 - Creating Realistic
cs
generic

The God

hl
snarkpit

unknown

A Guide to better Framerates
hl
generic

tjbrosna

Batch File Compiling for Beginners
hl
snarkpit

Tracer Bullet

MAP BALANCE
hl
generic

lunaran

cs
gamebanana

Tatu Eugen

hl
twhl

Stojke

Custom Textures - Use & Including
hl
snarkpit

Forceflow

dod
moddb

RJ

hl
herc

HERC

multi
twhl

Andy

How to use q2beaver
hl
generic

Tiger

hl
snarkpit

KungFuSquirrel

hl
herc

HERC

TFC - Hide & Seek Maps
tfc
generic

Az

How to add sound in your map
cs
generic

shash7

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

Your First Map - Basics and Controls
hl
yt

lost_acs

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

hl
doe

snowdog

hl
rust

Andy

hlop
herc

HERC

hl
herc

HERC

hl
verc

autolycus

cs
generic

Blink

hl
generic

mappers kingdom

hl
verc

BadMofo

Rope, Waterfalls and Dripping Water.
hl
twhl

Andy

hl
snarkpit

R@lph VViggum

hl
herc

HERC

Configuring func_trains - func_tracktrains
hl
snarkpit

Andrei

Entities
hl
eyeronik

Eyeronik

WorldCraft 3.3 from the beginning
hl
generic

lacos

cs
egirdk

Gorm

hl
moddb

GeNiaL

SKIES
cs
generic

Blink

hl
herc

HERC

Texture Alignment on Curves
hl
verc

KubgFuSquirrel

tfc
verc

DeathWish

Game
sven

the-middleman

hl
snarkpit

unknown

How to make Land mines
cs
egirdk

Iceman

Useful Mapping Commands
hl
eyeronik

Eyeronik

hl
verc

autolycus

hl
doe

Dyne

hl
generic

benthekuno

How To Make Arches (The Good Way)
cs
generic

Blink

cs
counter-map

Lasalas

Complex cliff faces
hl
snarkpit

ReNo

hl
generic

bulk70

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

cs
generic

shash7

hl
snarkpit

Cash Car Star

Doors and Switches - Basics of Naming and Targetting
hl
yt

lost_acs

How to make a ladder
cs
generic

shash7

hl
generic

Sleepy Dragon

Hammer Beginner Tutorial 2
hl
wavelength

Hellbringer

hl
generic

tjbrosna

hl
verc

autolycus

Creating your first map
hl
generic

lacos

hl
verc

unknown

hl
generic

Sleepy Dragon

hl
actionhl

Hondo

A beginners guide to mapping: Part 2
cs
gamebanana

natko

Using Valve Hammer Editor to Create Worlds for Natural Selection
Game
generic

amckern

How to make Caves
generic

Thothie

valve hammer multimanager
hl
yt

Bot aymen

hl
vlatitude

Vlad

hl
twhl

Seventh-Monkey

Creating a dark environment.
hl
rust

Andy

hl
generic

Tiger

Making A Curved Corridor
cs
generic

Blink

hl
verc

autolycus

cs
gamebanana

NvC_DmN_CH

multi
twhl

atom

How to make a road, that dont look crappy
cs
egirdk

Silver

cs
egirdk

Silver

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

Making Ladders and Glass
hl
sven

Mr.Hankey

All scripted sequences for all models.
hl
hlws

otis

hl
generic

the spawning tank

hl
twhl

TheGrimReafer

hl
generic

SpiKeRs

tfc
doe

evilchild

cs
generic

shash7

How2Map - Half-Life 1 & Sven Co-op
sven
yt

CryoKeen

sven
generic

svenmanor

hl
snarkpit

Ferret

cs
generic

Blink

hl
generic

Tiger

Creating Proximity Doors
hl
rust

Gard

hl
yt

Bot aymen

sven
generic

svenmanor

cs
counter-map

Outkast

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

hl
moddb

Peter Brev

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

hl
twhl

atom

How to curve,bend,arc almost everything
sven
sven

Kirito

Overviews für Counter-Strike (German)
cs
generic

HLTV

hl
moddb

HughBear

cs
gamebanana

Glock18

The Bendy Door
hl
verc

unknown

TFC Mapping Frequently Asked Questions
tfc
verc

Professional Victim

cs
gamebanana

sebamora_123

cs
gamebanana

Admer456

cs
egirdk

azi

hl
verc

Hugh

cs
gamebanana

Glock18

hl
generic

firebinder

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

hl
generic

Sleepy Dragon

Entity Editing Tutorial
tfc
generic

Neurobasher

Rope, Water and Waterfalls
hl
rust

Andy

cs
generic

Blink

hl
generic

lacos

Elevators, Moving Platforms and Trains - Moving Level Parts
hl
yt

lost_acs

hl
snarkpit

Leperous

multi
generic

SpiKeRs

tfc
verc

navyfighter

hl
verc

unknown

hl
verc

unknown

R_SPEEDS
tfc
generic

UncleBRUCE

cs
gamebanana

sebamora_123

hl
generic

bulk70

Firebinders - The Text Chanmer Experiments Part 3
hl
generic

firebinder

hl
doe

snowdog

Making a Useable Machine Gun
cs
generic

The God

Rotating Door
cs
generic

Blink

hl
generic

jch

hl
twhl

kol

How to make a mirror floor
cs
egirdk

Egir Helgrimson

hl
herc

Dave Johnson

tfc
snarkpit

SpiKeRs

dod
steam

LiveWire

hl
yt

Bot aymen

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

hl
verc

unknown

hl
generic

Matthew

Trigger_teleport Tutorial
cs
gamebanana

sebamora_123

hl
snarkpit

Sinner_D

Permanently locked doors
hl
twhl

lukkasz323

tfc
generic

Vitani

cs
counter-map

Waldo

21 Golden Tips for mapping with Half-Life
hl
generic

Orpheus

How to get (almost) perfect texture rotations
hl
gamebanana

ToTac

hl
verc

autolycus

hl
herc

HERC

hl
snarkpit

amckern

hl
generic

Torque

Making Shoot-trough-able grate
hl
generic

mazy

cs
generic

HLCenter

hl
wavelength

Bulk

cs
generic

shash7

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

Advanced Camera Tricks
hl
generic

Todesangst

hl
vlatitude

Brian

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

Lightvalues
multi
egirdk

Egir Helgrimson

hl
vlatitude

Vlad

How to make breakable wall
cs
gamebanana

Lamk0^

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

Frequently asked Questions and Tips
hl
actionhl

Willis

hl
generic

Tiger

hl
vlatitude

Tal-N

Vending Machines
hl
snarkpit

Leperous

hl
herc

HERC

R_speeds
hl
rust

Andy

cs
generic

Blink

hl
verc

Mazemaster

hl
rust

Andy

cs
generic

shash7

Compiling Terms You Should Know
hl
generic

Mithodical

hl
herc

HERC

cs
generic

shash7

hl
generic

moonacre

TFC - Command Point System - Warpath Style
tfc
generic

Az

hl
twhl

atom

tfc
generic

Az

cs
gamebanana

timmycakes

Design Considerations for HLDM Part 2
hl
snarkpit

sulsa

Rotating Cameras
cs
generic

The GOD

hl
vlatitude

Vlad

hl
doe

Dyne

The fastest way to compile your maps!
cs
counter-map

Lestat

hl
generic

Sleepy Dragon

hl
doe

Snowdog

hl
eyeronik

Eyeronik

Mapping terms definitions FAQ
hl
generic

tommy14

How to make a door
hl
generic

Oirfid

Invisible 'Use' Trigger
hl
verc

unknown

hl
snarkpit

MASTERMIND

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
verc

unknown

The Basic's of world craft
hl
generic

Sleepy Dragon