Level Design
Name / DescriptionRatingSrc / Author
Team vs Team Balancing Tutorial
sven
sven

A1win

cs
generic

shash7

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

hl
generic

the spawning tank

cs
counter-map

Guy_Montag

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

cs
counter-map

Waldo

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

How to add sound in your map
cs
generic

shash7

Creating a streetlight with light cone
hl
generic

lacos

cs
counter-map

Nemesis

Rotating Door
cs
gamebanana

Tatu Eugen

hl
herc

HERC

Another way to create rocks
cs
gamebanana

Mr.Rampage

hl
vlatitude

Brian

Introduction to QERadiant
hl
generic

hec

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

hl
generic

bulk70

Creating a Streetlight with Light Cone
cs
counter-map

Lacos

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

Tutorial 5: Lifts, and more lifts...
hl
wavelength

HellBringer

hl
generic

Mr_Deth

hl
generic

Sleepy Dragon

Half Life 1.10 Entity list (Advanced)
hl
generic

amckern

Sizes in cstrike
cs
generic

shash7

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

cs
generic

Blink

Detail versus Design
hl
generic

davej

Entities in Quark
hl
generic

Ryan Greg

hl
twhl

JB

tfc
herc

HERC

hl
snarkpit

unknown

hl
twhl

Seventh-Monkey

hl
generic

kaffikopp

hl
generic

tjbrosna

hl
twhl

SiI_3nC3

In-Depth: Getting started in Mapping
hl
3rdlife

linkoraclehero

cs
gamebanana

sebamora_123

hl
generic

Sleepy Dragon

cs
gamebanana

Admer456

hl
snarkpit

Tracer Bullet

Counter-Strike Camera Views Tutorial
cs
generic

izuno

Spicing up your architecture
hl
snarkpit

ReNo

Half-Life Deathmatch Mapping
hl
twhl

ministeve

DoD Spawn Protection
dod
rust

Nick

cs
counter-map

Lacos

hl
twhl

Stojke

Elaborate Elevators, Part #1
hl
generic

Todesangst

Hammer Beginner Tutorial 3
hl
wavelength

Hellbringer

TEAM FORTRESS
tfc
generic

lunaran

cs
gamebanana

Tatu Eugen

tfc
doe

SnowDog

hl
snarkpit

Dietz

How to do complex brushwork with no errors
cs
gamebanana

Glock18

hl
wavelength

-+Arcadian+-

func_train - how to make a train
cs
egirdk

Lars

hl
generic

Tiger

Creating a dark environment.
hl
rust

Andy

Vertex Manipulation 4 - Realistic Cliffs
cs
generic

The God

BSP to MAP | BSPTwoMAP
cs
gamebanana

Viper1337

Making .mat files
hl
actionhl

Ilkimys

hl
generic

Tiger

Panel Texturing
hl
snarkpit

Ferret

How to make Usable Camera
hl
actionhl

Willis

cs
gamebanana

HazarD.

hl
hlws

various

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

hl
twhl

Andy

hl
vlatitude

Vlad

cs
gamebanana

Glock18

cs
counter-map

N0TH1NG

Introduction to R-Speeds
hl
jinx

Jinx

Compiling Terms You Should Know
hl
generic

Mithodical

hl
vlatitude

Kabaal

How to make scary 'ghost' monsters
hl
snarkpit

Necromancer

cs
generic

Blink

hl
3rdlife

Cause of death

hl
generic

lunaran

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

hl
twhl

atom

An alternative way to find map leaks easily
cs
gamebanana

Harris

Creating a streetlight with light cone
hl
generic

lacos

How to make realistic water
hl
actionhl

Willis

cs
counter-map

Outkast

hl
hlws

QuickDeath

hl
twhl

atom

Enemy AI
hl
generic

Deraj

hl
twhl

atom

hl
generic

benthekuno

hl
snarkpit

ReNo

hl
snarkpit

Archaic

All scripted sequences for all models.
hl
hlws

otis

hl
generic

Tiger

cs
counter-map

Waldo

cs
counter-map

Mr_Deth

Creating your first map
hl
generic

lacos

Detpackable Walls in Team Fortress Classic
tfc
doe

snowdog

cs
generic

SuperJer

Making See-Through Glass
cs
generic

Blink

hl
eyeronik

Eyeronik

Making water
cs
generic

shash7

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

hl
3rdlife

Cause of death

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

Entities
hl
eyeronik

Eyeronik

hl
snarkpit

KungFuSquirrel

hl
generic

Sleepy Dragon

hl
vlatitude

Vlad

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

Theory - Connectivity and flow
Game
sven

Tinman

Sky Positioning
hl
generic

torque_mod

hl
actionhl

Willis

R_Speeds
hl
generic

torque_mod

cs
generic

shash7

hl
generic

mazy

DoD Object Objectives
dod
rust

Nick

Simple sequence of events
hl
snarkpit

Spazz

hl
generic

Tiger

hl
generic

mappers kingdom

How to make a beach
cs
egirdk

Egir Helgrimson

hl
doe

snowdog

cs
generic

shash7

cs
generic

shash7

tfc
hlws

Jack BloodBath Potter

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

Chaincraft - Explanations - Part 2
hl
generic

Chaincraft

hl
generic

Philip Whalen

cs
egirdk

Floydian

sven
sven

Streamfox

Rising water
hl
generic

Oirfid

hl
generic

jch

WorldCraft 3.3 from the beginning
hl
generic

lacos

hl
vlatitude

Brian

cs
gamebanana

Skals

hl
twhl

atom

cs
generic

shash7

Fences you can shoot through
hl
snarkpit

unknown

Moving doors with transparent glass
cs
gamebanana

Takatalvi

Rotating Door
cs
generic

Blink

DoD Class Limits
dod
rust

Nick

hl
herc

Freon

cs
egirdk

Silver

cs
twhl

Peace and LOve

multi
egirdk

Floydian

hl
twhl

Andy

Lighting
hl
generic

Todesangst

cs
counter-map

Guy_Montag

hl
generic

bulk70

cs
generic

shash7

cs
egirdk

Egir Helgrimson

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

cs
gamebanana

Admer456

hl
eyeronik

Eyeronik

R_SPEEDS
tfc
generic

UncleBRUCE

R_SPEEDS - Part 1
cs
generic

Blink

hl
generic

benthekuno

hl
wavelength

Anubis

cs
generic

Blink

cs
counter-map

Lacos

The 'Boulder' Method
hl
snarkpit

Toast King

hl
doe

snowdog

Configure Worldcraft
hl
snarkpit

Leperous

Game
sven

Puchi

How to make breakable windows
hl
actionhl

Willis

cs
counter-map

Mr_Deth

The 'Healing the engineer' effect
hl
generic

bulk70

cs
gamebanana

Glock18

hl
vlatitude

Brian

cs
generic

shash7

Adding Models to action hl and other mods
hl
eyeronik

Eyeronik

cs
counter-map

Sam

hl
snarkpit

Xen

cs
generic

tjbrosna

cs
egirdk

Egir Helgrimson

hl
doe

Dyne

A beginners guide to mapping: Part 2
cs
gamebanana

natko

Customizing the lights.rad File
hl
rust

Mithodiel

Entities (old SnarkPit)
hl
snarkpit

unknown

How to use game_player_equip
cs
egirdk

Egir Helgrimson

multi
egirdk

Jesper

hl
herc

HERC

Design Considerations for HLDM Part 2
hl
snarkpit

sulsa

cs
generic

Tiger

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

hl
generic

Tiger

Making a button (lightswitch)
hl
generic

mazy

hl
twhl

Loque

hl
twhl

atom

BSP to MAP | WinBSPC
cs
gamebanana

Viper1337

cs
counter-map

Mr_Deth

cs
generic

SuperJer

cs
gamebanana

timmycakes

Configuring func_trains - func_tracktrains
hl
snarkpit

Andrei

hl
twhl

andy

Creating a simple camera
hl
generic

lacos

Making glass brushes
cs
generic

tjbrosna

How to make Rain/Snow
hl
actionhl

Willis

Compiling in Quark
hl
generic

Ryan Greg

hl
generic

Tiger

hl
generic

Tiger

cs
generic

shash7

tfc
doe

Dr_Bones

hl
twhl

Instant Mix

multi
vlatitude

Vlad

tfc
generic

Az

Making a Useable Machine Gun
cs
generic

The God

The Clip Brush Tutorial
hl
wavelength

HellBringer

hl
twhl

LightForce

How to make rotating doors with glass
hl
actionhl

Willis

hl
twhl

SlayerA

hl
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

multi
generic

SpiKeRs

Putting Sound Into Your Map
cs
generic

Blink

hl
snarkpit

Elon Yariv

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
vlatitude

Brian

cs
counter-map

FatboyTim

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

hl
herc

HERC

Einführung in den Hammer Editor 3.5
hl
isolated

isolated-design

hl
twhl

atom

Making a Custom Console Background
hl
rust

Merl

cs
counter-map

pilpaX

cs
generic

SuperJer

hl
rust

Andy

hl
eyeronik

Eyeronik

hl
generic

bulk70

cs
generic

Rubber Ducky

hl
herc

HERC

hl
eyeronik

Eyeronik

hl
snarkpit

Leperous

cs
egirdk

Egir Helgrimson

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

How to make a ladder
hl
generic

Oirfid

hl
twhl

Daubster

hl
twhl

Bruce

hl
herc

HERC

dod
rust

Nick

hl
generic

Sleepy Dragon

Shocking the Ichthys
hl
generic

Todesangst

hl
vlatitude

Vlad

Get Learned! Step 5 - Plumbing
cs
generic

SuperJer

hl
generic

SpiKeRs

Hammer Beginner Tutorial 2
hl
wavelength

Hellbringer

hl
herc

HERC

hl
snarkpit

SpiKeRs

hl
vlatitude

Vlad

hl
doe

Quakeguru

hl
rust

Koga73

Tutorial 8: Controllable trams: The Func_tracktrain entity
hl
wavelength

HellBringer

hl
generic

Torque

How to add a sky to a map
cs
egirdk

Slowhand

Lighting your map
tfc
generic

Az

Arches 101
hl
generic

telnets

hl
vlatitude

Tal-N

Making water that looks good
hl
sven

RNG

hl
wavelength

Bulk

hl
vlatitude

Brian

cs
generic

shash7

cs
egirdk

jonas_dk

Game
sven

Silencer

hl
herc

HERC

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

hl
eyeronik

Eyeronik

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

tfc
doe

evilchild

hl
twhl

SlayerA

Tutorial 1: A basic intro. to levels
hl
wavelength

HellBringer

func_wall - how to make {blue transparrent
cs
egirdk

Egir Helgrimson

Security Scanner
hl
generic

Todesangst

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

Xen bounce pads
hl
generic

unknown

To new mappers - Tips
cs
egirdk

Brammer

cs
counter-map

pilpaX

cs
gamebanana

sebamora_123

cs
generic

tjbrosna

hl
snarkpit

unknown

common mapping problems/questions
sven
sven

Nih

hl
eyeronik

Eyeronik

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

hl
3rdlife

Cause of death

hl
herc

HERC

cs
gamebanana

HazarD.

tfc
doe

evilchild

cs
counter-map

Lacos

cs
egirdk

Egir Helgrimson

cs
generic

shash7

hl
generic

Sleepy Dragon

hl
generic

lunaran

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors.
sven
sven

wolf-3d

Game
sven

Aurora

cs
generic

shash7

cs
generic

tjbrosna

hl
generic

hec

cs
generic

shash7

hl
snarkpit

Niborius

NPC and Item Placement Theory
hl
snarkpit

Hugh

cs
generic

Blink

Making Ladders and Glass
hl
sven

Mr.Hankey

Prefabs and Monsters
hl
rust

Andy

hl
generic

Sleepy Dragon

hl
twhl

atom

hl
vlatitude

Inanimate Carbon Rod

69th Vlatitude Tips
multi
vlatitude

cs
generic

HLCenter

hl
eyeronik

Eyeronik

Making Light Beams
cs
generic

The God

cs
egirdk

Egir Helgrimson

Keypad Tutorial
sven
sven

Silencer

hl
twhl

Skals

cs
generic

Blink

hl
generic

Sleepy Dragon

hl
jinx

Jinx

Making and Dealing with Sky
hl
eyeronik

Eyeronik

hl
twhl

TheGrimReafer

hl
herc

HERC

tfc
generic

Izzy

tfc
doe

SnowDog

Creating Proximity Doors
hl
rust

Gard

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

hl
isolated

isolated-design

tfc
generic

Az

Vending Machines
hl
snarkpit

Leperous

Tentacles!
sven
sven

A1win

Map Sizes in Worldcraft
hl
eyeronik

Eyeronik

Making a symmetrical map
tfc
gamebanana

Squeezit

hl
herc

HERC

hlop
herc

HERC

Introduction to Counter-Strike mapping
cs
twhl

pepper

hl
generic

lacos

hl
generic

Tiger

cs
counter-map

Torque

cs
egirdk

Iceman

Worldcraft2 / the interface
hl
generic

hec

multi
generic

SpiKeRs

hl
vlatitude

Brian

hl
twhl

Skeeve

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

Using prop models in SC
sven
sven

Hezus

How to make a nice looking house!
cs
egirdk

Iceman

hl
twhl

AJ

hl
herc

HERC

hl
eyeronik

Eyeronik

cs
generic

SuperJer

hl
herc

HERC

hl
generic

caleb

hl
snarkpit

Cash Car Star

hl
generic

unknown

SKIES
cs
generic

Blink

hl
rust

Mithodiel

hl
snarkpit

unknown

Making a ladder
hl
generic

mazy

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

hl
twhl

Seventh-Monkey

hl
snarkpit

Cash Car Star

hl
generic

Tiger

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

Physical Logic – Half-Life
hl
generic

snarfevs

hl
twhl

Elon Yariv

hl
herc

HERC

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

Multi-textured surface
hl
generic

Zip

hl
snarkpit

Ferret

hl
herc

Dave Johnson

hl
herc

HERC

The fastest way to compile your maps!
cs
counter-map

Lestat

hl
generic

Tiger

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

hl
vlatitude

Brian

How to configure Valve Hammer Editor for Counter-Strike 1.6 mapping
cs
egirdk

Egir Helgrimson

cs
generic

Blink

hl
generic

hec

hl
vlatitude

Kabaal

Custom Words
tfc
generic

Dasyati

tfc
snarkpit

SpiKeRs

hl
vlatitude

Brian

multi
generic

SpiKeRs

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING - Part 2
hl
generic

sulsa

cs
generic

KarLi

hl
generic

tjbrosna

GoldSrc Sprite Tutorial - PART2: ADDITIVE Sprites
hl
303

TheCorp303

hlop
herc

HERC

hl
wavelength

AK-47

hl
herc

HERC

How to make a clip brush
hl
generic

Oirfid

General level design theory
cs
generic

shash7

cs
gamebanana

Glock18

TFC - CTF map
tfc
generic

Az

hl
generic

Tiger

Problems and solutions then compiling map
cs
gamebanana

:: ISOBIT ::

multi
egirdk

silver

multi
generic

czg

Simple Camera Tutorial
cs
generic

The God

cs
generic

shash7

tfc
generic

TurboWorm

Grunts and Gun's
hl
rust

Andy

How to make a thunderstorm in cs 1.6 map
cs
gamebanana

GreenWallMapper

Setting up Worldcraft
hl
generic

hec

cs
counter-map

Outkast

Creating a simple camera
hl
generic

lacos

cs
gamebanana

Admer456

hl
snarkpit

Leperous

hl
isolated

isolated-design

CHANGING LEVELS IN HALF-LIFE
hl
generic

Phil Daniels

Combining Scripted Sequences and Sentences
hl
generic

hec

cs
counter-map

Mazy

hl
twhl

atom

hl
herc

HERC

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

cs
counter-map

Waldo

hl
isolated

isolated-design

hl
snarkpit

Leperous

hl
snarkpit

unknown

hl
rust

Andy

hl
vlatitude

ArchVile

hl
wavelength

Bulk

hl
herc

HERC

Scripted events for Stock Half Life Models
hl
generic

amckern

cs
counter-map

pilpaX

hl
rust

Gard

How to use !activator
sven
sven

the-middleman

cs
gamebanana

Glock18

tfc
generic

SpiKeRs

cs
egirdk

ZiMMaKo

hl
snarkpit

thursday-

How to get (almost) perfect texture rotations
hl
gamebanana

ToTac

Water Trickle
hl
generic

snarfevs

cs
generic

tjbrosna

Carving/Clipping
hl
actionhl

Willis

hl
twhl

Andy

multi
twhl

Andy

Doors for beginners
hl
snarkpit

matt

hl
generic

Tiger

cs
counter-map

Sam

cs
generic

shash7

hl
twhl

atom

The Texture Application
multi
egirdk

Egir Helgrimson

hl
doe

Snowdog

multi
generic

SpiKeRs

Tutorial 2b - Func_Train Lift, Multiple Floors + Lift Doors
sven
sven

wolf-3d

hl
rust

Andy

cs
counter-map

Zaphod_Beeblebrox

Getting Started with Hammer
hl
rust

Andy

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

Making glass brushes
hl
generic

tjbrosna

hl
snarkpit

ReNo

multi
generic

SpiKeRs

Making New Buttons for Your MOD
hl
rust

Cheesemonster

hl
herc

Dave Johnson

Entity Editing Tutorial
tfc
generic

Neurobasher

How to reduce r_speeds with rafters
cs
egirdk

Egir Helgrimson

cs
generic

Blink

hl
twhl

kaffikopp

tfc
generic

Az

Connecting Two Rooms
cs
generic

Blink

How to use the multi_manager entity
cs
egirdk

Silver

multi
egirdk

silver

How to Make a Simple Door
hl
doe

TroZ

Using Valve Hammer Editor to Create Worlds for Natural Selection
Game
generic

amckern

multi
twhl

atom

How to reduce polys
hl
sven

Tinman

cs
generic

shash7

How to change the sky box texture
hl
actionhl

Willis

multi
generic

SpiKeRs

Making breakable glass
hl
generic

mazy

hl
herc

HERC

cs
gamebanana

Admer456

hl
generic

lunaran

hl
generic

cagey

tfc
generic

Vitani

hl
generic

tommy14

Using Complex Brushes
hl
generic

Torque

The Ladder Tutorial
hl
wavelength

HellBringer

hl
generic

Tiger

Glass and Moving Doors
hl
rust

Andy

hl
gamebanana

MarlboroMetal

hl
eyeronik

Eyeronik

Configuring Worldcraft 3.3
hl
snarkpit

unknown

tfc
generic

UncleBRUCE

cs
counter-map

questionable.ethics

TFC - Hide & Seek Maps
tfc
generic

Az

hl
wavelength

HellBringer

QUAKE vs HALFLIFE MAPPING
hl
generic

lunaran

hl
snarkpit

Leperous

hl
eyeronik

Eyeronik

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

sven
sven

JPolito

TFC: Capture The Flag
tfc
herc

HERC

Obscure R_Speed Tweaks
hl
snarkpit

Jinx

hl
generic

nemesis

tfc
doe

evilchild

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

hl
eyeronik

Eyeronik

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

Tutorial 7: The Func_train possibilities
hl
wavelength

HellBringer

cs
gamebanana

sebamora_123

cs
gamebanana

timmycakes

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

How to make a road, that dont look crappy
cs
egirdk

Silver

Tutorial 11: Seamless Level Transitions
hl
wavelength

AK-47

tfc
generic

Az

hl
twhl

pepper

hl
herc

HERC

hl
twhl

BrattyLord

hl
snarkpit

Forceflow

Doors and windows
hl
3rdlife

Cause of death

hl
generic

amckern

hl
snarkpit

Hornpipe2

Introduction to Hammer Editor and Mapping
cs
gamebanana

Akshit Saklani

cs
counter-map

Barney

hl
doe

9InNail

R_SPEEDS - PART 2
cs
generic

Blink

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

hl
generic

hec

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

cs
generic

Blink

Item/Weapon Placement
hl
actionhl

Willis

hl
eyeronik

Eyeronik

Pipe-Works (part 2)
hl
snarkpit

Sinner_D

Basic detail
hl
generic

lacos

How to layout a map
cs
egirdk

Egir Helgrimson

hl
generic

the spawning tank

How to Control the Player Respawn Rate
tfc
doe

evilchild

Making a proper sky for your map.
cs
gamebanana

Harris

hl
snarkpit

Toast King

tfc
generic

Izzy

hl
twhl

Andy

hl
snarkpit

unknown

Lighting And Compiling
cs
generic

Blink

hl
twhl

Zappy_2x2

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

cs
twhl

Andy

hl
rust

Andy

Design Considerations for HLDM Part 3
hl
snarkpit

sulsa

hl
generic

lacos

Atmosphere in your map (Part 1 - Horror)
cs
gamebanana

Glock18

sven
sven

Silencer

hl
eyeronik

Eyeronik

hl
generic

tjbrosna

cs
generic

shash7

hl
hlws

Jack BloodBath Potter

hl
sven

Tinman

Counterstrike Mapping
cs
generic

hec

Customizing the lights.rad File
hl
generic

Mithodical

multi
vlatitude

Vlad

hl
twhl

Stojke

Trigger_teleport Tutorial
cs
gamebanana

sebamora_123

hl
vlatitude

Inanimate Carbon Rod

All about Levels and Speed
hl
wavelength

HellBringer

tfc
generic

Az

hl
snarkpit

Orpheus

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

Textured Lighting
hl
generic

tjbrosna

cs
egirdk

Iceman

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

hl
generic

Tiger

hl
generic

Tiger

hl
doe

JoNaS

The making of good grass in WC
hl
generic

Sleepy Dragon

cs
gamebanana

Takatalvi

hl
generic

Sleepy Dragon

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

hl
doe

Evilchild

hl
snarkpit

unknown

hl
snarkpit

Crono

hl
vlatitude

Foddex

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

Resetting Entitys At The Start Of Every Round
multi
egirdk

Egir Helgrimson

hl
twhl

BJ

Game Text Tutorial
hl
generic

izuno

hl
vlatitude

Vlad

cs
counter-map

stupendous_man

How to make breakable wall
cs
gamebanana

Lamk0^

cs
counter-map

Relic25

Windows and Transparent Objects
hl
doe

Dyne

hl
snarkpit

Gwil

Sky Positioning
hl
generic

Torque

hl
eyeronik

Eyeronik

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

hl
snarkpit

unknown

HALOS ON LIGHTS
cs
generic

Blink

hl
vlatitude

Tal-N

Custom skies
hl
snarkpit

unknown

hl
snarkpit

Orpheus

Scripted Sequence's for Newbies part 1
cs
generic

HLCenter

hl
vlatitude

Brian

hl
doe

snowdog

Trigger at round start
cs
gamebanana

danielmarcu

hl
twhl

atom

How to change views on join or team switch.
cs
egirdk

0ddity

hl
vlatitude

Brian

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

Making Shoot-trough-able grate
hl
generic

mazy

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

TFC - Dustbowl Style Map
tfc
generic

Az

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

hl
hlws

Jack BloodBath Potter

hl
generic

Tiger

cs
eyeronik

Eyeronik

cs
egirdk

Egir Helgrimson

Scaleing: Why it works.
hl
generic

Ryan Greg

hl
generic

torque_mod

hl
twhl

Andy

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

hl
twhl

Andy

hl
twhl

Andy

hl
herc

HERC

tfc
generic

Az

hl
generic

Tiger

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

TFC Class Limits
tfc
generic

Az

cs
gamebanana

natko

hl
herc

HERC

tfc
generic

Az

first Half-Life map with Worldcraft2
hl
generic

hec

How to make ammo bags in TFC
tfc
gamebanana

NateTheNatyMapMaker

How to loop sounds
hl
actionhl

Willis

Mappers should read:Fix the bot's bugs with ladder
cs
gamebanana

hhhhhhhh

Three Important things/rules
cs
gamebanana

Mark Tven

hl
snarkpit

chryosis

Setting up Worldcraft
hl
actionhl

Wills

hl
rust

Andy

hl
vlatitude

Brian

How to Install Valve Hammer Editor 3.5 for Counter-Strike mapping
cs
egirdk

Egir Helgrimson

hl
snarkpit

unknown

On textures and wpoly (128, 256 or 240, which is the best?)
sven
sven

Hezus

hl
twhl

atom

hl
herc

Phil Daniels

Frequently asked Questions and Tips
hl
actionhl

Willis

The Basic's of world craft
hl
generic

Sleepy Dragon

hl
generic

the spawning tank

cs
egirdk

Egir Helgrimson

hl
eyeronik

Eyeronik

Complex cliff faces
hl
snarkpit

ReNo

hl
generic

Joe

hl
snarkpit

Leperous

cs
egirdk

Floydian

hl
twhl

atom

cs
generic

The God

cs
egirdk

Marcus

cs
snarkpit

Mor7y

hl
generic

SpiKeRs

hl
rust

mazemaster

hl
generic

Tiger

hl
vlatitude

Inanimate Carbon Rod

hl
snarkpit

Perin

Introduction To HL-CS Mapping
cs
generic

Blink

hl
generic

Steven Hobbs

hl
generic

Sleepy Dragon

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

How to make a curve
cs
egirdk

Naigel

hl
herc

HERC

A Guide to better Framerates
hl
generic

tjbrosna

cs
snarkpit

Mor7y

cs
generic

shash7

creating siege-like cliffs
hl
generic

N0TH1NG

Tutorial 6: 'I have seen the light!!'
hl
wavelength

HellBringer

hl
twhl

pepper

How to make an elevator with a button in it.
cs
gamebanana

Harris

hl
twhl

Marlborometal

How to make Land mines
cs
egirdk

Iceman

cs
egirdk

Gee

func_teleport
cs
egirdk

jonas_dk

cs
counter-map

Mr_Deth

hl
eyeronik

Eyeronik

hl
snarkpit

fraggard

hl
vlatitude

Brian

hl
isolated

isolated-design

hl
generic

Mr_Deth

R_speeds
hl
rust

Andy

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

GoldSrc Sprite Tutorial - PART6: BEAM Sprites
hl
303

TheCorp303

hl
jinx

Jinx

hl
vlatitude

George Duckett

hl
vlatitude

Brian

Making a skybox
cs
generic

shash7

hl
herc

HERC

How to set up a multi_manager
hl
generic

Oirfid

hl
herc

HERC

Water - how to make it
hl
snarkpit

unknown

tfc
doe

evilchild

hl
vlatitude

Vlad

func_doors
hl
snarkpit

unknown

Map optimization part 1
cs
generic

shash7

Rotating door with glass pane
hl
generic

caleb

hl
twhl

Iruyun

hl
rust

Mazemaster

How to make a mirror floor
cs
egirdk

Egir Helgrimson

hl
snarkpit

R@lph VViggum

hl
generic

Tiger

first Half-Life map with Worldcraft2 - Part 2
hl
generic

hec

hl
eyeronik

Eyeronik

cs
generic

shash7

hl
rust

Gard

cs
egirdk

Egir Helgrimson

hl
twhl

SlayerA

hl
generic

bulk70

hl
generic

the spawning tank

hl
twhl

Andy

cs
gamebanana

Admer456

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

hl
generic

mazy

How to make a static rotating crane.
cs
gamebanana

Harris

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

Func_button
hl
snarkpit

unknown

sven
sven

Hezus

Clipping Brushes
tfc
generic

Deraj

hl
generic

Sleepy Dragon

Save/load keyvalues between levels
hl
sven

w00tguy123

cs
counter-map

Relic25

Leakage
hl
eyeronik

Eyeronik

tfc
herc

HERC

Using Complex brushes (Realistic Cliffs)
hl
wavelength

TorQueMoD

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

21 Golden Tips for mapping with Half-Life
hl
generic

Orpheus

tfc
generic

Az

cs
egirdk

Egir Helgrimson

Custom Textures - Use & Including
hl
snarkpit

Forceflow

hl
generic

Ryan Greg

How to make a curve - the next step!
cs
egirdk

Naigel

How to make a switch to turn lights on and off.
cs
gamebanana

Harris

hl
generic

hec

cs
egirdk

Zeon

hl
herc

HERC

cs
gamebanana

taurus

hl
twhl

Vassy

hl
vlatitude

Vlad

hl
generic

mappers kingdom

hl
snarkpit

unknown

hl
snarkpit

Jinx

How to make a grate/fence that you can shoot through
hl
generic

Oirfid

hl
snarkpit

Sinner_D

How to make an Airstrike
hl
generic

hec

Making a destroyable active tank turret (realistic)
hl
snarkpit

Andrei

hl
hlws

Richard Benfield

ITEM BALANCE
hl
generic

lunaran

cs
generic

Rubber Ducky

hl
twhl

atom

hl
twhl

Andy

hl
eyeronik

Eyeronik

cs
counter-map

Mazy

Barney’s Wizard Counterstrike mapping guides: Part 2 'Covering Your Ass'
cs
counter-map

Barney

hl
twhl

atom

cs
generic

shash7

Making realistic Trees
cs
generic

The God

cs
egirdk

azi

cs
counter-map

Lacos

How to make a swinging pendulum for use in a Grandfather clock or similar object.
hl
generic

mapmakers

cs
gamebanana

xCuDi

hl
generic

tjbrosna

hl
generic

lacos

tfc
generic

Az

hl
generic

Tiger

hl
herc

HERC

Game
generic

amckern

Volumetric lighting
hl
generic

snarfevs

hl
generic

Mr_Deth

hl
snarkpit

MASTERMIND

cs
counter-map

Mr_Deth

How to make your own credits
cs
egirdk

silver

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

hl
generic

moonacre

hl
actionhl

Hondo

How to make glass
hl
generic

Oirfid

hl
snarkpit

unknown

hl
generic

Mr_Deth

hl
snarkpit

ReNo

Add water you can see through
cs
gamebanana

Trool Face

How To Make Arches (The Good Way)
cs
generic

Blink

How to trigger something after using a button for a period of time.
sven
sven

Nih

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

Using the item_nuclearbomb
hlop
snarkpit

unknown

Locked Doors
hl
generic

tjbrosna

cs
gamebanana

Admer456

cs
generic

Blink

Using the Technique In-game: Creating Killable Fish that Respawn Every Round (Part 2)
cs
counter-map

Lacos

hl
vlatitude

Vlad

hl
snarkpit

Mor7y

multi
twhl

rowleybob

hl
herc

HERC

Tutorial 10: Func_tank - Making a Controllable Turret
hl
wavelength

HellBringer

hl
wavelength

HellBringer

hl
generic

Mr_Deth

tfc
doe

evilchild

hl
twhl

Andy

cs
generic

shash7

Advanced Camera Tricks
hl
generic

Todesangst

How to make a rotating glass door
hl
generic

Sleepy Dragon

The Mysteries of the Pak File...
multi
wavelength

Bored_technician

Making Glass
hl
eyeronik

Eyeronik

LEAKS EXPLAINED
cs
generic

Blink

hl
eyeronik

Eyeronik

hl
gamebanana

SpiritVII

hl
twhl

atom

Apache Delivering an APC
hl
generic

Todesangst

Capture The Flag Tutorial
tfc
doe

snowdog

How to create your map type
cs
gamebanana

Seb_Mercenary

How to make a tip over pylon
cs
egirdk

Egir Helgrimson

How to make a door
hl
generic

Oirfid

tfc
generic

Izzy

hl
snarkpit

Gollum

hl
generic

Tiger

hl
vlatitude

ArchVile

hl
rust

Cheat_McSlick

Mapping terms definitions FAQ
hl
generic

tommy14

Clipping Brushes
hl
doe

Quakeguru

cs
generic

Tiger

How to make a Teleport
cs
egirdk

silver

Getting started with worldcraft by Wills
hl
actionhl

Willis

How to make a fountain
cs
egirdk

Egir Helgrimson

hl
wavelength

HellBringer

hl
isolated

isolated-design

hl
snarkpit

amckern

hl
herc

HERC

Get Learned! Step 3 - Buildin' Blocks
cs
generic

SuperJer

cs
egirdk

Floydian

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

hl
generic

Tiger

Comparing two keyvalues
hl
sven

w00tguy123

tfc
doe

evilchild

Hollow spheres
hl
snarkpit

mazemaster

cs
generic

shash7

Getting background sounds to loop
sven
sven

AdamR

hl
generic

unknown

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

Curved Corners and Sloping Passages
hl
generic

caleb

hl
herc

HERC

hl
twhl

Rebel Shuttle

How to make a CTF map
tfc
gamebanana

NateTheNatyMapMaker

hl
generic

Tiger

hl
jinx

Jinx

Map Overviews
cs
generic

The GOD

How to make Sewers
cs
egirdk

Egir Helgrimson

sven
sven

Hezus

hl
generic

Tiger

hl
twhl

atom

QERadiant Editor Manual
Game
generic

Paul Jaquays

hl
hlws

QuickDeath

cs
egirdk

Egir Helgrimson

cs
generic

Blink

tfc
doe

DrBones

Chaincraft - Explanations - Part 3
hl
generic

Chaincraft

hl
herc

HERC

hl
generic

lacos

How to use the vertex editing button
hl
actionhl

Willis

cs
gamebanana

Trool Face

Scripted Sequence's for Newbies part 2
cs
generic

HLCenter

hl
actionhl

Wills

Vertex Manipulation 3 - Creating Realistic
cs
generic

The God

hl
twhl

38_98

cs
counter-map

Mr_Deth

Using the Multi_Manager
hl
eyeronik

Eyeronik

Some tips on styling your maps
hl
snarkpit

LAzerMANiac

Window lighting trick
hl
snarkpit

Andrei

Rope, Waterfalls and Dripping Water.
hl
twhl

Andy

hl
twhl

atom

hl
generic

Sleepy Dragon

Creating Environment Maps With Terragen
hl
rust

Gard

hl
generic

tjbrosna

Mapping tips and tricks #1
cs
gamebanana

shash7

hl
generic

nemesis

hl
vlatitude

Vlad

hl
rust

Andy

hl
herc

HERC

Multi_managers
hl
snarkpit

JFry

hl
generic

Tiger

Chaincraft - Explanations - Part 4
hl
generic

Chaincraft

Making A Curved Corridor
cs
generic

Blink

cs
generic

shash7

cs
generic

tjbrosna

hl
herc

HERC

hl
twhl

ZombieLoffe

Climbing a wall ledge
hl
snarkpit

Wild Card

hl
snarkpit

unknown

Finding & fixing leaks
hl
egirdk

Iceman

hl
snarkpit

unknown

hl
generic

Tiger

cs
egirdk

Iceman

cs
gamebanana

Admer456

Reusing/duplicating complex entity systems
Game
sven

w00tguy123

hl
vlatitude

Brian

hl
generic

the spawning tank

hl
vlatitude

Vlad

Taming the Speaker Entity
hl
generic

Mithodical

Lightvalues
multi
egirdk

Egir Helgrimson

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

hl
rust

Andy

creating elevator(not func_door)
hl
gamebanana

face_crusher

How to make transparant (shiny) floor in VHE
cs
gamebanana

GalihBG

hl
vlatitude

Brian

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

Vertex manipulation - basics, tricks and common errors
hl