Level Design
Name / DescriptionRatingSrc / Author
hl
twhl

AJ

cs
generic

shash7

cs
generic

SuperJer

cs
gamebanana

Glock18

hl
herc

HERC

hl
twhl

Andy

Leakage
hl
eyeronik

Eyeronik

hl
eyeronik

Eyeronik

hl
generic

Tiger

hl
generic

bulk70

How to make realistic water
hl
actionhl

Willis

How to make Usable Camera
hl
actionhl

Willis

hl
snarkpit

Gwil

cs
generic

shash7

Lightvalues
multi
egirdk

Egir Helgrimson

Tutorial 11: Seamless Level Transitions
hl
wavelength

AK-47

hl
twhl

SlayerA

hl
hlws

QuickDeath

Triangle Terrain 2: Switching Direction
hl
snarkpit

ReNo

cs
generic

Blink

How to make Rain/Snow
hl
actionhl

Willis

Map optimization part 1
cs
generic

shash7

The Gmdm2 tutorials Part 1
hl
snarkpit

Gollum

hl
wavelength

HellBringer

hl
snarkpit

KungFuSquirrel

hl
generic

Tiger

cs
gamebanana

Admer456

hl
twhl

Seventh-Monkey

cs
counter-map

Nemesis

sven
sven

Hezus

Using Valve Hammer Editor to Create Worlds for Counter-Strike
cs
generic

amckern

An Absolute Newbie Guide to CS Vehicles
cs
counter-map

Tayl0r

Game
generic

amckern

common mapping problems/questions
sven
sven

Nih

Introduction to Triggers in Entities
cs
gamebanana

Akshit Saklani

hl
generic

3D Construction

Finding Leaks Using Pointfiles
hl
wavelength

EarthQuake

hl
vlatitude

Brian

hl
herc

Phil Daniels

How to make a CTF map
tfc
gamebanana

NateTheNatyMapMaker

hl
herc

HERC

How To Make Arches (The Good Way)
cs
generic

Blink

LEAKS EXPLAINED
cs
generic

Blink

hl
doe

Evilchild

Putting Sound Into Your Map
cs
generic

Blink

multi
egirdk

Jesper

cs
generic

shash7

How to set up a multi_manager
hl
generic

Oirfid

Vertex Manipulation 3 - Creating Realistic
cs
generic

The God

hl
generic

Tiger

Basic scripted sequences/sentences tutorial
hl
snarkpit

unknown

Scripted Sequence's for Newbies part 2
cs
generic

HLCenter

cs
counter-map

Mazy

hl
jinx

Jinx

cs
egirdk

Gee

hl
generic

unknown

How to make glass
hl
generic

Oirfid

cs
counter-map

pilpaX

Creating Custom Map Titles & Other Flash Things for Half-Life
hl
generic

Tone

hl
generic

the spawning tank

Map Layout Theory for Counter Strike
cs
twhl

Skals

Sizes in cstrike
cs
generic

shash7

Compiling Part 1
hl
generic

mappers kingdom

tfc
generic

Az

hl
snarkpit

Mor7y

hl
herc

HERC

hl
wavelength

imaculata2000

hl
herc

HERC

cs
egirdk

Silver

hl
generic

hec

hl
doe

Blackstein

hl
generic

the spawning tank

cs
snarkpit

Mor7y

Entities
hl
eyeronik

Eyeronik

cs
gamebanana

sebamora_123

On textures and wpoly (128, 256 or 240, which is the best?)
sven
sven

Hezus

cs
counter-map

Barney

hl
vlatitude

Vlad

How to get (almost) perfect texture rotations
hl
gamebanana

ToTac

hl
doe

snowdog

Textured Lighting
hl
generic

tjbrosna

cs
counter-map

Torque

The 51 Most Frequently Asked Questions About Half-Life Level Editing
hl
wavelength

HellBringer

ZHLT RAD compile flag options -and the results
hl
generic

amckern

hl
snarkpit

Leperous

hl
3rdlife

Cause of death

hl
generic

Mr_Deth

hl
vlatitude

Vlad

hl
wavelength

slackiller

Vertex Manipulation - Taming The Beast
hl
wavelength

HellBringer

hl
eyeronik

Eyeronik

Complex cliff faces (faster alternative method)
hl
snarkpit

Agent

hl
snarkpit

Leperous

GoldSrc Sprite Tutorial - PART3: IndexAlpha Sprites
hl
303

TheCorp303

Buzzybots Mapping Tutorial
hl
generic

ttj

hl
generic

Mr_Deth

How to make a nice looking house!
cs
egirdk

Iceman

hl
rust

Miniwood

The BSP Process and Visibility
Game
generic

Geoffrey DeWan

hl
snarkpit

unknown

cs
eyeronik

Eyeronik

How to make a door
hl
generic

Oirfid

tfc
doe

Dr_Bones

Locked Doors
hl
generic

tjbrosna

hl
herc

HERC

func_teleport
cs
egirdk

jonas_dk

hl
generic

Tiger

Lighting And Compiling
cs
generic

Blink

hl
wavelength

HellBringer

cs
egirdk

Egir Helgrimson

The fastest way to compile your maps!
cs
counter-map

Lestat

Get Learned! Step 5 - Plumbing
cs
generic

SuperJer

Game
sven

Puchi

Mappers should read:Fix the bot's bugs with ladder
cs
gamebanana

hhhhhhhh

hl
herc

HERC

hl
eyeronik

Eyeronik

hl
generic

nemesis

hl
snarkpit

unknown

How to change the sky box texture
hl
actionhl

Willis

multi
generic

SpiKeRs

tfc
snarkpit

SpiKeRs

Setting up VHLT for mapping
cs
generic

shash7

cs
generic

HLCenter

hl
twhl

Zappy_2x2

cs
counter-map

FatboyTim

cs
generic

shash7

hl
twhl

atom

Laser + Multi Manager + Button
cs
gamebanana

Tatu Eugen

tfc
generic

grimm

hl
generic

3D Construction

hl
vlatitude

Brian

hl
generic

the spawning tank

hl
generic

Tiger

Common errors and problems in HL mapping
hl
generic

lacos

cs
egirdk

ZiMMaKo

hl
generic

Sleepy Dragon

hl
snarkpit

Perin

Useful Mapping Commands
hl
eyeronik

Eyeronik

cs
generic

Rubber Ducky

Theory - Connectivity and flow
Game
sven

Tinman

Entity Editing Tutorial
tfc
generic

Neurobasher

hl
snarkpit

unknown

hl
snarkpit

Tracer Bullet

Three Important things/rules
cs
gamebanana

Mark Tven

hl
generic

Mr_Deth

multi
egirdk

silver

hl
snarkpit

Leperous

How to make Land mines
cs
egirdk

Iceman

Finding & fixing leaks
hl
egirdk

Iceman

hl
snarkpit

Campaignjunkie

How to make an Airstrike
hl
generic

hec

How to make a switch to turn lights on and off.
cs
gamebanana

Harris

hl
generic

Tiger

cs
egirdk

Egir Helgrimson

Introduction to R-Speeds
hl
jinx

Jinx

hl
rust

Cheat_McSlick

Rotating Door
cs
gamebanana

Tatu Eugen

Rope, Water and Waterfalls
hl
rust

Andy

tfc
doe

evilchild

cs
gamebanana

HazarD.

hl
generic

lacos

How to make a road, that dont look crappy
cs
egirdk

Silver

DoD Class Limits
dod
rust

Nick

The making of good grass in WC
hl
generic

Sleepy Dragon

How to make a swinging pendulum for use in a Grandfather clock or similar object.
hl
generic

mapmakers

hl
snarkpit

Leperous

Scripted Sentences
hl
twhl

TheGrimReafer

Vending Machines
hl
snarkpit

Leperous

hl
generic

caleb

How to make a fountain
cs
egirdk

Egir Helgrimson

How to use detailtextures in a professional manner
sven
sven

TrEmPlEr

hl
generic

Tiger

How to make your own credits
cs
egirdk

silver

How to make a thunderstorm in cs 1.6 map
cs
gamebanana

GreenWallMapper

hl
generic

hec

hl
generic

tjbrosna

Enemy AI
hl
generic

Deraj

hl
generic

bulk70

Advanced Shadows
sven
sven

Hezus

hl
generic

tjbrosna

Tutorial 8: Controllable trams: The Func_tracktrain entity
hl
wavelength

HellBringer

How to make a curve
cs
egirdk

Naigel

hl
twhl

andy

hl
twhl

atom

cs
counter-map

Mr_Deth

hl
actionhl

Wills

Chaincraft - Explanations - Part 4
hl
generic

Chaincraft

cs
egirdk

Egir Helgrimson

hl
twhl

atom

cs
generic

shash7

Leaks and how to fix them
cs
generic

shash7

Doors and windows
hl
3rdlife

Cause of death

hl
rust

Andy

How to make a grate/fence that you can shoot through
hl
generic

Oirfid

hl
generic

Tiger

cs
snarkpit

Mor7y

hl
generic

the spawning tank

Trigger at round start
cs
gamebanana

danielmarcu

Making Steam
cs
generic

The God

How to make a beach
cs
egirdk

Egir Helgrimson

hl
eyeronik

Eyeronik

GoldSrc Map Texture Tutorial - Part 7
hl
303

TheCorp303

Carving/Clipping
hl
actionhl

Willis

Taming the Speaker Entity
hl
generic

Mithodical

How to use game_player_equip
cs
egirdk

Egir Helgrimson

Get Learned! Step 7 - Finish Line
cs
generic

SuperJer

hl
vlatitude

Foddex

Destroyable Cameras
cs
generic

The GOD

How to add sound in your map
cs
generic

shash7

cs
gamebanana

Admer456

Getting Started with Hammer
hl
rust

Andy

Capture The Flag Tutorial
tfc
doe

snowdog

cs
generic

shash7

hl
generic

bulk70

Resetting entities at the start of every round (Counter-Strike specific method)
cs
generic

lacos

hl
snarkpit

Cash Car Star

cs
twhl

Andy

Advanced Camera Tricks
hl
generic

Todesangst

Tutorial 9: The new Game_xxxx Entities
hl
wavelength

HellBringer

Counter-Strike 1.6 Mapping
cs
gamebanana

Arman Ossi Loko

tfc
doe

evilchild

hl
generic

Tiger

cs
generic

Rubber Ducky

hl
vlatitude

Brian

hl
snarkpit

fraggard

hl
twhl

Daubster

cs
gamebanana

natko

hl
actionhl

Hondo

The 'Healing the engineer' effect
hl
generic

bulk70

hl
herc

HERC

DecalsAbziehbilder
cs
egirdk

Kookas

Tutorial 5: Lifts, and more lifts...
hl
wavelength

HellBringer

How To Make Stairs
cs
generic

Blink

Keypad Tutorial
sven
sven

Silencer

hl
snarkpit

Leperous

cs
counter-map

Sam

Setting up WorldCraft 3.3 for Team Fortress
tfc
generic

tfxmaps

cs
counter-map

pilpaX

multi
generic

SpiKeRs

Design Considerations for HLDM Part 3
hl
snarkpit

sulsa

cs
egirdk

Naigel

cs
counter-map

Lacos

cs
counter-map

Lacos

How to make it impossible for T/CT to buy
cs
egirdk

Brammer

tfc
generic

Az

cs
counter-map

Mr_Deth

cs
counter-map

Mazy

tfc
doe

evilchild

TFC Class Limits
tfc
generic

Az

hl
generic

Chips

Some tips on styling your maps
hl
snarkpit

LAzerMANiac

Another way to create rocks
cs
gamebanana

Mr.Rampage

Using Complex Brushes
hl
generic

Torque

hl
doe

Dyne

cs
generic

tjbrosna

hl
vlatitude

Brian

Chaincraft - Explanations - Part 3
hl
generic

Chaincraft

cs
gamebanana

Admer456

hl
vlatitude

Vlad

Sky Positioning
hl
generic

torque_mod

hl
generic

Tiger

cs
egirdk

azi

Multiplayer Level design Treatise
hl
wavelength

HellBringer

hl
generic

lacos

hl
generic

caleb

How to make a mirror floor
cs
egirdk

Egir Helgrimson

multi
twhl

Andy

cs
generic

shash7

hl
herc

Freon

How to make Overviews for HLTV/HDTV
hl
generic

tommy14

cs
generic

tjbrosna

hl
snarkpit

Ferret

hl
vlatitude

Brian

hl
eyeronik

Eyeronik

Team vs Team Balancing Tutorial
sven
sven

A1win

QERadiant Editor Manual
Game
generic

Paul Jaquays

hl
generic

Mr_Deth

Quick Guide to Making Simulated Fog for HL
hl
snarkpit

Necromancer

hl
eyeronik

Eyeronik

WorldCraft 3.3: func_plat
hl
generic

Crosshair Central

Multi_managers
hl
snarkpit

JFry

tfc
hlws

Jack BloodBath Potter

Entities in Quark
hl
generic

Ryan Greg

hl
generic

bulk70

How to Make the Screenshot for an Overview
cs
egirdk

Egir Helgrimson

tfc
doe

evilchild

Units, here is an ACCURATE scale to use when mapping, very useful.
hl
generic

mapmakers

hl
vlatitude

ArchVile

hl
vlatitude

Brian

Creating a dark environment.
hl
rust

Andy

Keeping Track Of, And Changing The Global State Of Entities
hl
generic

Ryan Greg

sven
sven

Hezus

cs
generic

SuperJer

How to make ambient noises
hl
actionhl

Willis

TFC: Capture The Flag
tfc
herc

HERC

Making a button (lightswitch)
hl
generic

mazy

Spicing up your architecture
hl
snarkpit

ReNo

tfc
generic

Izzy

hl
generic

Tiger

Lighting your map
tfc
generic

Az

Hollow spheres
hl
snarkpit

mazemaster

How to make rotating doors with glass
hl
actionhl

Willis

hl
vlatitude

Tal-N

hl
rust

Andy

Making and Dealing with Sky
hl
eyeronik

Eyeronik

hl
herc

HERC

How to do complex brushwork with no errors
cs
gamebanana

Glock18

hl
herc

HERC

Making A Curved Corridor - Part 2
cs
generic

Blink

hl
isolated

isolated-design

cs
generic

shash7

hl
doe

Dyne

hl
vlatitude

Vlad

hl
generic

bulk70

tfc
generic

TurboWorm

How to make a Teleport
cs
egirdk

silver

hl
snarkpit

Sinner_D

Panel Texturing
hl
snarkpit

Ferret

Adding a model into Counter-Strike maps
cs
eyeronik

Eyeronik

Difficulty levels chosen by vote and difficulty level dependant events
sven
sven

AdamR

cs
gamebanana

Admer456

hl
herc

HERC

hl
generic

Sleepy Dragon

Game
sven

Aurora

hl
vlatitude

Inanimate Carbon Rod

cs
generic

Blink

hl
generic

SpiKeRs

hl
wavelength

imaculata2000

GoldSrc Sprite Tutorial - PART6: BEAM Sprites
hl
303

TheCorp303

hl
isolated

isolated-design

hl
generic

lunaran

cs
generic

shash7

cs
gamebanana

Admer456

hl
rust

Andy

hl
twhl

BrattyLord

How to give Teams different names
tfc
doe

evilchild

Aiscripted Sequences
hl
snarkpit

parakeet

Making Your First Bomb Defusion Map With Hammer
cs
counter-map

Guy_Montag

hl
herc

HERC

cs
gamebanana

Glock18

Using prop models in SC
sven
sven

Hezus

hl
3rdlife

Cause of death

Introduction to Counter-Strike mapping
cs
twhl

pepper

Getting started with worldcraft by Wills
hl
actionhl

Willis

cs
counter-map

Mr_Deth

cs
counter-map

Waldo

hl
twhl

TheGrimReafer

hl
eyeronik

Eyeronik

hl
generic

Tiger

sven
sven

JPolito

hl
eyeronik

Eyeronik

hl
generic

nemesis

cs
generic

Tiger

Rotating Door
cs
generic

Blink

How to Use the env_render entity
hl
doe

Razor

hl
vlatitude

Tal-N

cs
generic

Blink

hl
twhl

Andy

Atmosphere in your map (Part 1 - Horror)
cs
gamebanana

Glock18

hl
generic

Tiger

Customizing the lights.rad File
hl
rust

Mithodiel

Rotating door with glass pane
hl
generic

caleb

cs
egirdk

Egir Helgrimson

General Level Building Tips and Suggestions
hl
generic

annihilator

hl
vlatitude

Brian

Hammer Beginner Tutorial 5
hl
wavelength

Hellbringer

Tutorial 6: 'I have seen the light!!'
hl
wavelength

HellBringer

hl
vlatitude

Vlad

hl
herc

HERC

hl
twhl

atom

hl
vlatitude

Brian

hl
snarkpit

Ferret

hl
generic

moonacre

hl
generic

Tiger

hl
snarkpit

Crono

cs
generic

Blink

Tutorial 4: Door Antics...
hl
wavelength

HellBringer

hl
snarkpit

KungFuSquirrel

QuArK setup tutorial for Wizard Wars (part 2)
hl
generic

Sinistar

multi
twhl

Andy

hl
herc

Dave Johnson

hl
twhl

atom

hl
generic

Mr_Deth

Sky Positioning
hl
generic

Torque

hl
twhl

kaffikopp

Adding Models to action hl and other mods
hl
eyeronik

Eyeronik

Add water you can see through
cs
gamebanana

Trool Face

Hammer Beginner Tutorial 1
hl
wavelength

Hellbringer

How to make a clip brush
hl
generic

Oirfid

hl
generic

SpiKeRs

hl
generic

Tiger

hl
rust

Mithodiel

cs
generic

shash7

QuArK setup tutorial for Wizard Wars
hl
generic

Sinistar

Save/load keyvalues between levels
hl
sven

w00tguy123

cs
generic

Blink

The Gmdm2 tutorials Part 2
hl
snarkpit

Gollum

sven
sven

Streamfox

Complex cliff faces
hl
snarkpit

ReNo

cs
counter-map

stupendous_man

tfc
doe

SnowDog

hl
twhl

BJ

hl
generic

cagey

hl
vlatitude

Brian

hl
3rdlife

Cause of death

cs
generic

Blink

how to change weather in valve hammer editor
cscz
gamebanana

Mr.Hardcore

cs
generic

shash7

hl
herc

HERC

hl
generic

tommy14

21 Golden Tips for mapping with Half-Life
hl
generic

Orpheus

hl
vlatitude

Vlad

How to use !activator
sven
sven

the-middleman

Newbie's Guide to Doors Part 1
hl
generic

tjbrosna

Detail versus Design
hl
generic

davej

How to make an elevator with a button in it.
cs
gamebanana

Harris

hl
generic

Tiger

hl
doe

Core

hl
twhl

Andy

Mapping help Tutorials for Half-Life & Mods
hl
generic

tommy14

Counter-Strike Camera Views Tutorial
cs
generic

izuno

Creating a simple camera
hl
generic

lacos

cs
generic

tjbrosna

Custom Textures In Quark
hl
snarkpit

Mr.INSANE

Making .mat files
hl
actionhl

Ilkimys

Texturing Your Room
cs
generic

Blink

cs
gamebanana

timmycakes

hl
herc

HERC

hl
vlatitude

Vlad

cs
counter-map

Mr_Deth

Perfect 90 Degree Curves
hl
snarkpit

The SnarkPit

BSP to MAP | WinBSPC
cs
gamebanana

Viper1337

DoD Advancing Spawns
dod
rust

Nick

Get Learned! Step 6 - Sprinkles
cs
generic

SuperJer

The Basic's of world craft
hl
generic

Sleepy Dragon

How to group objects
hl
actionhl

Willis

Item/Weapon Placement
hl
actionhl

Willis

hl
generic

Tiger

hl
vlatitude

Inanimate Carbon Rod

hl
jinx

Jinx

hl
snarkpit

Archaic

tfc
doe

SnowDog

cs
egirdk

Egir Helgrimson

Uneven Ground and Cliffs using the Triangle Method
hl
eyeronik

Eyeronik

NPC and Item Placement Theory
hl
snarkpit

Hugh

func_tracktrain
hl
generic

Greg Silva

hl
wavelength

Anubis

How to make a ladder
hl
generic

Oirfid

Clipping Brushes
hl
doe

Quakeguru

hl
herc

HERC

cs
generic

Blink

Chaincraft - Explanations - Part 1
hl
generic

Chaincraft

Hammer Beginner Tutorial 4
hl
wavelength

Hellbringer

cs
eyeronik

Eyeronik

hl
herc

HERC

hl
generic

Sleepy Dragon

hl
gamebanana

SpiritVII

hl
isolated

isolated-design

Clipping Brushes
tfc
generic

Deraj

cs
generic

Blink

Tutorial 3: Adding a second room and a door
hl
wavelength

HellBringer

hl
twhl

atom

hl
snarkpit

SpiKeRs

Adding Models to Counter Strike 1.6 map
cs
gamebanana

Akshit Saklani

hl
rust

Andy

How to use the HINT brush
cs
egirdk

Egir Helgrimson

multi
vlatitude

Vlad

hl
twhl

atom

hl
twhl

atom

hl
twhl

Stojke

The Gmdm2 tutorials Part 3
hl
snarkpit

Gollum

hl
eyeronik

Eyeronik

cs
egirdk

Iceman

hl
isolated

isolated-design

hl
snarkpit

chryosis

Configuring Worldcraft 3.3
hl
snarkpit

unknown

cs
egirdk

Egir Helgrimson

Climbing a wall ledge
hl
snarkpit

Wild Card

hl
twhl

pepper

Counterstrike Mapping
cs
generic

hec

hl
herc

HERC

cs
counter-map

N0TH1NG

How to loop sounds
hl
actionhl

Willis

hl
3rdlife

Cause of death

hl
wavelength

-+Arcadian+-

cs
generic

Blink

hl
generic

Philip Whalen

Making a destroyable active tank turret (realistic)
hl
snarkpit

Andrei

Custom Words
tfc
generic

Dasyati

hl
doe

Quakeguru

sven
sven

Tinman

hl
herc

HERC

How to reduce r_speeds with rafters
cs
egirdk

Egir Helgrimson

hl
generic

Sleepy Dragon

ARCHITECTURE & DESIGN
hl
generic

lunaran

Making Light Beams
cs
generic

The God

hl
snarkpit

Niborius

Creating Proximity Doors
hl
rust

Gard

hl
doe

TroZ

hl
herc

HERC

Game
sven

the-middleman

hl
twhl

LightForce

hl
snarkpit

ReNo

hl
generic

Sleepy Dragon

cs
generic

Blink

cs
gamebanana

sebamora_123

sven
sven

Silencer

Guide To Achieving A Perfect Single Player Review Score
hl
generic

MrBunwahs

Creating Environment Maps With Terragen
hl
rust

Gard

The 'Boulder' Method
hl
snarkpit

Toast King

How to apply decals in a map (Valve Hammer)
cs
gamebanana

Danial Afridi

Compiling Terms You Should Know
hl
generic

Mithodical

hl
snarkpit

Hornpipe2

Connecting Two Rooms
cs
generic

Blink

CHANGING LEVELS IN HALF-LIFE
hl
generic

Phil Daniels

cs
generic

shash7

R_speeds
hl
rust

Andy

making glass break on touch in 5 steps
cs
gamebanana

Zaragoza

Editing Individual Brush faces in Quark
hl
generic

Ryan Greg

How to create your map type
cs
gamebanana

Seb_Mercenary

TFC - Command Point System - Warpath Style
tfc
generic

Az

hl
twhl

ZombieLoffe

hl
generic

Tiger

Creating a simple camera
hl
generic

lacos

MAP BALANCE
hl
generic

lunaran

tfc
generic

Izzy

Making a ladder
hl
generic

mazy

hl
twhl

Andy

Game Text Tutorial
hl
generic

izuno

How to create Awesome Lamps/Lights
sven
sven

TrEmPlEr

hl
generic

Tiger

hl
herc

HERC

func_doors
hl
snarkpit

unknown

LCD Display (with custom values!)
sven
sven

Hezus

TEAM FORTRESS
tfc
generic

lunaran

To new mappers - Tips
cs
egirdk

Brammer

R_SPEEDS
tfc
generic

UncleBRUCE

cs
counter-map

Sam

hl
rust

Gard

Vertex Manipulation 4 - Realistic Cliffs
cs
generic

The God

hl
generic

bulk70

How to make ladders
hl
actionhl

Willis

hl
snarkpit

Renegatus

hl
twhl

Andy

hl
vlatitude

George Duckett

Introduction To HL-CS Mapping
cs
generic

Blink

Compiling in Quark
hl
generic

Ryan Greg

hl
twhl

Skals

TFC - CTF map
tfc
generic

Az

cs
gamebanana

Skals

hl
vlatitude

Brian

hl
eyeronik

Eyeronik

hl
herc

HERC

hl
twhl

atom

Rope, Waterfalls and Dripping Water.
hl
twhl

Andy

hl
generic

hec

Physical Logic – Half-Life
hl
generic

snarfevs

cs
counter-map

Lacos

hl
snarkpit

unknown

cs
generic

Tiger

hl
herc

HERC

hlop
herc

HERC

cs
generic

Blink

hl
twhl

38_98

How to make breakable windows
hl
actionhl

Willis

multi
generic

SpiKeRs

Using the item_nuclearbomb
hlop
snarkpit

unknown

Drivable objects
hl
snarkpit

unknown

How to layout a map
cs
egirdk

Egir Helgrimson

cs
generic

SuperJer

cs
generic

shash7

tfc
doe

evilchild

hl
doe

Snowdog

cs
counter-map

Relic25

How to reduce r_speeds
hl
actionhl

Willis

first Half-Life map with Worldcraft2
hl
generic

hec

hl
generic

lacos

Einführung in den Hammer Editor 3.5
hl
isolated

isolated-design

cs
egirdk

Floydian

hl
twhl

Rebel Shuttle

cs
egirdk

Floydian

How to make a ladder
cs
generic

shash7

69th Vlatitude Tips
multi
vlatitude

tfc
doe

evilchild

Making water
cs
generic

shash7

cs
gamebanana

xCuDi

Basic detail
hl
generic

lacos

DoD Object Objectives
dod
rust

Nick

cs
generic

shash7

cs
gamebanana

timmycakes

Half-Life Deathmatch Mapping
hl
twhl

ministeve

hl
twhl

Loque

hl
generic

mappers kingdom

multi
vlatitude

Vlad

hl
twhl

atom

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2
hl
isolated

isolated-design

hl
vlatitude

Vlad

hl
snarkpit

Elon Yariv

cs
egirdk

Iceman

hl
sven

Tinman

tfc
generic

Az

Getting background sounds to loop
sven
sven

AdamR

hl
twhl

Iruyun

hl
twhl

Bruce

cs
generic

shash7

Making breakable glass
hl
generic

mazy

func_door - How to make sliding doors
cs
egirdk

Egir Helgrimson

hl
twhl

atom

R_Speeds
hl
generic

torque_mod

cs
counter-map

Waldo

General level design theory
cs
generic

shash7

tfc
generic

Az

hl
rust

Koga73

How to use the pointfile method with Valve Hammer
multi
egirdk

Iceman

Game
sven

the-middleman

QUAKE vs HALFLIFE MAPPING
hl
generic

lunaran

hl
vlatitude

GeeBee

hl
isolated

isolated-design

tfc
generic

Az

hl
doe

snowdog

Making a symmetrical map
tfc
gamebanana

Squeezit

hl
generic

lunaran

Port mapping from cs:go to cs 1.6
cs
gamebanana

Sowa Games

hl
generic

Tiger

func_vehicle complete tutorial
cs
gamebanana

cd5ssmffan

Texturing Techniques
cs
generic

The God

hl
generic

jch

cs
counter-map

Mazy

hl
snarkpit

unknown

Hammer Beginner Tutorial 3
hl
wavelength

Hellbringer

hl
generic

Tiger

hl
twhl

atom

hl
generic

Torque

Using the Multi_Manager
hl
eyeronik

Eyeronik

hl
wavelength

HellBringer

hl
generic

Tiger

10 most common Counter-Strike mapping pitfalls
cs
generic

Zaphod Beeblebrox

hl
rust

Andy

hl
snarkpit

unknown

cs
counter-map

Mr_Deth

hl
generic

torque_mod

Making a deathrun map
cs
generic

shash7

tfc
generic

Az

How to make scary 'ghost' monsters
hl
snarkpit

Necromancer

cs
counter-map

Sam

cs
counter-map

Lasalas

hl
generic

Tiger

hl
twhl

Marlborometal

cs
gamebanana

HazarD.

Pipe-Works (part 2)
hl
snarkpit

Sinner_D

hl
hlws

Richard Benfield

hl
twhl

Vassy

hl
vlatitude

Vlad

How to Jump Over a Building In 3 Easy Steps
hl
doe

Dyne

How to reduce polys
hl
sven

Tinman

hl
generic

mazy

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

hl
eyeronik

Eyeronik

hl
twhl

Andy

hl
vlatitude

Vlad

Setting up Worldcraft
hl
actionhl

Wills

sven
sven

the-middleman

cs
egirdk

Egir Helgrimson

cs
egirdk

Egir Helgrimson

SKIES
cs
generic

Blink

QERadiant - Overview Of Ground Styles
hl
generic

Tiger

hl
generic

hec

multi
twhl

Seventh-Monkey

hl
generic

lacos

hl
generic

Tiger

cs
counter-map

Guy_Montag

hl
eyeronik

Eyeronik

Get Learned! Step 4 - Learn to Fly
cs
generic

SuperJer

All about Levels and Speed
hl
wavelength

HellBringer

Making See-Through Glass
cs
generic

Blink

Elaborate Elevators, Part #1
hl
generic

Todesangst

hl
generic

mazy

Making realistic Trees
cs
generic

The God

hl
eyeronik

Eyeronik

TFC - Dustbowl Style Map
tfc
generic

Az

hl
generic

Mr_Deth

hl
snarkpit

ReNo

hl
generic

bulk70

cs
egirdk

jonas_dk

hl
wavelength

Bulk

Volumetric lighting
hl
generic

snarfevs

hl
twhl

Skeeve

tfc
generic

Az

How to configure Valve Hammer Editor for Counter-Strike 1.6 mapping
cs
egirdk

Egir Helgrimson

Decals: All You Need To Know
hl
twhl

SlayerA

Resetting Entitys At The Start Of Every Round
multi
egirdk

Egir Helgrimson

hl
twhl

atom

tfc
herc

HERC

hl
generic

SpiKeRs

How To Make A Map With WorldPad (aka: WordPad)
hl
generic

Ryan Greg

Lifts (aka elevators)
hl
snarkpit

Wild Card

hl
jinx

Jinx

hl
rust

Andy

cs
egirdk

Marcus

hl
vlatitude

Vlad

Compiling maps using ZHLT
cs
gamebanana

Danial Afridi

Grunts and Gun's
hl
rust

Andy

hl
twhl

Andy

cs
generic

shash7

Entities (old SnarkPit)
hl
snarkpit

unknown

Hint Brushes
hl
twhl

Andy

multi
twhl

rowleybob

Making A Curved Corridor
cs
generic

Blink

hl
herc

HERC

Configuring func_trains - func_tracktrains
hl
snarkpit

Andrei

DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
hl
generic

sulsa

Get Learned! Step 3 - Buildin' Blocks
cs
generic

SuperJer

Sky Tutorial: Skies/Environment maps in Half-Life
hl
wavelength

HellBringer

Creating a streetlight with light cone
hl
generic

lacos

Combining Scripted Sequences and Sentences
hl
generic

hec

How to make transparant (shiny) floor in VHE
cs
gamebanana

GalihBG

hl
twhl

SlayerA

sven
sven

Hezus

Customizing the lights.rad File
hl
generic

Mithodical

hl
generic

Sleepy Dragon

Using Valve Hammer Editor to Create Worlds for Sven Co-op
sven
generic

amckern

dod
rust

Nick

Water Trickle
hl
generic

snarfevs

How to use the vertex editing button
hl
actionhl

Willis

hl
generic

benthekuno

hl
twhl

Andy

hl
generic

Sleepy Dragon

Xen bounce pads
hl
generic

unknown

Worldcraft2 / the interface
hl
generic

hec

cs
generic

KarLi

hl
vlatitude

Brian

hl
twhl

atom

Problems and solutions then compiling map
cs
gamebanana

:: ISOBIT ::

Rising water
hl
generic

Oirfid

hl
snarkpit

amckern

Advanced Lighting (info_textlights & light_surface & improved sky lights)
sven
sven

Hezus

How to make breakable wall
cs
gamebanana

Lamk0^

hl
generic

Tiger

cs
generic

shash7

hl
herc

HERC

hl
twhl

Stojke

multi
egirdk

Egir Helgrimson

hl
snarkpit

R@lph VViggum

multi
generic

SpiKeRs

hl
rust

mazemaster

hl
twhl

Instant Mix

hl
generic

kaffikopp

hl
herc

HERC

Rotating Cameras
cs
generic

The GOD

tfc
generic

UncleBRUCE

hl
hlws

QuickDeath

hl
vlatitude

Brian

cs
gamebanana

Admer456

hl
generic

Tiger

cs
gamebanana

Kruku

cs
counter-map

Relic25

hl
generic

mappers kingdom

hl
generic

Tiger

Prefabs and Monsters
hl
rust

Andy

hl
rust

Andy

Neil Manke's VIS Tutorial - Smoke and Mirrors!
hl
wavelength

HellBringer

Vertex manipulation - basics, tricks and common errors
hl
generic

lacos

Creating Proximity Doors
hl
generic

Mithodical

hl
twhl

Andy

Creating a streetlight with light cone
hl
generic

lacos

hl
generic

lunaran

cs
gamebanana

taurus

Window lighting trick
hl
snarkpit

Andrei

hl
twhl

SiI_3nC3

Making Shoot-trough-able grate
hl
generic

mazy

hl
vlatitude

Vlad

cs
generic

tjbrosna

cs
gamebanana

Skals

cs
counter-map

Waldo

cs
gamebanana

Glock18

multi
egirdk

polooffer

How to make a static rotating crane.
cs
gamebanana

Harris

tfc
generic

Az

cs
generic

The God

hl
generic

SpiKeRs

Fences you can shoot through
hl
snarkpit

unknown

cs
gamebanana

Trool Face

cs
counter-map

Lacos

hl
herc

HERC

Making Ladders and Glass
hl
sven

Mr.Hankey

hl
generic

unknown

cs
generic

HLCenter

How to make a nice terrain using the triangle method
cs
egirdk

Iceman

cs
counter-map

pilpaX

cs
generic

shash7

hl
twhl

Vassy

Trigger_setorigin, with a waterfall into a rising water level.
Game
sven

wolf-3d

hl
snarkpit

unknown

hl
snarkpit

thursday-

cs
egirdk

Floydian

How to make effective lighting
hl
actionhl

Willis

hl
vlatitude

Inanimate Carbon Rod

hl
twhl

Andy

cs
generic

HLCenter

How to make great looking natural terrain by using gensurf
hl
generic

ttj

cs
generic

SuperJer

creating elevator(not func_door)
hl
gamebanana

face_crusher

hl
vlatitude

Brian

hl
snarkpit

Orpheus

Mapping tips and tricks #1
cs
gamebanana

shash7

tfc
doe

SnowDog

hl
vlatitude

ArchVile

ITEM BALANCE
hl
generic

lunaran

Func_Wall, Func_Illusionary and Func_Wall_Toggle
hl
snarkpit

Cash Car Star

cs
generic

shash7

hl
twhl

atom

tfc
generic

Izzy

cs
generic

shash7

hl
generic

benthekuno

Making a skybox
cs
generic

shash7

hl
snarkpit

Orpheus

cs
counter-map

Tayl0r

hl
vlatitude

Vlad

hl
herc

Dave Johnson

hl
snarkpit

Toast King

hl
vlatitude

Brian

hl
generic

Sleepy Dragon

Configure Worldcraft
hl
snarkpit

Leperous

tfc
herc

HERC

How to make a tip over pylon
cs
egirdk

Egir Helgrimson

multi
egirdk

Floydian

hl
generic

Joe

hl
snarkpit

Xen

Arches 101
hl
generic

telnets

Elaborate Elevators, Part #2
hl
generic

Todesangst

hl
generic

Ryan Greg

cs
egirdk

Egir Helgrimson

hl
generic

amckern

hl
twhl

Skeeve

cs
egirdk

Floydian

hl
snarkpit

unknown

R_SPEEDS - Part 1
cs
generic

Blink

hl
snarkpit

unknown

Tentacles!
sven
sven

A1win

How to add a sky to a map
cs
egirdk

Slowhand

hl
twhl

atom

QERadiant - Overview Of Rock Styles
hl
generic

Tiger

hl
generic

Sleepy Dragon

hl
herc

HERC

multi
generic

czg

hl
generic

benthekuno

hl
doe

9InNail

hl
generic

Sleepy Dragon

Tutorial 2: Your first room and Worldcraft basics
hl
wavelength

HellBringer

cs
generic

SuperJer

hl
generic

Tiger

hl
jinx

Jinx

hl
twhl

Elon Yariv

R_Speeds
hl
generic

Torque

hl
generic

Sleepy Dragon

hl
snarkpit

ReNo

hl
generic

Tiger

WorldCraft 3.3 from the beginning
hl
generic

lacos

Making glass brushes
cs
generic

tjbrosna

Changing the sky in your map
hl
wavelength

Doofus

TFC - Command Point System - Canal Zone Style
tfc
generic

Az

hl
rust

Andy

HALOS ON LIGHTS
cs
generic

Blink

hl
herc

HERC

hl
vlatitude

Kabaal

Day of Defeat Mapping: Part 1
dod
snarkpit

Gorbachev

cs
generic

shash7

hl
eyeronik

Eyeronik

hl
doe

JoNaS

How to find leaks easily
hl
actionhl

Willis

A Guide to better Framerates
hl
generic

tjbrosna

Creating your first map
hl
generic

lacos

creating siege-like cliffs
hl
generic

N0TH1NG

NULL Texturing and boosting performance
cs
egirdk

Souleh

hl
snarkpit

Jinx

first Half-Life map with Worldcraft2 - Part 2
hl
generic

hec

hl
eyeronik

Eyeronik

Introduction to Hammer Editor and Mapping
cs
gamebanana

Akshit Saklani

hl
snarkpit

unknown

cs
gamebanana

Admer456

multi
generic

SpiKeRs

hl
eyeronik

Eyeronik

hl
herc

HERC

hl
generic

Sleepy Dragon

cs
counter-map

Guy_Montag

hl
snarkpit

Leperous

hl
hlws

Jack BloodBath Potter

Setting up Worldcraft
hl
generic

hec

hl
generic

bulk70

All scripted sequences for all models.
hl
hlws

otis

hl
twhl

Andy

hl
eyeronik

Eyeronik