In this tutorial i will show you how to make a sky texture for cs 1.6
Excluding and embedding custom textures with ZHLT
Making (SEMI-)Transparent Textures
How to Make Transparent Textures with Wally
Something useful I learned over the months of mapping with VHE.
Lifts, Moving Platform and Elevators.
If you don't know what a detail texture is, I shall explain
How to make a model transparent
makels and qlumpy explination
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
Creating Textures and Texture WADs for Half-Life
Our first tutorial is creating a Simple spray
WAD Merge Tool
Neal White III
Create a Simple Spray with Transparency
General Texture Tips
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
Batch image processing transparency method
Create your very own menu background
A simple tutorial for fixing texture missaligments
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
Using the Patterned Paint tool
How to make a muzzleflash in Gimp.
Transparent textures for Counterstrike 1.6 Maps
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
Logos/Decals for Half-Life
Using the Rivet tool
The easiest way to make tileable textures with PhotoShop7 or above
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
How to make your own *.wad file
Adding Custom Sprays
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
Making Textile textures for skinning
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
Steps to creation overview
Using the Decal tool
How To Recolor Texture
Using the Bullet Hole tool
HALF-LIFE SPRITES LIST
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Making a custom crosshair in CS and HL
Slightly higher resolution Sven Co-Op spray using wally
Using Terragen to render and put together a custom skybox.
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
How to use Texlights
How to make amazing metal textures like in Natural Selection
Half-Life Full Crosshair Tutorial.
PART3 ADDITIVE TRANSPARENT Textures
mostly broken sprite guide
PART5: Animated Sprites
This is a tutorial for skinning set out to be as easy as possible.
Learn how to incorporate your own custom textures into maps.
Creating Textures for GoldSrc Mapping
TEXTURE REDUCTION TUTORIAL
How to make a REGULAR HL logo
HalfLife Crosshair Tutorial. From concept to reality.
Half-Life Deathmatch Skin files
Decals are as easy as drawing in black & white and saving it into the right directory.
Creating a Hand Drawn Texture (part two)
Wadinclude in bsp
How to create team colored
How to Add Custom Texture on a Model in CS1.6
Brief guide about realigning textures
Brief guide about realigning textures
Color Logos/Decals for Half-Life
Wadfather Colour Spray Tutorials
PART4: Masked Sprites
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
How to make a custom spray for CS 1.6
Ever wanted to know how to add your own textures into VHE? Here you can find out!
PART1 SIMPLE TEXTURES AND WAD PACKING
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
AKA Blending Mode
The see through texture.
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
In this tutorial, I will show you how do entities in cs 1.6
Texture Types Info
tips on making hl levels
The glass(es) texture(s)
Change the sound of your textures!
Making a texture start to finish
Pro Detail Textures
Changing the look of your HUD in Half-Life
PART 2 Masked Transparent textures
Creating a 24 Bit Texture From Scratch
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
Tutorial covering how to calculate the perfect texture rotations in hammer
Camouflage/Cloth Skinning Tutorial
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
PART1: Normal Sprites
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
Making them, and getting them to work
The Color Logo Bible
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
Half-Life Color Decals
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
Creating Skies With Terragen
Making ENV. Maps with Bryce 2
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
working with RES files
An intoduction to logos in Halflife What are logos and how can I use them?
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
How To Make Transparent Thingy Work
Part4 ANIMATED Textures
Creating New Textures Using Wally
Creating a Hand Drawn Texture
Editing WAD Files
Modeling / 2D Art Frequently Asked Questions
Creating a custom decal texture
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
Blast Marks using Painter
How to include custom texture files (.wad files) into your finished .BSP
using Wally and PhotoShop
Relic explains the techniques on how to make textures that tile seamlessly.
A definitive list of all worthy Sprites in HL
How To Use Environment Maps
PART 6 WATER Textures
How To Make Sprite For A Skin.
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
Half-Life Sprite Tutorial