PART5: Animated Sprites
How to make a custom spray for CS 1.6
working with RES files
Neal White III
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
Part4 ANIMATED Textures
Making (SEMI-)Transparent Textures
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
Modeling / 2D Art Frequently Asked Questions
Making ENV. Maps with Bryce 2
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
Making Textile textures for skinning
PART 6 WATER Textures
The glass(es) texture(s)
How to create team colored
How to make your own *.wad file
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Creating a 24 Bit Texture From Scratch
Making them, and getting them to work
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
The see through texture.
makels and qlumpy explination
This is a tutorial for skinning set out to be as easy as possible.
Using the Patterned Paint tool
Tutorial covering how to calculate the perfect texture rotations in hammer
Learn how to incorporate your own custom textures into maps.
How To Make Transparent Thingy Work
Something useful I learned over the months of mapping with VHE.
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
Editing WAD Files
How to use Texlights
Making a texture start to finish
Our first tutorial is creating a Simple spray
Wadinclude in bsp
Steps to creation overview
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
How to Make Transparent Textures with Wally
How to make a REGULAR HL logo
mostly broken sprite guide
A simple tutorial for fixing texture missaligments
Transparent textures for Counterstrike 1.6 Maps
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
Creating a Hand Drawn Texture (part two)
Creating Textures and Texture WADs for Half-Life
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
How to make amazing metal textures like in Natural Selection
AKA Blending Mode
Texture Types Info
Lifts, Moving Platform and Elevators.
In this tutorial, I will show you how do entities in cs 1.6
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
Changing the look of your HUD in Half-Life
Creating a custom decal texture
Wadfather Colour Spray Tutorials
Brief guide about realigning textures
Brief guide about realigning textures
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
The easiest way to make tileable textures with PhotoShop7 or above
PART1 SIMPLE TEXTURES AND WAD PACKING
How To Make Sprite For A Skin.
Logos/Decals for Half-Life
Decals are as easy as drawing in black & white and saving it into the right directory.
Creating New Textures Using Wally
How To Recolor Texture
Color Logos/Decals for Half-Life
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
Using the Decal tool
How to make a model transparent
WAD Merge Tool
Adding Custom Sprays
PART4: Masked Sprites
Pro Detail Textures
PART3 ADDITIVE TRANSPARENT Textures
Making a custom crosshair in CS and HL
PART 2 Masked Transparent textures
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
Ever wanted to know how to add your own textures into VHE? Here you can find out!
General Texture Tips
Creating a Hand Drawn Texture
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
HalfLife Crosshair Tutorial. From concept to reality.
An intoduction to logos in Halflife What are logos and how can I use them?
Create your very own menu background
A definitive list of all worthy Sprites in HL
HALF-LIFE SPRITES LIST
Using Terragen to render and put together a custom skybox.
Creating Textures for GoldSrc Mapping
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
PART1: Normal Sprites
Using the Bullet Hole tool
How to include custom texture files (.wad files) into your finished .BSP
Relic explains the techniques on how to make textures that tile seamlessly.
Camouflage/Cloth Skinning Tutorial
The Color Logo Bible
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
Half-Life Color Decals
Create a Simple Spray with Transparency
Slightly higher resolution Sven Co-Op spray using wally
How To Use Environment Maps
TEXTURE REDUCTION TUTORIAL
How to make a muzzleflash in Gimp.
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
How to Add Custom Texture on a Model in CS1.6
Half-Life Deathmatch Skin files
using Wally and PhotoShop
Creating Skies With Terragen
Half-Life Sprite Tutorial
Blast Marks using Painter
Using the Rivet tool
Change the sound of your textures!
Half-Life Full Crosshair Tutorial.
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Excluding and embedding custom textures with ZHLT
tips on making hl levels
In this tutorial i will show you how to make a sky texture for cs 1.6
Batch image processing transparency method