Making (SEMI-)Transparent Textures
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
makels and qlumpy explination
This is a massive 16-part tutorial series on custom Map texture and Sprites
QRAD Textures and the .RAD file
Using the Decal tool
Neal White III
PART1: Normal Sprites
Changing the look of your HUD in Half-Life
General Texture Tips
Lifts, Moving Platform and Elevators.
How to make a REGULAR HL logo
Learn how to incorporate your own custom textures into maps.
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Tutorial covering how to calculate the perfect texture rotations in hammer
Wadinclude in bsp
Texture Types Info
Using the Bullet Hole tool
Relic explains the techniques on how to make textures that tile seamlessly.
Hal-Life Wad Texture Contents List
PART3: IndexAlpha Sprites
In this tutorial, I will show you how do entities in cs 1.6
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
Slightly higher resolution Sven Co-Op spray using wally
Our first tutorial is creating a Simple spray
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
The way it's done is by using decals
Making a custom crosshair in CS and HL
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
Creating Textures and Texture WADs for Half-Life
tips on making hl levels
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
Decals are as easy as drawing in black & white and saving it into the right directory.
Part4 ANIMATED Textures
VERC: Creating Skys with Terragen
a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
How To Make Sprite For A Skin.
A simple guide on how to export the textures from models and modify them to your liking, and then importing it back into the model.
How to create team colored
PART 2 Masked Transparent textures
The Color Logo Bible
Creating Skies With Terragen
How to use Texlights
Half-Life Sprite Tutorial
A definitive list of all worthy Sprites in HL
Modeling / 2D Art Frequently Asked Questions
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
How to Create a Custom Spray - Decal
Making ENV. Maps with Bryce 2
Texturing weapons - part 2
PART2: ADDITIVE Sprites
Editing WAD Files
How To Recolor Texture
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
Ever wanted to know how to add your own textures into VHE? Here you can find out!
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
PART 6 WATER Textures
Making them, and getting them to work
The see through texture.
Excluding and embedding custom textures with ZHLT
mostly broken sprite guide
PART4: Masked Sprites
One of Trinity's big features is its external texture loader
In this tutorial i will show you how to make a sky texture for cs 1.6
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Steps to creation overview
How to Add Custom Texture on a Model in CS1.6
This is a tutorial for skinning set out to be as easy as possible.
This tutorial explains how to fix sprites' axes. Normally, a sprite will aways face the player, but using this method, the sprite can be prevented from moving on some or all axes.
The glass(es) texture(s)
An intoduction to logos in Halflife What are logos and how can I use them?
So, you want to know how to edit your 'Half-Life 1' model and have them show um in your mod?
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
This tutorial explains how to make a basic map where there are flags to capture
PART5: Animated Sprites
Wadfather Colour Spray Tutorials
The easiest way to make tileable textures with PhotoShop7 or above
This is a short guide on how to do animated buttons in Half-Life
Create your very own menu background
Logos/Decals for Half-Life
Spray with Hltagconverter With Transparency
in this tutorial will teach you to create brilliant textures and polished like a champion
How to make a model transparent
How to create transparent sprays
A simple tutorial for fixing texture missaligments
PART3 ADDITIVE TRANSPARENT Textures
Pro Detail Textures
Making custom textures can be annoying at first, I'm here to help that process.
Creating New Textures Using Wally
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
How to make a muzzleflash in Gimp.
AKA Blending Mode
Creating a 24 Bit Texture From Scratch
Transparent textures for Counterstrike 1.6 Maps
How To Make Transparent Thingy Work
Camouflage/Cloth Skinning Tutorial
A Fast and Easy way to install Custom Crosshair's in Day of Defeat !
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
Half-Life Color Decals
Color Logos/Decals for Half-Life
TEXTURE REDUCTION TUTORIAL
How to re-skin model to cs 1.6
Creating a Hand Drawn Texture (part two)
This beginner's tutorial will discuss how to make your own custom decals for inclusion in your maps
How to make amazing metal textures like in Natural Selection
Texturing weapons - part 3
Adding Custom Sprays
How to include custom texture files (.wad files) into your finished .BSP
Create a Simple Spray with Transparency
How to make a custom spray for CS 1.6
HALF-LIFE SPRITES LIST
WAD Merge Tool
Using the Patterned Paint tool
Creating Textures for GoldSrc Mapping
PART6: BEAM Sprites
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
How to make your own *.wad file
Change the sound of your textures!
Texturing weapons - part 1
HalfLife Crosshair Tutorial. From concept to reality.
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
Half-Life Deathmatch Skin files
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
Batch image processing transparency method
How To Use Environment Maps
his tutorial will show how to make quick and easy overviews for maps.
Creating a Hand Drawn Texture
Texturing weapons - part 4
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
Using the Rivet tool
How to use detailtextures in a professional manner
Creating A Fixed IndexAlpha Spray
working with RES files
Using Terragen to render and put together a custom skybox.
Creating a custom decal texture
Making a texture start to finish
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
This article explains the concept of QRAD (light emitting) Textures and their relation to the lights.rad file.
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
using Wally and PhotoShop
'Chrome' in GoldSrc is a special texture mode that allows for a simple environment-like texture
Brief guide about realigning textures
Brief guide about realigning textures
PART1 SIMPLE TEXTURES AND WAD PACKING
Textures from Plastic Models
If you don't know what a detail texture is, I shall explain
Making Textile textures for skinning
Half-Life Full Crosshair Tutorial.
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
Something useful I learned over the months of mapping with VHE.
Blast Marks using Painter
Model Texturing Oldstyle Methods
dod texture list
How to Make Transparent Textures with Wally