How to re-skin model to cs 1.6
Creating Skies With Terragen
PART1 SIMPLE TEXTURES AND WAD PACKING
So, you want to know how to edit your 'Half-Life 1' model and have them show um in your mod?
How To Make Transparent Thingy Work
PART5: Animated Sprites
Creating a custom decal texture
Neal White III
Making Textile textures for skinning
A definitive list of all worthy Sprites in HL
Create a Simple Spray with Transparency
Texturing weapons - part 4
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
How to Add Custom Texture on a Model in CS1.6
This tutorial explains how to make a basic map where there are flags to capture
Spray with Hltagconverter With Transparency
Relic explains the techniques on how to make textures that tile seamlessly.
Lifts, Moving Platform and Elevators.
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
Texturing weapons - part 1
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
makels and qlumpy explination
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Steps to creation overview
his tutorial will show how to make quick and easy overviews for maps.
AKA Blending Mode
This is a massive 16-part tutorial series on custom Map texture and Sprites
Using the Patterned Paint tool
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
TEXTURE REDUCTION TUTORIAL
One of Trinity's big features is its external texture loader
Decals are as easy as drawing in black & white and saving it into the right directory.
Half-Life Deathmatch Skin files
This article explains the concept of QRAD (light emitting) Textures and their relation to the lights.rad file.
Tutorial covering how to calculate the perfect texture rotations in hammer
A simple tutorial for fixing texture missaligments
This beginner's tutorial will discuss how to make your own custom decals for inclusion in your maps
How To Use Environment Maps
How to use Texlights
Making a custom crosshair in CS and HL
PART3: IndexAlpha Sprites
How to Make Transparent Textures with Wally
Slightly higher resolution Sven Co-Op spray using wally
Model Texturing Oldstyle Methods
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
PART2: ADDITIVE Sprites
PART3 ADDITIVE TRANSPARENT Textures
Part4 ANIMATED Textures
How to create transparent sprays
How to make a REGULAR HL logo
Making ENV. Maps with Bryce 2
Texturing weapons - part 3
Using the Decal tool
Transparent textures for Counterstrike 1.6 Maps
The glass(es) texture(s)
How to Create a Custom Spray - Decal
Using the Rivet tool
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
Blast Marks using Painter
Something useful I learned over the months of mapping with VHE.
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
'Chrome' in GoldSrc is a special texture mode that allows for a simple environment-like texture
Editing WAD Files
Color Logos/Decals for Half-Life
A simple guide on how to export the textures from models and modify them to your liking, and then importing it back into the model.
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
Adding Custom Sprays
A Fast and Easy way to install Custom Crosshair's in Day of Defeat !
Learn how to incorporate your own custom textures into maps.
Wadinclude in bsp
Creating a Hand Drawn Texture
Wadfather Colour Spray Tutorials
PART 2 Masked Transparent textures
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
Brief guide about realigning textures
Brief guide about realigning textures
Making them, and getting them to work
Hal-Life Wad Texture Contents List
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
If you don't know what a detail texture is, I shall explain
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
General Texture Tips
Change the sound of your textures!
How to include custom texture files (.wad files) into your finished .BSP
Creating Textures and Texture WADs for Half-Life
In this tutorial i will show you how to make a sky texture for cs 1.6
PART4: Masked Sprites
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
Batch image processing transparency method
Texturing weapons - part 2
How to make amazing metal textures like in Natural Selection
WAD Merge Tool
Creating a 24 Bit Texture From Scratch
Our first tutorial is creating a Simple spray
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
How to make a muzzleflash in Gimp.
The see through texture.
tips on making hl levels
Half-Life Full Crosshair Tutorial.
VERC: Creating Skys with Terragen
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
Making a texture start to finish
mostly broken sprite guide
Creating a Hand Drawn Texture (part two)
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
working with RES files
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
Making (SEMI-)Transparent Textures
How to make your own *.wad file
How to make a custom spray for CS 1.6
The easiest way to make tileable textures with PhotoShop7 or above
Creating A Fixed IndexAlpha Spray
An intoduction to logos in Halflife What are logos and how can I use them?
How To Make Sprite For A Skin.
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
The Color Logo Bible
Changing the look of your HUD in Half-Life
Using the Bullet Hole tool
This is a short guide on how to do animated buttons in Half-Life
Half-Life Color Decals
Creating New Textures Using Wally
How To Recolor Texture
Camouflage/Cloth Skinning Tutorial
Ever wanted to know how to add your own textures into VHE? Here you can find out!
Using Terragen to render and put together a custom skybox.
PART6: BEAM Sprites
Logos/Decals for Half-Life
Excluding and embedding custom textures with ZHLT
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Pro Detail Textures
HalfLife Crosshair Tutorial. From concept to reality.
How to use detailtextures in a professional manner
Creating Textures for GoldSrc Mapping
HALF-LIFE SPRITES LIST
PART1: Normal Sprites
PART 6 WATER Textures
Create your very own menu background
Texture Types Info
How to create team colored
Modeling / 2D Art Frequently Asked Questions
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
using Wally and PhotoShop
This is a tutorial for skinning set out to be as easy as possible.
QRAD Textures and the .RAD file
In this tutorial, I will show you how do entities in cs 1.6
Textures from Plastic Models
dod texture list
The way it's done is by using decals
Making custom textures can be annoying at first, I'm here to help that process.
This tutorial explains how to fix sprites' axes. Normally, a sprite will aways face the player, but using this method, the sprite can be prevented from moving on some or all axes.
a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such
How to make a model transparent
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
Half-Life Sprite Tutorial
in this tutorial will teach you to create brilliant textures and polished like a champion