The Color Logo Bible
Making a texture start to finish
Decals are as easy as drawing in black & white and saving it into the right directory.
A simple guide on how to export the textures from models and modify them to your liking, and then importing it back into the model.
Excluding and embedding custom textures with ZHLT
Creating a 24 Bit Texture From Scratch
This tutorial explains how to make a basic map where there are flags to capture
Color Logos/Decals for Half-Life
How to make amazing metal textures like in Natural Selection
Tutorial covering how to calculate the perfect texture rotations in hammer
PART1: Normal Sprites
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
How To Make Transparent Thingy Work
In this tutorial i will show you how to make a sky texture for cs 1.6
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
Making them, and getting them to work
QRAD Textures and the .RAD file
Create your very own menu background
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
Steps to creation overview
HALF-LIFE SPRITES LIST
his tutorial will show how to make quick and easy overviews for maps.
This is a massive 16-part tutorial series on custom Map texture and Sprites
Adding Custom Sprays
A Fast and Easy way to install Custom Crosshair's in Day of Defeat !
Brief guide about realigning textures
Brief guide about realigning textures
mostly broken sprite guide
A simple tutorial for fixing texture missaligments
Something useful I learned over the months of mapping with VHE.
PART2: ADDITIVE Sprites
in this tutorial will teach you to create brilliant textures and polished like a champion
tips on making hl levels
In this tutorial, I will show you how do entities in cs 1.6
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
Half-Life Sprite Tutorial
Texturing weapons - part 3
Creating a Hand Drawn Texture (part two)
Batch image processing transparency method
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
Using the Bullet Hole tool
Neal White III
Relic explains the techniques on how to make textures that tile seamlessly.
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
Using the Patterned Paint tool
PART 6 WATER Textures
Making (SEMI-)Transparent Textures
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
Camouflage/Cloth Skinning Tutorial
PART3: IndexAlpha Sprites
Slightly higher resolution Sven Co-Op spray using wally
Create a Simple Spray with Transparency
Modeling / 2D Art Frequently Asked Questions
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
dod texture list
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
Half-Life Full Crosshair Tutorial.
AKA Blending Mode
General Texture Tips
makels and qlumpy explination
How To Use Environment Maps
This article explains the concept of QRAD (light emitting) Textures and their relation to the lights.rad file.
An intoduction to logos in Halflife What are logos and how can I use them?
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
Logos/Decals for Half-Life
Blast Marks using Painter
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
How to Add Custom Texture on a Model in CS1.6
How to make a custom spray for CS 1.6
a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such
Creating Textures for GoldSrc Mapping
How to include custom texture files (.wad files) into your finished .BSP
Transparent textures for Counterstrike 1.6 Maps
Texturing weapons - part 4
This is a tutorial for skinning set out to be as easy as possible.
'Chrome' in GoldSrc is a special texture mode that allows for a simple environment-like texture
How to Make Transparent Textures with Wally
How To Recolor Texture
Our first tutorial is creating a Simple spray
TEXTURE REDUCTION TUTORIAL
using Wally and PhotoShop
Creating a custom decal texture
Texturing weapons - part 2
How to make a REGULAR HL logo
One of Trinity's big features is its external texture loader
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
Textures from Plastic Models
This tutorial explains how to fix sprites' axes. Normally, a sprite will aways face the player, but using this method, the sprite can be prevented from moving on some or all axes.
Changing the look of your HUD in Half-Life
Using Terragen to render and put together a custom skybox.
WAD Merge Tool
How to use detailtextures in a professional manner
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
The see through texture.
The easiest way to make tileable textures with PhotoShop7 or above
Wadfather Colour Spray Tutorials
HalfLife Crosshair Tutorial. From concept to reality.
How to make a muzzleflash in Gimp.
Ever wanted to know how to add your own textures into VHE? Here you can find out!
A definitive list of all worthy Sprites in HL
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Half-Life Deathmatch Skin files
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
This is a short guide on how to do animated buttons in Half-Life
Part4 ANIMATED Textures
Hal-Life Wad Texture Contents List
How to use Texlights
PART3 ADDITIVE TRANSPARENT Textures
Creating A Fixed IndexAlpha Spray
PART6: BEAM Sprites
Creating a Hand Drawn Texture
PART 2 Masked Transparent textures
Texture Types Info
Using the Rivet tool
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
How to make your own *.wad file
Half-Life Color Decals
So, you want to know how to edit your 'Half-Life 1' model and have them show um in your mod?
Creating Textures and Texture WADs for Half-Life
Texturing weapons - part 1
Learn how to incorporate your own custom textures into maps.
Making ENV. Maps with Bryce 2
PART4: Masked Sprites
Spray with Hltagconverter With Transparency
Making a custom crosshair in CS and HL
Model Texturing Oldstyle Methods
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
How to make a model transparent
Change the sound of your textures!
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
Wadinclude in bsp
Making custom textures can be annoying at first, I'm here to help that process.
Pro Detail Textures
Creating New Textures Using Wally
Using the Decal tool
How to create team colored
Lifts, Moving Platform and Elevators.
VERC: Creating Skys with Terragen
PART1 SIMPLE TEXTURES AND WAD PACKING
How to create transparent sprays
Creating Skies With Terragen
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
How to Create a Custom Spray - Decal
This beginner's tutorial will discuss how to make your own custom decals for inclusion in your maps
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
How to re-skin model to cs 1.6
PART5: Animated Sprites
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
If you don't know what a detail texture is, I shall explain
The way it's done is by using decals
How To Make Sprite For A Skin.
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
working with RES files
Editing WAD Files
Making Textile textures for skinning
The glass(es) texture(s)