The see through texture.
Changing the look of your HUD in Half-Life
Half-Life Color Decals
Neal White III
Slightly higher resolution Sven Co-Op spray using wally
How to re-skin model to cs 1.6
Create a Simple Spray with Transparency
Tutorial covering how to calculate the perfect texture rotations in hammer
How to include custom texture files (.wad files) into your finished .BSP
This tutorial explains how to fix sprites' axes. Normally, a sprite will aways face the player, but using this method, the sprite can be prevented from moving on some or all axes.
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
Using Terragen to render and put together a custom skybox.
Pro Detail Textures
The Color Logo Bible
Adding Custom Sprays
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
How to make a muzzleflash in Gimp.
Transparent textures for Counterstrike 1.6 Maps
Decals are as easy as drawing in black & white and saving it into the right directory.
Creating Skies With Terragen
PART1 SIMPLE TEXTURES AND WAD PACKING
Creating A Fixed IndexAlpha Spray
Making a texture start to finish
PART 2 Masked Transparent textures
'Chrome' in GoldSrc is a special texture mode that allows for a simple environment-like texture
A definitive list of all worthy Sprites in HL
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
A simple guide on how to export the textures from models and modify them to your liking, and then importing it back into the model.
Something useful I learned over the months of mapping with VHE.
Logos/Decals for Half-Life
a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such
Wadfather Colour Spray Tutorials
Our first tutorial is creating a Simple spray
General Texture Tips
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
PART2: ADDITIVE Sprites
How to use Texlights
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
Half-Life Full Crosshair Tutorial.
Texturing weapons - part 3
Creating a Hand Drawn Texture
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
Textures from Plastic Models
Create your very own menu background
Relic explains the techniques on how to make textures that tile seamlessly.
Texture Types Info
This tutorial explains how to make a basic map where there are flags to capture
Steps to creation overview
mostly broken sprite guide
TEXTURE REDUCTION TUTORIAL
Creating a 24 Bit Texture From Scratch
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
How to Create a Custom Spray - Decal
his tutorial will show how to make quick and easy overviews for maps.
Half-Life Sprite Tutorial
This article explains the concept of QRAD (light emitting) Textures and their relation to the lights.rad file.
WAD Merge Tool
How to make a REGULAR HL logo
Using the Rivet tool
PART3: IndexAlpha Sprites
Creating Textures and Texture WADs for Half-Life
Learn how to incorporate your own custom textures into maps.
PART6: BEAM Sprites
How to make your own *.wad file
Creating New Textures Using Wally
How to make a custom spray for CS 1.6
Hal-Life Wad Texture Contents List
Texturing weapons - part 2
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
In this tutorial, I will show you how do entities in cs 1.6
AKA Blending Mode
PART 6 WATER Textures
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
Using the Patterned Paint tool
In this tutorial i will show you how to make a sky texture for cs 1.6
HalfLife Crosshair Tutorial. From concept to reality.
Wadinclude in bsp
The easiest way to make tileable textures with PhotoShop7 or above
Half-Life Deathmatch Skin files
Spray with Hltagconverter With Transparency
An intoduction to logos in Halflife What are logos and how can I use them?
So, you want to know how to edit your 'Half-Life 1' model and have them show um in your mod?
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
How To Use Environment Maps
The glass(es) texture(s)
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
dod texture list
HALF-LIFE SPRITES LIST
in this tutorial will teach you to create brilliant textures and polished like a champion
Color Logos/Decals for Half-Life
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
Camouflage/Cloth Skinning Tutorial
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
A simple tutorial for fixing texture missaligments
Editing WAD Files
How to create transparent sprays
Lifts, Moving Platform and Elevators.
This is a tutorial for skinning set out to be as easy as possible.
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
This is a massive 16-part tutorial series on custom Map texture and Sprites
PART4: Masked Sprites
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
How to Make Transparent Textures with Wally
Creating a custom decal texture
Texturing weapons - part 1
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
If you don't know what a detail texture is, I shall explain
Creating Textures for GoldSrc Mapping
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
Creating a Hand Drawn Texture (part two)
tips on making hl levels
Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
Excluding and embedding custom textures with ZHLT
How to make amazing metal textures like in Natural Selection
using Wally and PhotoShop
How to Add Custom Texture on a Model in CS1.6
How to use detailtextures in a professional manner
Ever wanted to know how to add your own textures into VHE? Here you can find out!
How to create team colored
Part4 ANIMATED Textures
Batch image processing transparency method
PART1: Normal Sprites
Making custom textures can be annoying at first, I'm here to help that process.
PART3 ADDITIVE TRANSPARENT Textures
Making Textile textures for skinning
Texturing weapons - part 4
Making (SEMI-)Transparent Textures
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
Blast Marks using Painter
How To Make Sprite For A Skin.
makels and qlumpy explination
QRAD Textures and the .RAD file
working with RES files
A Fast and Easy way to install Custom Crosshair's in Day of Defeat !
VERC: Creating Skys with Terragen
How To Make Transparent Thingy Work
Brief guide about realigning textures
Brief guide about realigning textures
Using the Bullet Hole tool
This is a short guide on how to do animated buttons in Half-Life
How To Recolor Texture
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
Modeling / 2D Art Frequently Asked Questions
Using the Decal tool
Making ENV. Maps with Bryce 2
PART5: Animated Sprites
This beginner's tutorial will discuss how to make your own custom decals for inclusion in your maps
Model Texturing Oldstyle Methods
Making a custom crosshair in CS and HL
Making them, and getting them to work
Change the sound of your textures!
How to make a model transparent