Improve the look of your maps using Valve's powerful 'Detail Texture' upgrade.
TEXTURE REDUCTION TUTORIAL
The see through texture.
This tutorial covers how to use the Model Viewer from the Half-Life Workshop to edit skins for .mdl files using the Recon Grunt as an example.
Logos/Decals for Half-Life
HALF-LIFE SPRITES LIST
Blast Marks using Painter
In this tutorial, I will show you how do entities in cs 1.6
How to Add Custom Texture on a Model in CS1.6
Slightly higher resolution Sven Co-Op spray using wally
How To Use Environment Maps
How to make amazing metal textures like in Natural Selection
AKA Blending Mode
Modeling / 2D Art Frequently Asked Questions
PART1: Normal Sprites
Making (SEMI-)Transparent Textures
Creating Skies With Terragen
This is a tutorial for skinning set out to be as easy as possible.
How To Make Sprite For A Skin.
Creating a 24 Bit Texture From Scratch
Making sprites for Half-Life is an easy way to add visual appeal to any new map or add-on that you create.
mostly broken sprite guide
PART 2 Masked Transparent textures
WAD Merge Tool
Neal White III
Half-Life Sprite Tutorial
How to include custom texture files (.wad files) into your finished .BSP
Hey, today I'm going to show you a easy to use but not well known technique using chrome that gives a realistic shine and reflection.
Brief guide about realigning textures
Brief guide about realigning textures
Texture dimensions have a significant effect on the appearance of the texture, the memory used by textures, and in a minor way on r_speeds.
This is NOT a tutorial on how to make textures. Instead, here are all the texture types I know of, the symbols their names should start with, roughly what they do, and some of the potential problems.
Making a custom crosshair in CS and HL
tips on making hl levels
Our first tutorial is creating a Simple spray
makels and qlumpy explination
using Wally and PhotoShop
In this tutorial i will show you how to make a sky texture for cs 1.6
OK, this tutorial is about how to make a .wad. I'm only showing how to import a .bmp into a .wad with Wally
Decals are as easy as drawing in black & white and saving it into the right directory.
Texture Types Info
So, there are some people complain about my texture, I'll make it up to you by writing this tutorial
Wadinclude in bsp
PART 5 TOGGLED AND TOGGLED ANIMATED TEXTURES
Create a Simple Spray with Transparency
Wadfather Colour Spray Tutorials
Learn how to incorporate your own custom textures into maps.
General Texture Tips
How to make a custom spray for CS 1.6
Creating a Hand Drawn Texture
So you want a movie to play, right before your Steam mod loads? Did you know that you can actually do it very simply with Steam?
How to make your own *.wad file
A simple tutorial for fixing texture missaligments
Ever wanted to know how to add your own textures into VHE? Here you can find out!
Batch image processing transparency method
Creating Textures and Texture WADs for Half-Life
Using the Patterned Paint tool
Making Textile textures for skinning
How to make a REGULAR HL logo
Color Logos/Decals for Half-Life
Editing WAD Files
The Color Logo Bible
Using Terragen to render and put together a custom skybox.
Steps to creation overview
How to make a model transparent
HalfLife Crosshair Tutorial. From concept to reality.
Using the Rivet tool
PART1 SIMPLE TEXTURES AND WAD PACKING
In this Tutorial I will attempt to learn you how to make a solid radar with transparent areas. It's not really hard when you understand what we're doing.
working with RES files
Im no texture making expert, but ill give you what I believe to me the way to make textures and wads, wait keep reading!
Create your very own menu background
PART3 ADDITIVE TRANSPARENT Textures
An intoduction to logos in Halflife What are logos and how can I use them?
Part4 ANIMATED Textures
How to make animated sprites in Photoshop, and how to fix the frames of your sprites so they share the same palette.
Using the Bullet Hole tool
This tutorial will explain how to create and implement custom graphics for the Half-life menu system.
DESIGN CONSIDERATIONS FOR DEATHMATCH MAPPING
Half-Life Deathmatch Skin files
Transparent textures for Counterstrike 1.6 Maps
Making ENV. Maps with Bryce 2
What are spraylogos? Spraylogos are images you can place on most surfaces multiplayer games, with the exception of models.
In this tutorial I hope to demonstrate an easier way of making those pesky transparent textures that have R:G:B: blue areas that disappear when used in the Half-Life 1 engine.
How to Make Transparent Textures with Wally
Adding Custom Sprays
The easiest way to make tileable textures with PhotoShop7 or above
Hello, in this tutorial I will teach you, how to make your own transparent radar. There is a tutorial for solid radars, but it explains only the basics and it doesn't cover the transparent radars.
Relic explains the techniques on how to make textures that tile seamlessly.
Making them, and getting them to work
Creating a Hand Drawn Texture (part two)
Before we can begin note taht that i didnt created program ! this program isn't for skining but i founded super easy way to do it with this program ! So lets start !
Excluding and embedding custom textures with ZHLT
How To Make Transparent Thingy Work
A small little tutorial on how to turn an object from a digital photo into a reasonable texture.
Half-Life Color Decals
PART5: Animated Sprites
Half-Life Full Crosshair Tutorial.
Pro Detail Textures
Making a texture start to finish
Camouflage/Cloth Skinning Tutorial
Changing the look of your HUD in Half-Life
This is a HIGH DETAILED tutorial. The first one of two about texturing and rendering using Photoshop and HLMV for Counter-Strike and Half-Life.
Decals are images that you can 'spray-paint' on walls to...um make a statement. Making decals is extremely easy, so let's get to it.
A definitive list of all worthy Sprites in HL
Creating Textures for GoldSrc Mapping
Lifts, Moving Platform and Elevators.
Creating a custom decal texture
How To Recolor Texture
Change the sound of your textures!
How to use Texlights
Creating New Textures Using Wally
Using the Decal tool
This tutorial is for BEGINNERS, yes BEGINNERS and for those who don't know how to change the extra textures between weapons if the extra texture is provided.
How to create team colored
Something useful I learned over the months of mapping with VHE.
Tutorial covering how to calculate the perfect texture rotations in hammer
jOeSmOe gives us a tutorial on advanced texturing using PhotoShop.
PART4: Masked Sprites
Just as the title says, this tutorial will explain how to create a Splash Screen for your Mod.
The glass(es) texture(s)
How to make a muzzleflash in Gimp.
PART 6 WATER Textures