Skip to main content

Miscellaneous

Name / Description
Site/Author
Real-Time Photorealism
Real-Time Photorealism
Half-Life Audio & Video Variables
Half-Life Audio & Video Variables
Lights.rad source
Lights.rad source
Framerates And R_Speeds
an indepth look at the issue of r_speeds and framerate, using two popular multiplayer maps as testing grounds. This is a must read for new level designers.
Worldcraft 3.3 MAP File Format
a brief explanation of all the various parts of the Worldcraft 3.3 map format
Counter-Strike: Theories of Design
Counter-Strike: Theories of Design
How To Install Maps
How To Install Maps
Exploiting the Custom Game menu
This tutorial teaches how to add your MOD to the "Custom Game" menu in Half-Life. This is a must for releasing any serious package.
Introduction to Notepad for mappers
Have you ever seen l33t mappers say they only map with Notepad?
Half-Life Console Help Index
Half-Life Console Help Index
All commands for half life
All commands half life 1
How to add content without replace cstrike folder
How to add content without replace cstrike folder
Commands @ Command Center
Half-Life Console Commands
Half-Life Cheats
Half-Life Cheats
HOW TO PREPARE A MAP FOR DISTRIBUTION
This tutorial will explain how to prepare a .zip file for your map for distribution or testing.
File Structure For Mods (no PAK file)
An example file structure that shows you where your mod files should go within your mods folder.
How To Fix The Screen Zoom-In Problem
This guide will help you fix the problem some people have when the screen gets zoomed in too much.
Half-Life Cheats
Half-Life Cheats
Writing a Custom Userconfig File
Writing a custom userconfig file to change variables.
How to create optimized overview [Detailed]
How to create optimized overview [Detailed]
Demo Recording
Demo recording is a game feature which allows the player to record in-game footage into lightweight .dem fi
Editing Glossary
This pages lists commonly used editing terms and tells you what the heck they mean.
Setting up a Mod: Part 1, Custom Game feature
Make use of the Custom Game Feature
Scripting vs. Entities
Scripting vs. Entities
Rust FAQ
Half-Life Editing FAQ
Overviews
How to make map overviews
Terms and tips for more successful mapping - Part 1
Terms and tips for more successful mapping
Basic Console Commands
Basic Console Commands
How to make Windows installer for your mod automatically determines Steam folder
How to make Windows installer for your mod automatically determines Steam folder
Solutions to Resolution Bug and More
Every GoldSrc game seems to have this bug-- change your resolution from native, and you're screwed
Beginner Movie Tutorial
Beginner Movie Tutorial
Editing skill.cfg
The skill.cfg file defines the amount of health, the weapon strength of a monster, and the player's weapon strengths.
The unofficial Half-Life MOD FAQ
botmans unofficial Half-Life MOD FAQ
File Structure For Mods (PAK file)
A typical .PAK file structure that shows you where your mod files should go within your mod's custom .PAK file.
Custom Menu Art for your MOD
A complete tutorial on creating a custom menu for your MOD. This one covers every aspect of creating and integrating custom graphics into your own custom menu.
Building the SDK
botmans article on Building the SDK
Steam/Tools/Half-Life Dedicated Server
Steam/Tools/Half-Life Dedicated Server
Half-Life directories
What is in the Pak0.pak file?
the303.org GoldSrc Research Page
The 303.org's GoldSrc Research page
Where is Poppy – Setting up a GoldSrc Mod
In this, the first part in the 'Where is Poppy' modding tutorial series i highlight the steps required for setting up your GoldSrc Mod for its first run.
Common errors and problems in HL mapping
Common errors and problems in HL mapping
Detail versus Design
2 part theory explaining detail versus design in map making
Hud Installation (EASY!)
Hud Installation (EASY!)
Half-Life Movie Variables
Half-Life Movie Variables
Basic rendering for GoldSrc using Free Programs
Basic Rendering for GoldSrc Using Free Programs
Setting up a Mod: Part 2, Splash Screens
Adding splash screens to your custom Mod
Definitions for common Mapping Terms
definitions for some common terms used when mapping and modding
Useful console commands
This tutorial explains the use of some specific console commands mostly used for mapping and debugging.
Porting GoldSrc to Linux
Collection of tutorials on getting your mod working on Linux
Making your MOD name show up on Team Play games
Making your MOD name show up on Team Play games
Files and folders required to make a Mod
This setup is based on the basis of a simple working mod
Moviemaking Tutorial 1.0
I've created this guide for you who want to create a Counter Strike movie.
Mapping Tips
Mapping Tips from Eyeronik
Add Custom Bot Profiles
Add Custom Bot Profiles
How to Make Simple Render
How to Make Simple Render
Half-Life Entitylist
Half-Life Entitylist from QERadiant
Terms and tips for more successful mapping - Part 4
Terms and tips for more successful mapping
Changing the server start text
Changing the server start text
How to make your console transparent
How to make your console transparent
Setting up a Mod: Part 4, Customised HUD colour
Change the colour of your HUD.
Making a custom console background
This tutorial will show you how to make your own console background and loading images for your mod.
QERadiant Misc Tips & Tricks
Misc Tips & Tricks for QERadiant
Moving Camera, Stationary Focus / Moving Focus, Stationary Camera Tutorials
Moving Camera, Stationary Focus / Moving Focus, Stationary Camera Tutorials
Entity list
has some explanations
Recorded Freestyle Movies: Simple Recording and Editing
Recorded Freestyle Movies:
Simple Recording and Editing
How to make a GUI
How to make a GUI
Error Guide
Goldsrc Error Guide
How to customize Counter-Strike MOTD
You can set up an image MOTD (the picture that shows before connecting to a server) using one of the following methods:
Personal VHE start splash
Personal VHE start splash
Installing Maps
Installing Maps
Steam Console Commands
Steam Console Commands
How to Green Screen
How to Green Screen
Make A Render Just Use HL Model Viewer
Make A Render Just Use HL Model Viewer
Ideals of Design
Ideals of Design
How to use GCFScape
In this tutorial I will tell you how to extract the .wad file from the .gcf files used by Steam.
Glossary of Editing Terms
Confused by an editing term that you've seen? Check here for its meaning.
Accessing the Half-Life Console
Accessing the Half-Life Console
Long compile times and tips to improve them
This tutorial is made to give a starting mapper some information about compile times and ideas how to improve them.
FAQ from the old Snarkpit
This page has a whole bunch of problems you probably will encounter at some time, and how to fix them.
Half-Life Multiplayer Help and Tweaking
Half-Life Multiplayer Help and Tweaking
How to remove texture filtering in OpenGL
Here's how to remove that cursed smoothening effect from your textures
Hotkeys For Worldcraft(VHE)
Hotkeys For Worldcraft(VHE)
Half-Life Editing Tips
Read it! Whether you've been mapping 'forever' or just starting out, there's probably something for you here.
Setting up your compilers
Setting up your compilers
Solving Lag Problems in Half Life (and most Gold Source games)
Solving Lag Problems in Half Life (and most Gold Source games)
List of Codes - Cheats
This guide is a list for most of the important codes and cheats in Half Life
How to return to the Old Models
How to return to the Old Models
Compiling Errors from the old Snarkpit
Compiling Errors from the old Snarkpit
Change In-game FOV
I'm gonna show you how you can change Field of View (FOV) in Half-Life.
Half-Life Movies : An Introduction
A Brief History of Machinima
Accessing the Half-Life Console
Accessing the Half-Life Console
How to Make a Half-Life Modification
An extensive guide everyone will enjoy!
List of console commands
The following is a list of commands that can be performed in your console or be added to your userconfig file
Playing HL in first-person with player model
Playing HL in first-person with player model
Pak Files and the Directory Folders
The .pak files are places that store sounds, models, maps, etc
Different versions of counter strike 1.6
Different versions of counter strike 1.6
Server How-To @ Command Center
Tips and Tricks for setting up a half-life server
How To Make A Mod
How To Make A Mod
Half-Life Mouse & Joystick Variables
Half-Life Mouse & Joystick Variables
Tips on Mapping
Scroll down to uncover a list of useful tips on Half-Life Mapping
Alias list
nice list of aliases
WorldCraft v2.0 Compile-Setup FAQ
This FAQ is designed to help you get WorldCraft setup so that it will compile correctly.
In Game Scripted Movie - Placing and Viewing Simple Cameras
Placing and Viewing Simple Cameras
Useful console commands
This tutorial explains the use of some specific console commands mostly used for mapping and debugging.
Counter-Strike 1.6 Movie Tutorial
Counter-Strike 1.6 Movie Tutorial
Correctly taking screenshots in cs 1.6
Screenshots are useful when publishing your map.
Half-Life Physics Reference
This is an unofficial documentation for the physics governing the Half-Life universe.
How to change your crosshairs
This will show you how to change your crosshairs
Global Custom Sentences
Sentence replacement has been possible for many long years through Global Sound Replacement
HL Movies
Impress your fans with a video
The Inner Workings of RAD
The Inner Workings of RAD
Advanced Half-Life editing FAQ
Advanced Half-Life editing FAQ
Scripting Basics
Scripting Basics
Half-Life Aliases and Scripts
Half-Life Aliases and Scripts
General Half-Life Cmds & Cvars
General Half-Life Cmds & Cvars
Half-Life Entity List
Half-Life Entity List
Half-Life FPS UNLOCK
FPS UNLOCK
Making and applying Icons and Grid Images to steam for Half-Life mods
Making and applying Icons and Grid Images to steam for Half-Life mods
Using RESGEN to make a .RES file for your map
Res files are a very useful extra you can build for your map. They contain a list of all the 'extras' your map contains, like sounds, maps, wads, etc
Steam
Mapping with Steam
The Valve Half-Life SDK
botmans introduction to The Valve Half-Life SDK
Overview of Half-Life Entities on Half-Life Editing Resource Center
Overview of Half-Life Entities on Half-Life Editing Resource Center
Client Side Commands (Fun/Misc)
My guide is simply a series of images and text that describe some of the client-side commands
Rust Entity Guide
Rust Entity Guide
Mod FAQ (German)
FAQ on the MOD SDK written in German
Making Half-Life Mods - Part 2
In this segment, he goes over every aspect of his five week plan from the build process to playtesting to actually finishing and releasing the mod
Half-Life Console Commands: In-Game Controls
Half-Life Console Commands
General Worldcraft/Hammer Tips
General Worldcraft/Hammer Tips
Rendering Properties
Most brush-based and model-based (monsters, etc) point entities allow you to set their rendering properties.
Custom Hull Size Tutorial
Custom Hull Size Tutorial (sven co-op only)
Frequently Asked Questions
The majority of email received by Worldcraft support is from people experiencing many of the same problems. The most common problems are listed here.
Half-Life Console Commands and Variables
Half-Life Console Commands and Variables
First Steps in Game AI: Your Own Bot
First Steps in Game AI: Your Own Bot
Making Half-Life Mods - Part 1
This article is designed to help you make
Cinematography in GoldSrc
Cinematography in GoldSrc
CS 1.6 VGUI Editing Tutorial
So i got some requests telling me how i do these custom GUIs for CS 1.6 and i decided to make a tutorial, enjoy!
Getting Rid of Flash Frames
Getting Rid of Flash Frames
Creating a Overview Description File
Creating a Overview Description File
Half-Life Movies
Impressive movies made easy.
paks, batch files, and liblists
paks, batch files, and liblists
Mod editing
Mod editing
Binds and aliases
Excellent, someone who knows how to use bind and alias.
How to increase FOV in any GoldSrc engine game
How to increase FOV in any GoldSrc engine game
Realism for Half-Life
This Guide will teach you how to make your Half-Life experience as realistic as possible
Getting Started with the Half-Life SDK
This tutorial should teach you how to set up a mod to code.
Terms and tips for more successful mapping - Part 2
Terms and tips for more successful mapping
Terms and tips for more successful mapping - Part 3
Terms and tips for more successful mapping
How to make Overview for your maps
How to make Overview for your maps
Advanced compile
Advanced compile
Launch Parameters with description
Launch Parameters with description
How to set diffrent scope each weapon
How to set diffrent scope each weapon
Setting up a Mod: Part 3, Game Strings
Modifying Game Strings
Change Languange Script
Change Languange Script
Mapping and Compiling Error List For Half-Life and Counter-Strike
Mapping and Compiling Error List
For Half-Life and Counter-Strike
The Introductory Guide to Half-Life Modding
Welcome to Wavelength's Introductory Guide to Half-Life editing!
Splash Screens for Steam
How to get your mod splash screens to work in Steam HL.