A complete music tutorial for GoldSource-based games
This is where the file 'sentences.txt' in alvesounds comes up.
A level just isn't a level without some sort of sound in it, whether it be the sounds of computers in a computer room or a CD audio track.
determines the sound that each texture makes when walked on, hit, or destroyed.
To create atmospheric soundeffects, you need to keep several basic rules in mind.
How to convert sounds to proper HL format using Goldwave
SOUND EDITING TUTORIAL
How to add menu music
Want to get those NPCs talking? Read on!
A perfect mixdown for your ingame sounds.
This is a complete list of EVERY .wav file from the pak0.pak file for Half-Life
How to loop those ambient_generic sounds.
Recording and preparing sounds for use in HL. Some aspects also apply to Source.
Setting up equipment for noiseless recording
Installing Custom Sound Files
Basic QERadiant & Half-Life & Editing Resources
Custom Sounds Tutorial
Play an MP3 in your mod's startup screen.
Sounds on map!
the low tech way...
HALF-LIFE'S AMBIENT SOUNDS
I explain how to prepare sounds so they loop properly in game.