To create atmospheric soundeffects, you need to keep several basic rules in mind.
determines the sound that each texture makes when walked on, hit, or destroyed.
Setting up equipment for noiseless recording
Custom Sounds Tutorial
A perfect mixdown for your ingame sounds.
CD Music Commands
the low tech way...
How to loop those ambient_generic sounds.
A quick tutorial on how to replace the .wav files with your own.
A quick guide to looping .wav sound files in Half-life
HALF-LIFE'S AMBIENT SOUNDS
This tutorial shows you how to make a sound compatible for goldsource engine
Recording and preparing sounds for use in HL. Some aspects also apply to Source.
I explain how to prepare sounds so they loop properly in game.
Want to get those NPCs talking? Read on!
Speak And Spk Commands
The 'speaker' entity creates the effect of having a public-address system in your level
How to convert sounds to proper HL format using Goldwave
A level just isn't a level without some sort of sound in it, whether it be the sounds of computers in a computer room or a CD audio track.
Installing Custom Sound Files
Basic QERadiant & Half-Life & Editing Resources
How to have perfect sound.
Play an MP3 in your mod's startup screen.
A complete music tutorial for GoldSource-based games
This is a complete list of EVERY .wav file from the pak0.pak file for Half-Life
This is where the file 'sentences.txt' in alvesounds comes up.
SOUND EDITING TUTORIAL
Using the words on this list, you can create sentences for the VOX announcer to say.
How to add menu music
Sounds on map!