Sounds on map!
How to have perfect sound.
I explain how to prepare sounds so they loop properly in game.
How to loop those ambient_generic sounds.
Speak And Spk Commands
A quick guide to looping .wav sound files in Half-life
This is a complete list of EVERY .wav file from the pak0.pak file for Half-Life
Want to get those NPCs talking? Read on!
A quick tutorial on how to replace the .wav files with your own.
Installing Custom Sound Files
determines the sound that each texture makes when walked on, hit, or destroyed.
SOUND EDITING TUTORIAL
A level just isn't a level without some sort of sound in it, whether it be the sounds of computers in a computer room or a CD audio track.
Recording and preparing sounds for use in HL. Some aspects also apply to Source.
How to add menu music
How to convert sounds to proper HL format using Goldwave
Using the words on this list, you can create sentences for the VOX announcer to say.
The 'speaker' entity creates the effect of having a public-address system in your level
Basic QERadiant & Half-Life & Editing Resources
A perfect mixdown for your ingame sounds.
This is where the file 'sentences.txt' in alvesounds comes up.
To create atmospheric soundeffects, you need to keep several basic rules in mind.
the low tech way...
Play an MP3 in your mod's startup screen.
Custom Sounds Tutorial
This tutorial shows you how to make a sound compatible for goldsource engine
Setting up equipment for noiseless recording
HALF-LIFE'S AMBIENT SOUNDS
CD Music Commands
A complete music tutorial for GoldSource-based games