Installing Custom Sound Files
How to loop those ambient_generic sounds.
the low tech way...
Setting up equipment for noiseless recording
A level just isn't a level without some sort of sound in it, whether it be the sounds of computers in a computer room or a CD audio track.
Play an MP3 in your mod's startup screen.
HALF-LIFE'S AMBIENT SOUNDS
Recording and preparing sounds for use in HL. Some aspects also apply to Source.
To create atmospheric soundeffects, you need to keep several basic rules in mind.
CD Music Commands
Using the words on this list, you can create sentences for the VOX announcer to say.
Custom Sounds Tutorial
Want to get those NPCs talking? Read on!
Sounds on map!
The 'speaker' entity creates the effect of having a public-address system in your level
This tutorial shows you how to make a sound compatible for goldsource engine
A quick guide to looping .wav sound files in Half-life
determines the sound that each texture makes when walked on, hit, or destroyed.
A perfect mixdown for your ingame sounds.
How to have perfect sound.
This is a complete list of EVERY .wav file from the pak0.pak file for Half-Life
I explain how to prepare sounds so they loop properly in game.
This is where the file 'sentences.txt' in alvesounds comes up.
Basic QERadiant & Half-Life & Editing Resources
SOUND EDITING TUTORIAL
How to add menu music
A complete music tutorial for GoldSource-based games
How to convert sounds to proper HL format using Goldwave
Speak And Spk Commands
A quick tutorial on how to replace the .wav files with your own.