A perfect mixdown for your ingame sounds.
A level just isn't a level without some sort of sound in it, whether it be the sounds of computers in a computer room or a CD audio track.
SOUND EDITING TUTORIAL
Want to get those NPCs talking? Read on!
How to loop those ambient_generic sounds.
I explain how to prepare sounds so they loop properly in game.
Installing Custom Sound Files
Sounds on map!
the low tech way...
Using the words on this list, you can create sentences for the VOX announcer to say.
Recording and preparing sounds for use in HL. Some aspects also apply to Source.
Play an MP3 in your mod's startup screen.
Setting up equipment for noiseless recording
How to add menu music
This is where the file 'sentences.txt' in alvesounds comes up.
A quick guide to looping .wav sound files in Half-life
To create atmospheric soundeffects, you need to keep several basic rules in mind.
The 'speaker' entity creates the effect of having a public-address system in your level
Basic QERadiant & Half-Life & Editing Resources
CD Music Commands
How to convert sounds to proper HL format using Goldwave
How to have perfect sound.
A quick tutorial on how to replace the .wav files with your own.
This is a complete list of EVERY .wav file from the pak0.pak file for Half-Life
Custom Sounds Tutorial
Speak And Spk Commands
This tutorial shows you how to make a sound compatible for goldsource engine
A complete music tutorial for GoldSource-based games
determines the sound that each texture makes when walked on, hit, or destroyed.
HALF-LIFE'S AMBIENT SOUNDS