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Describes how to add extra skins to existing compiled models in the Source engine | ![]() | ![]() |
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This is a short article describing the 2 options for moving around the viewports. | ![]() | ![]() |
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How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game! | ![]() | ![]() |
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Here is how to create your first character in SOFTIMAGE|XSI. | ![]() | ![]() |
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A quick reference for source model compiling and decompiling. Includes links. | ![]() | ![]() |
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